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-rw-r--r--Source/WebCore/platform/graphics/android/BaseLayerAndroid.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/android/BaseLayerAndroid.h b/Source/WebCore/platform/graphics/android/BaseLayerAndroid.h
index 26fd158..09a086a 100644
--- a/Source/WebCore/platform/graphics/android/BaseLayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/BaseLayerAndroid.h
@@ -53,7 +53,6 @@ public:
Color getBackgroundColor() { return m_color; }
#endif
void setContent(const android::PictureSet& src);
- void setExtra(SkPicture& extra);
android::PictureSet* content() { return &m_content; }
// This method will paint using the current PictureSet onto
// the passed canvas. We used it to paint the GL tiles as well as
@@ -63,7 +62,6 @@ public:
bool drawGL(double currentTime, LayerAndroid* compositedRoot, IntRect& rect,
SkRect& viewport, float scale, bool* buffersSwappedPtr);
- void swapExtra(BaseLayerAndroid* base) { m_extra.swap(base->m_extra); }
private:
#if USE(ACCELERATED_COMPOSITING)
void prefetchBasePicture(SkRect& viewport, float currentScale,
@@ -76,7 +74,6 @@ private:
Color m_color;
#endif
android::PictureSet m_content;
- SkPicture m_extra;
SkRect m_previousVisible;
ScrollState m_scrollState;