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Diffstat (limited to 'Source/WebCore/mathml/RenderMathMLMath.h')
-rw-r--r-- | Source/WebCore/mathml/RenderMathMLMath.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/Source/WebCore/mathml/RenderMathMLMath.h b/Source/WebCore/mathml/RenderMathMLMath.h deleted file mode 100644 index 26f2093..0000000 --- a/Source/WebCore/mathml/RenderMathMLMath.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef RenderMathMLMath_h -#define RenderMathMLMath_h - -#if ENABLE(MATHML) - -#include "RenderMathMLRow.h" - -namespace WebCore { - -class RenderMathMLMath : public RenderMathMLRow { -public: - RenderMathMLMath(Node* container); - virtual bool isRenderMathMLMath() const { return true; } -}; - -} - - -#endif // ENABLE(MATHML) -#endif // RenderMathMLMath_h |