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-rw-r--r--Source/WebCore/platform/graphics/android/layers/LayerAndroid.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
index cd26356..936ced0 100644
--- a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
@@ -303,8 +303,8 @@ protected:
int m_uniqueId;
private:
- void updateLocalGLPositionsAndScale(const TransformationMatrix& parentMatrix,
- const FloatRect& clip, float opacity, float scale);
+ void updateLocalTransformAndClip(const TransformationMatrix& parentMatrix,
+ const FloatRect& clip);
#if DUMP_NAV_CACHE
friend class CachedLayer::Debug; // debugging access only
@@ -375,11 +375,6 @@ private:
static const double s_computeTextureDelay = 0.2; // 200 ms
double m_lastComputeTextureSize;
- // This mutex serves two purposes. (1) It ensures that certain operations
- // happen atomically and (2) it makes sure those operations are synchronized
- // across all threads and cores.
- android::Mutex m_atomicSync;
-
RenderLayer* m_owningLayer;
LayerType m_type;