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-rw-r--r--Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp4
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/GLUtils.h4
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/GaneshRenderer.cpp3
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.cpp4
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.h2
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/QueuedOperation.h4
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/RasterRenderer.cpp46
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/RasterRenderer.h6
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Surface.cpp4
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/SurfaceCollectionManager.cpp8
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.cpp21
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.h10
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Tile.cpp11
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Tile.h8
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TilesManager.cpp42
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TilesManager.h25
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp22
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TransferQueue.h6
18 files changed, 144 insertions, 86 deletions
diff --git a/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp b/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
index a68c01a..d5a701b 100644
--- a/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
@@ -446,7 +446,7 @@ bool GLUtils::skipTransferForPureColor(const TileRenderInfo* renderInfo,
}
void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo,
- const SkBitmap& bitmap)
+ SkBitmap& bitmap)
{
if (!renderInfo)
return;
@@ -472,7 +472,7 @@ void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo,
}
}
-void GLUtils::updateQueueWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap)
+void GLUtils::updateQueueWithBitmap(const TileRenderInfo* renderInfo, SkBitmap& bitmap)
{
if (!renderInfo
|| !renderInfo->textureInfo
diff --git a/Source/WebCore/platform/graphics/android/rendering/GLUtils.h b/Source/WebCore/platform/graphics/android/rendering/GLUtils.h
index c2dec7d..3b093d1 100644
--- a/Source/WebCore/platform/graphics/android/rendering/GLUtils.h
+++ b/Source/WebCore/platform/graphics/android/rendering/GLUtils.h
@@ -80,8 +80,8 @@ public:
static void createEGLImageFromTexture(GLuint texture, EGLImageKHR* image);
static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR);
- static void paintTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap);
- static void updateQueueWithBitmap(const TileRenderInfo* , const SkBitmap& bitmap);
+ static void paintTextureWithBitmap(const TileRenderInfo* renderInfo, SkBitmap& bitmap);
+ static void updateQueueWithBitmap(const TileRenderInfo* , SkBitmap& bitmap);
static bool updateSharedSurfaceTextureWithBitmap(ANativeWindow* anw, const SkBitmap& bitmap);
static void convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix);
diff --git a/Source/WebCore/platform/graphics/android/rendering/GaneshRenderer.cpp b/Source/WebCore/platform/graphics/android/rendering/GaneshRenderer.cpp
index d779af4..8b5e30a 100644
--- a/Source/WebCore/platform/graphics/android/rendering/GaneshRenderer.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/GaneshRenderer.cpp
@@ -94,7 +94,8 @@ void GaneshRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanva
// tile's ANativeWindow (i.e. SurfaceTexture) buffer
TransferQueue* tileQueue = TilesManager::instance()->transferQueue();
eglSwapBuffers(eglGetCurrentDisplay(), tileQueue->m_eglSurface);
- tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, 0);
+ SkBitmap dummyBitmap;
+ tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, dummyBitmap);
tileQueue->unlockQueue();
}
diff --git a/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.cpp b/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.cpp
index 3fcbdb2..c1b91a3 100644
--- a/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.cpp
@@ -79,12 +79,12 @@ bool PaintTileOperation::operator==(const QueuedOperation* operation)
return op->m_tile == m_tile;
}
-void PaintTileOperation::run()
