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-rw-r--r--Source/ThirdParty/ANGLE/src/libEGL/Display.h59
1 files changed, 49 insertions, 10 deletions
diff --git a/Source/ThirdParty/ANGLE/src/libEGL/Display.h b/Source/ThirdParty/ANGLE/src/libEGL/Display.h
index 4b74e1e..5028431 100644
--- a/Source/ThirdParty/ANGLE/src/libEGL/Display.h
+++ b/Source/ThirdParty/ANGLE/src/libEGL/Display.h
@@ -1,5 +1,5 @@
//
-// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@@ -18,6 +18,7 @@
#include <d3d9.h>
#include <set>
+#include <vector>
#include "libGLESv2/Context.h"
@@ -29,8 +30,6 @@ namespace egl
class Display
{
public:
- Display(HDC deviceContext);
-
~Display();
bool initialize();
@@ -39,16 +38,19 @@ class Display
virtual void startScene();
virtual void endScene();
+ static egl::Display *getDisplay(EGLNativeDisplayType displayId);
+
bool getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig);
bool getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value);
- egl::Surface *createWindowSurface(HWND window, EGLConfig config);
- EGLContext createContext(EGLConfig configHandle, const gl::Context *shareContext);
+ EGLSurface createWindowSurface(HWND window, EGLConfig config, const EGLint *attribList);
+ EGLSurface createOffscreenSurface(EGLConfig config, HANDLE shareHandle, const EGLint *attribList);
+ EGLContext createContext(EGLConfig configHandle, const gl::Context *shareContext, bool notifyResets, bool robustAccess);
void destroySurface(egl::Surface *surface);
void destroyContext(gl::Context *context);
- bool isInitialized();
+ bool isInitialized() const;
bool isValidConfig(EGLConfig config);
bool isValidContext(gl::Context *context);
bool isValidSurface(egl::Surface *surface);
@@ -59,20 +61,45 @@ class Display
virtual IDirect3DDevice9 *getDevice();
virtual D3DCAPS9 getDeviceCaps();
+ virtual D3DADAPTER_IDENTIFIER9 *getAdapterIdentifier();
+ virtual bool testDeviceLost();
+ virtual bool testDeviceResettable();
+ virtual void sync(bool block);
+ virtual IDirect3DQuery9* allocateEventQuery();
+ virtual void freeEventQuery(IDirect3DQuery9* query);
virtual void getMultiSampleSupport(D3DFORMAT format, bool *multiSampleArray);
- virtual bool getCompressedTextureSupport();
+ virtual bool getDXT1TextureSupport();
+ virtual bool getDXT3TextureSupport();
+ virtual bool getDXT5TextureSupport();
virtual bool getEventQuerySupport();
- virtual bool getFloatTextureSupport(bool *filtering, bool *renderable);
- virtual bool getHalfFloatTextureSupport(bool *filtering, bool *renderable);
+ virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable);
+ virtual bool getFloat16TextureSupport(bool *filtering, bool *renderable);
virtual bool getLuminanceTextureSupport();
virtual bool getLuminanceAlphaTextureSupport();
+ virtual bool getVertexTextureSupport() const;
+ virtual bool getNonPower2TextureSupport() const;
+ virtual bool getOcclusionQuerySupport() const;
+ virtual bool getInstancingSupport() const;
virtual D3DPOOL getBufferPool(DWORD usage) const;
+ virtual D3DPOOL getTexturePool(bool renderable) const;
+
+ virtual void notifyDeviceLost();
+ bool isDeviceLost();
+
+ bool isD3d9ExDevice() const { return mD3d9Ex != NULL; }
+ const char *getExtensionString() const;
+ bool shareHandleSupported() const;
private:
DISALLOW_COPY_AND_ASSIGN(Display);
+ Display(EGLNativeDisplayType displayId, HDC deviceContext, bool software);
+
D3DPRESENT_PARAMETERS getDefaultPresentParameters();
+ bool restoreLostDevice();
+
+ EGLNativeDisplayType mDisplayId;
const HDC mDc;
HMODULE mD3d9Module;
@@ -80,14 +107,21 @@ class Display
UINT mAdapter;
D3DDEVTYPE mDeviceType;
IDirect3D9 *mD3d9; // Always valid after successful initialization.
- IDirect3D9Ex *mD3d9ex; // Might be null if D3D9Ex is not supported.
+ IDirect3D9Ex *mD3d9Ex; // Might be null if D3D9Ex is not supported.
IDirect3DDevice9 *mDevice;
+ IDirect3DDevice9Ex *mDeviceEx; // Might be null if D3D9Ex is not supported.
+
+ // A pool of event queries that are currently unused.
+ std::vector<IDirect3DQuery9*> mEventQueryPool;
+
D3DCAPS9 mDeviceCaps;
+ D3DADAPTER_IDENTIFIER9 mAdapterIdentifier;
HWND mDeviceWindow;
bool mSceneStarted;
EGLint mMaxSwapInterval;
EGLint mMinSwapInterval;
+ bool mSoftwareDevice;
typedef std::set<Surface*> SurfaceSet;
SurfaceSet mSurfaceSet;
@@ -96,9 +130,14 @@ class Display
typedef std::set<gl::Context*> ContextSet;
ContextSet mContextSet;
+ bool mDeviceLost;
bool createDevice();
+ void initializeDevice();
bool resetDevice();
+
+ void initExtensionString();
+ std::string mExtensionString;
};
}