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Diffstat (limited to 'Source/WebCore/platform/graphics/android/WebGLLayer.h')
-rw-r--r-- | Source/WebCore/platform/graphics/android/WebGLLayer.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/WebGLLayer.h b/Source/WebCore/platform/graphics/android/WebGLLayer.h new file mode 100644 index 0000000..6a69082 --- /dev/null +++ b/Source/WebCore/platform/graphics/android/WebGLLayer.h @@ -0,0 +1,62 @@ +/* + * Copyright (C) 2011, 2012 Sony Ericsson Mobile Communications AB + * Copyright (C) 2012 Sony Mobile Communications AB + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WebGLLayer_h +#define WebGLLayer_h + +#include "config.h" + +#if ENABLE(WEBGL) && USE(ACCELERATED_COMPOSITING) + +#include "GLUtils.h" +#include "GraphicsContext3DProxy.h" +#include "LayerAndroid.h" +#include "PassRefPtr.h" +#include "RefPtr.h" +#include <jni.h> + +namespace WebCore { + +class GraphicsContext3DInternal; + +class WebGLLayer : public LayerAndroid { +public: + WebGLLayer(PassRefPtr<GraphicsContext3DProxy> proxy); + WebGLLayer(const WebGLLayer& layer); + virtual ~WebGLLayer(); + + virtual LayerAndroid* copy() const { return new WebGLLayer(*this); } + virtual bool drawGL(bool layerTilesDisabled); + virtual bool isWebGL() const { return true; } + +private: + RefPtr<GraphicsContext3DProxy> m_proxy; +}; + +} // namespace WebCore + +#endif // ENABLE(WEBGL) && USE(ACCELERATED_COMPOSITING) +#endif // WebGLLayer_h |