+void PaintTileOperation::run(BaseRenderer* renderer)
{
TRACE_METHOD();
if (m_tile) {
- m_tile->paintBitmap(m_painter);
+ m_tile->paintBitmap(m_painter, renderer);
m_tile->setRepaintPending(false);
m_tile = 0;
}
diff --git a/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.h b/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.h
index c82cdcd..ecd3ce9 100644
--- a/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.h
+++ b/Source/WebCore/platform/graphics/android/rendering/PaintTileOperation.h
@@ -42,7 +42,7 @@ public:
GLWebViewState* state, bool isLowResPrefetch);
virtual ~PaintTileOperation();
virtual bool operator==(const QueuedOperation* operation);
- virtual void run();
+ virtual void run(BaseRenderer* renderer);
virtual void* uniquePtr() { return m_tile; }
// returns a rendering priority for m_tile, lower values are processed faster
virtual int priority();
diff --git a/Source/WebCore/platform/graphics/android/rendering/QueuedOperation.h b/Source/WebCore/platform/graphics/android/rendering/QueuedOperation.h
index 7625528..fe6f8a3 100644
--- a/Source/WebCore/platform/graphics/android/rendering/QueuedOperation.h
+++ b/Source/WebCore/platform/graphics/android/rendering/QueuedOperation.h
@@ -28,10 +28,12 @@
namespace WebCore {
+class BaseRenderer;
+
class QueuedOperation {
public:
virtual ~QueuedOperation() {}
- virtual void run() = 0;
+ virtual void run(BaseRenderer* renderer) = 0;
virtual bool operator==(const QueuedOperation* operation) = 0;
virtual void* uniquePtr() = 0;
virtual int priority() = 0;
diff --git a/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.cpp b/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.cpp
index 8fb4d12..5c78ad9 100644
--- a/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.cpp
@@ -42,20 +42,17 @@
namespace WebCore {
-SkBitmap* RasterRenderer::g_bitmap = 0;
-
-RasterRenderer::RasterRenderer() : BaseRenderer(BaseRenderer::Raster)
+RasterRenderer::RasterRenderer()
+ : BaseRenderer(BaseRenderer::Raster)
+ , m_bitmapIsPureColor(false)
{
+ m_bitmap.setConfig(SkBitmap::kARGB_8888_Config,
+ TilesManager::instance()->tileWidth(),
+ TilesManager::instance()->tileHeight());
+ m_bitmap.allocPixels();
#ifdef DEBUG_COUNT
ClassTracker::instance()->increment("RasterRenderer");
#endif
- if (!g_bitmap) {
- g_bitmap = new SkBitmap();
- g_bitmap->setConfig(SkBitmap::kARGB_8888_Config,
- TilesManager::instance()->tileWidth(),
- TilesManager::instance()->tileHeight());
- g_bitmap->allocPixels();
- }
}
RasterRenderer::~RasterRenderer()
@@ -68,9 +65,13 @@ RasterRenderer::~RasterRenderer()
void RasterRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* canvas)
{
TRACE_METHOD();
+
if (renderInfo.baseTile->isLayerTile()) {
- g_bitmap->setIsOpaque(false);
- g_bitmap->eraseARGB(0, 0, 0, 0);
+ m_bitmap.setIsOpaque(false);
+
+ // clear bitmap if necessary
+ if (!m_bitmapIsPureColor || m_bitmapPureColor != Color::transparent)
+ m_bitmap.eraseARGB(0, 0, 0, 0);
} else {
Color defaultBackground = Color::white;
Color* background = renderInfo.tilePainter->background();
@@ -79,12 +80,15 @@ void RasterRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* can
background = &defaultBackground;
}
ALOGV("setupCanvas use background on Base Layer %x", background->rgb());
- g_bitmap->setIsOpaque(!background->hasAlpha());
- g_bitmap->eraseARGB(background->alpha(), background->red(),
- background->green(), background->blue());
+ m_bitmap.setIsOpaque(!background->hasAlpha());
+
+ // fill background color if necessary
+ if (!m_bitmapIsPureColor || m_bitmapPureColor != *background)
+ m_bitmap.eraseARGB(background->alpha(), background->red(),
+ background->green(), background->blue());
}
- SkDevice* device = new SkDevice(*g_bitmap);
+ SkDevice* device = new SkDevice(m_bitmap);
canvas->setDevice(device);
@@ -93,14 +97,16 @@ void RasterRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* can
void RasterRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanvas* canvas)
{
- const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(false);
- GLUtils::paintTextureWithBitmap(&renderInfo, bitmap);
+ // We may swap the content of m_bitmap with the bitmap in the transfer queue.
