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Diffstat (limited to 'Source/WebCore/mathml/RenderMathMLRow.cpp')
-rw-r--r-- | Source/WebCore/mathml/RenderMathMLRow.cpp | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/Source/WebCore/mathml/RenderMathMLRow.cpp b/Source/WebCore/mathml/RenderMathMLRow.cpp deleted file mode 100644 index ad54846..0000000 --- a/Source/WebCore/mathml/RenderMathMLRow.cpp +++ /dev/null @@ -1,136 +0,0 @@ -/* - * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" - -#if ENABLE(MATHML) - -#include "RenderMathMLRow.h" - -#include "MathMLNames.h" -#include "RenderMathMLOperator.h" - -namespace WebCore { - -using namespace MathMLNames; - -RenderMathMLRow::RenderMathMLRow(Node* row) - : RenderMathMLBlock(row) -{ -} - -int RenderMathMLRow::nonOperatorHeight() const -{ - int maxHeight = 0; - for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { - if (current->isRenderMathMLBlock()) { - RenderMathMLBlock* block = toRenderMathMLBlock(current); - int blockHeight = block->nonOperatorHeight(); - // Check to see if this box has a larger height - if (blockHeight > maxHeight) - maxHeight = blockHeight; - } else if (current->isBoxModelObject()) { - RenderBoxModelObject* box = toRenderBoxModelObject(current); - // Check to see if this box has a larger height - if (box->offsetHeight() > maxHeight) - maxHeight = box->offsetHeight(); - } - - } - return maxHeight; -} - -void RenderMathMLRow::layout() -{ - RenderBlock::layout(); - - int maxHeight = 0; - int childCount = 0; - int operatorCount = 0; - - // Calculate the non-operator max height of the row. - int operatorHeight = 0; - for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { - childCount++; - if (current->isRenderMathMLBlock()) { - RenderMathMLBlock* block = toRenderMathMLBlock(current); - // Check to see if the non-operator block has a greater height. - if (!block->hasBase() && !block->isRenderMathMLOperator() && block->offsetHeight() > maxHeight) - maxHeight = block->offsetHeight(); - if (block->hasBase() && block->nonOperatorHeight() > maxHeight) - maxHeight = block->nonOperatorHeight(); - // If the block is an operator, capture the maximum height and increment the count. - if (block->isRenderMathMLOperator()) { - if (block->offsetHeight() > operatorHeight) - operatorHeight = block->offsetHeight(); - operatorCount++; - } - } else if (current->isBoxModelObject()) { - RenderBoxModelObject* box = toRenderBoxModelObject(current); - // Check to see if this box has a larger height. - if (box->offsetHeight() > maxHeight) - maxHeight = box->offsetHeight(); - } - } - - if (childCount > 0 && childCount == operatorCount) { - // We have only operators and so set the max height to the operator height. - maxHeight = operatorHeight; - } - - // Stretch everything to the same height (blocks can ignore the request). - if (maxHeight > 0) { - bool didStretch = false; - for (RenderObject* current = firstChild(); current; current = current->nextSibling()) { - if (current->isRenderMathMLBlock()) { - RenderMathMLBlock* block = toRenderMathMLBlock(current); - block->stretchToHeight(maxHeight); - didStretch = true; - } - } - if (didStretch) { - setNeedsLayout(true); - setPreferredLogicalWidthsDirty(true, false); - RenderBlock::layout(); - } - } - -} - -int RenderMathMLRow::baselinePosition(FontBaseline, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const -{ - if (firstChild() && firstChild()->isRenderMathMLBlock()) { - RenderMathMLBlock* block = toRenderMathMLBlock(firstChild()); - if (block->isRenderMathMLOperator()) - return block->y() + block->baselinePosition(AlphabeticBaseline, firstLine, direction, linePositionMode); - } - - return RenderBlock::baselinePosition(AlphabeticBaseline, firstLine, direction, linePositionMode); -} - -} - -#endif // ENABLE(MATHML) - |