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-rw-r--r--Source/WebCore/platform/graphics/GraphicsContext.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/WebCore/platform/graphics/GraphicsContext.h b/Source/WebCore/platform/graphics/GraphicsContext.h
index ed43cf0..5c60e98 100644
--- a/Source/WebCore/platform/graphics/GraphicsContext.h
+++ b/Source/WebCore/platform/graphics/GraphicsContext.h
@@ -287,8 +287,6 @@ namespace WebCore {
#endif
#if PLATFORM(ANDROID)
- // initialize a paint for bitmaps
- void setupBitmapPaint(SkPaint*);
// initialize a paint for filling
void setupFillPaint(SkPaint*);
// initialize a paint for stroking
@@ -301,10 +299,6 @@ namespace WebCore {
// returns true if there is a valid (non-transparent) stroke color
bool willStroke() const;
- // may return NULL, since we lazily allocate the path. This is the path
- // that is drawn by drawPath()
- const SkPath* getCurrPath() const;
-
/** platform-specific factory method to return a bitmap graphicscontext,
called by <canvas> when we need to draw offscreen. Caller is responsible for
deleting the context. Use drawOffscreenContext() to draw the context's image