+ GLUtils::paintTextureWithBitmap(&renderInfo, m_bitmap);
}
void RasterRenderer::checkForPureColor(TileRenderInfo& renderInfo, SkCanvas* canvas)
{
- const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(false);
- renderInfo.isPureColor = GLUtils::isPureColorBitmap(bitmap, renderInfo.pureColor);
+ m_bitmapIsPureColor = GLUtils::isPureColorBitmap(m_bitmap, m_bitmapPureColor);
+
+ renderInfo.isPureColor = m_bitmapIsPureColor;
+ renderInfo.pureColor = m_bitmapPureColor;
}
} // namespace WebCore
diff --git a/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.h b/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.h
index 39e00f2..34b57ca 100644
--- a/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.h
+++ b/Source/WebCore/platform/graphics/android/rendering/RasterRenderer.h
@@ -46,14 +46,14 @@ public:
~RasterRenderer();
protected:
-
virtual void setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* canvas);
virtual void renderingComplete(const TileRenderInfo& renderInfo, SkCanvas* canvas);
virtual void checkForPureColor(TileRenderInfo& renderInfo, SkCanvas* canvas);
private:
- static SkBitmap* g_bitmap;
-
+ SkBitmap m_bitmap;
+ bool m_bitmapIsPureColor;
+ Color m_bitmapPureColor;
};
} // namespace WebCore
diff --git a/Source/WebCore/platform/graphics/android/rendering/Surface.cpp b/Source/WebCore/platform/graphics/android/rendering/Surface.cpp
index 1898910..96a4a16 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Surface.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/Surface.cpp
@@ -218,7 +218,7 @@ void Surface::prepareGL(bool layerTilesDisabled, bool updateWithBlit)
ALOGV("prepareGL on Surf %p with SurfBack %p, %d layers, first layer %s (%d) "
"prepareArea(%d, %d - %d x %d) fullArea(%d, %d - %d x %d)",
this, m_surfaceBacking, m_layers.size(),
- getFirstLayer()->subclassName().ascii().data(),
+ getFirstLayer()->subclassName(),
getFirstLayer()->uniqueId(),
prepareArea.x(), prepareArea.y(), prepareArea.width(), prepareArea.height(),
fullArea.x(), fullArea.y(), fullArea.width(), fullArea.height());
@@ -253,7 +253,7 @@ bool Surface::drawGL(bool layerTilesDisabled)
bool askRedraw = false;
if (m_surfaceBacking && !tilesDisabled) {
ALOGV("drawGL on Surf %p with SurfBack %p, first layer %s (%d)", this, m_surfaceBacking,
- getFirstLayer()->subclassName().ascii().data(), getFirstLayer()->uniqueId());
+ getFirstLayer()->subclassName(), getFirstLayer()->uniqueId());
bool force3dContentVisible = true;
IntRect drawArea = visibleContentArea(force3dContentVisible);
diff --git a/Source/WebCore/platform/graphics/android/rendering/SurfaceCollectionManager.cpp b/Source/WebCore/platform/graphics/android/rendering/SurfaceCollectionManager.cpp
index 520a557..1270498 100644
--- a/Source/WebCore/platform/graphics/android/rendering/SurfaceCollectionManager.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/SurfaceCollectionManager.cpp
@@ -246,12 +246,12 @@ int SurfaceCollectionManager::drawGL(double currentTime, IntRect& viewRect,
int returnFlags = 0;
bool didCollectionSwap = false;
+ bool tryFastBlit = !m_fastSwapMode;
if (m_paintingCollection) {
ALOGV("preparing painting collection %p", m_paintingCollection);
m_paintingCollection->evaluateAnimations(currentTime);
- bool tryFastBlit = !m_fastSwapMode;
m_paintingCollection->prepareGL(visibleContentRect, tryFastBlit);
m_paintingCollection->computeTexturesAmount(texturesResultPtr);
@@ -282,6 +282,9 @@ int SurfaceCollectionManager::drawGL(double currentTime, IntRect& viewRect,
&& m_drawingCollection->isReady())) {
// either a swap just occurred, or there is no more work to be done: do a full draw
m_drawingCollection->swapTiles();
+
+ if (didCollectionSwap && m_paintingCollection)
+ m_paintingCollection->prepareGL(visibleContentRect, tryFastBlit);
returnFlags |= DrawGlInfo::kStatusDraw;
} else {
// current collection not ready - invoke functor in process mode
@@ -307,6 +310,9 @@ int SurfaceCollectionManager::drawGL(double currentTime, IntRect& viewRect,
if (didCollectionSwap || m_fastSwapMode || (drawingReady && !m_paintingCollection))
m_drawingCollection->swapTiles();
+ if (didCollectionSwap && m_paintingCollection)
+ m_paintingCollection->prepareGL(visibleContentRect, tryFastBlit);
+
if (drawingReady) {
// exit fast swap mode, as content is up to date
m_fastSwapMode = false;
diff --git a/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.cpp b/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.cpp
index cc94c9c..74e663a 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.cpp
@@ -32,6 +32,7 @@
#if USE(ACCELERATED_COMPOSITING)
#include "AndroidLog.h"
+#include "BaseRenderer.h"
#include "GLUtils.h"
#include "PaintTileOperation.h"
#include "TilesManager.h"
@@ -39,6 +40,19 @@
namespace WebCore {
+TexturesGenerator::TexturesGenerator(TilesManager* instance)
+ : Thread(false)
+ , m_tilesManager(instance)
+ , m_deferredMode(false)
+ , m_renderer(0)
+{
+}
+
+TexturesGenerator::~TexturesGenerator()
+{
+ delete m_renderer;
+}
+
bool TexturesGenerator::tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter)
{
android::Mutex::Autolock lock(mRequestedOperationsLock);
@@ -83,12 +97,11 @@ void TexturesGenerator::removeOperationsForFilter(OperationFilter* filter)
i++;
}
}
- delete filter;
}
status_t TexturesGenerator::readyToRun()
{
- ALOGV("Thread ready to run");
+ m_renderer = BaseRenderer::createRenderer();
return NO_ERROR;
}
@@ -165,7 +178,9 @@ bool TexturesGenerator::threadLoop()
if (currentOperation) {
ALOGV("threadLoop, painting the request with priority %d",
currentOperation->priority());
- currentOperation->run();
+ // swap out the renderer if necessary
+ BaseRenderer::swapRendererIfNeeded(m_renderer);
+ currentOperation->run(m_renderer);
}
mRequestedOperationsLock.lock();
diff --git a/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.h b/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.h
index 290ad08..e487edb 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.h
+++ b/Source/WebCore/platform/graphics/android/rendering/TexturesGenerator.h
@@ -29,7 +29,7 @@
#if USE(ACCELERATED_COMPOSITING)
#include "QueuedOperation.h"
-#include "TilePainter.h"
+#include "TransferQueue.h"
#include <wtf/HashMap.h>
#include <wtf/Vector.h>
@@ -43,10 +43,9 @@ class TilesManager;
class TexturesGenerator : public Thread {
public:
- TexturesGenerator(TilesManager* instance) : Thread(false)
- , m_tilesManager(instance)
- , m_deferredMode(false) { }
- virtual ~TexturesGenerator() { }
+ TexturesGenerator(TilesManager* instance);
+ virtual ~TexturesGenerator();
+
virtual status_t readyToRun();
bool tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter);
@@ -69,6 +68,7 @@ private:
TilesManager* m_tilesManager;
bool m_deferredMode;
+ BaseRenderer* m_renderer;
// defer painting for one second if best in queue has priority
// QueuedOperation::gDeferPriorityCutoff or higher
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.cpp b/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
index 96b189a..76be981 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
@@ -33,7 +33,7 @@
#include "AndroidLog.h"
#include "GLUtils.h"
-#include "RasterRenderer.h"
+#include "BaseRenderer.h"
#include "TextureInfo.h"
#include "TileTexture.h"
#include "TilesManager.h"
@@ -64,7 +64,6 @@ Tile::Tile(bool isLayerTile)
#ifdef DEBUG_COUNT
ClassTracker::instance()->increment("Tile");
#endif
- m_renderer = BaseRenderer::createRenderer();
}
Tile::~Tile()
@@ -74,8 +73,6 @@ Tile::~Tile()
if (m_frontTexture)
m_frontTexture->release(this);
- delete m_renderer;
-
#ifdef DEBUG_COUNT
ClassTracker::instance()->decrement("Tile");
#endif
@@ -297,7 +294,7 @@ bool Tile::isTileVisible(const IntRect& viewTileBounds)
}
// This is called from the texture generation thread
-void Tile::paintBitmap(TilePainter* painter)
+void Tile::paintBitmap(TilePainter* painter, BaseRenderer* renderer)
{
// We acquire the values below atomically. This ensures that we are reading
// values correctly across cores. Further, once we have these values they
@@ -328,8 +325,6 @@ void Tile::paintBitmap(TilePainter* painter)
return;
}
- // swap out the renderer if necessary
- BaseRenderer::swapRendererIfNeeded(m_renderer);
// setup the common renderInfo fields;
TileRenderInfo renderInfo;
renderInfo.x = x;
@@ -343,7 +338,7 @@ void Tile::paintBitmap(TilePainter* painter)
const float tileWidth = renderInfo.tileSize.width();
const float tileHeight = renderInfo.tileSize.height();
- m_renderer->renderTiledContent(renderInfo);
+ renderer->renderTiledContent(renderInfo);
m_atomicSync.lock();
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.h b/Source/WebCore/platform/graphics/android/rendering/Tile.h
index b045f1f..f467bb0 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Tile.h
+++ b/Source/WebCore/platform/graphics/android/rendering/Tile.h
@@ -28,7 +28,6 @@
#if USE(ACCELERATED_COMPOSITING)
-#include "BaseRenderer.h"
#include "FloatPoint.h"
#include "SkRect.h"
#include "SkRegion.h"
@@ -39,9 +38,10 @@
namespace WebCore {
+class BaseRenderer;
+class GLWebViewState;
class TextureInfo;
class TileTexture;
-class GLWebViewState;
/**
* An individual tile that is used to construct part of a webpage's BaseLayer of
@@ -107,7 +107,7 @@ public:
const FloatRect& fillPortion);
// the only thread-safe function called by the background thread
- void paintBitmap(TilePainter* painter);
+ void paintBitmap(TilePainter* painter, BaseRenderer* renderer);
bool intersectWithRect(int x, int y, int tileWidth, int tileHeight,
float scale, const SkRect& dirtyRect,
@@ -171,8 +171,6 @@ private:
// across all threads and cores.
android::Mutex m_atomicSync;
- BaseRenderer* m_renderer;
-
bool m_isLayerTile;
// the most recent GL draw before this tile was prepared. used for
diff --git a/Source/WebCore/platform/graphics/android/rendering/TilesManager.cpp b/Source/WebCore/platform/graphics/android/rendering/TilesManager.cpp
index 0b4ba7b..e584b81 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TilesManager.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/TilesManager.cpp
@@ -65,6 +65,10 @@
#define LAYER_TEXTURES_DESTROY_TIMEOUT 60 // If we do not need layers for 60 seconds, free the textures
+// Eventually this should be dynamically be determined, and smart scheduling
+// between the generators should be implemented
+#define NUM_TEXTURES_GENERATORS 1
+
namespace WebCore {
int TilesManager::getMaxTextureAllocation()
@@ -105,10 +109,21 @@ TilesManager::TilesManager()
m_availableTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
m_tilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
m_availableTilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
- m_pixmapsGenerationThread = new TexturesGenerator(this);
- m_pixmapsGenerationThread->run("TexturesGenerator");
+
+ m_textureGenerators = new sp<TexturesGenerator>[NUM_TEXTURES_GENERATORS];
+ for (int i = 0; i < NUM_TEXTURES_GENERATORS; i++) {
+ m_textureGenerators[i] = new TexturesGenerator(this);
+ ALOGD("Starting TG #%d, %p", i, m_textureGenerators[i].get());
+ m_textureGenerators[i]->run("TexturesGenerator");
+ }
}
+TilesManager::~TilesManager()
+{
+ delete[] m_textureGenerators;
+}
+
+
void TilesManager::allocateTextures()
{
int nbTexturesToAllocate = m_currentTextureCount - m_textures.size();
@@ -488,6 +503,29 @@ void TilesManager::updateTilesIfContextVerified()
return;
}
+void TilesManager::removeOperationsForFilter(OperationFilter* filter)
+{
+ for (int i = 0; i < NUM_TEXTURES_GENERATORS; i++)
+ m_textureGenerators[i]->removeOperationsForFilter(filter);
+ delete filter;
+}
+
+bool TilesManager::tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter)
+{
+ for (int i = 0; i < NUM_TEXTURES_GENERATORS; i++) {
+ if (m_textureGenerators[i]->tryUpdateOperationWithPainter(tile, painter))
+ return true;
+ }
+ return false;
+}
+
+void TilesManager::scheduleOperation(QueuedOperation* operation)
+{
+ // TODO: painter awareness, store prefer awareness, store preferred thread into painter
+ m_scheduleThread = (m_scheduleThread + 1) % NUM_TEXTURES_GENERATORS;
+ m_textureGenerators[m_scheduleThread]->scheduleOperation(operation);
+}
+
int TilesManager::tileWidth()
{
return TILE_WIDTH;
diff --git a/Source/WebCore/platform/graphics/android/rendering/TilesManager.h b/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
index f0d2eac..0781ef6 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
+++ b/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
@@ -53,23 +53,9 @@ public:
return gInstance != 0;
}
- void removeOperationsForFilter(OperationFilter* filter)
- {
- m_pixmapsGenerationThread->removeOperationsForFilter(filter);
- }
-
- bool tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter)
- {
- return m_pixmapsGenerationThread->tryUpdateOperationWithPainter(tile, painter);
- }
-
- void scheduleOperation(QueuedOperation* operation)
- {
- m_pixmapsGenerationThread->scheduleOperation(operation);
- }
-
ShaderProgram* shader() { return &m_shader; }
TransferQueue* transferQueue();
+
VideoLayerManager* videoLayerManager() { return &m_videoLayerManager; }
void updateTilesIfContextVerified();
@@ -165,8 +151,15 @@ public:
return m_drawGLCount;
}
+ // operations on/for texture generator threads
+ void removeOperationsForFilter(OperationFilter* filter);
+ bool tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter);
+ void scheduleOperation(QueuedOperation* operation);
+
private:
TilesManager();
+ ~TilesManager();
+ int m_scheduleThread;
void discardTexturesVector(unsigned long long sparedDrawCount,
WTF::Vector<TileTexture*>& textures,
@@ -198,7 +191,7 @@ private:
unsigned int m_contentUpdates; // nr of successful tiled paints
unsigned int m_webkitContentUpdates; // nr of paints from webkit
- sp<TexturesGenerator> m_pixmapsGenerationThread;
+ sp<TexturesGenerator>* m_textureGenerators;
android::Mutex m_texturesLock;
diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
index fa84f0d..b15fa6d 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
@@ -32,6 +32,7 @@
#if USE(ACCELERATED_COMPOSITING)
#include "AndroidLog.h"
+#include "BaseRenderer.h"
#include "DrawQuadData.h"
#include "GLUtils.h"
#include "Tile.h"
@@ -389,7 +390,7 @@ void TransferQueue::updateDirtyTiles()
}
void TransferQueue::updateQueueWithBitmap(const TileRenderInfo* renderInfo,
- const SkBitmap& bitmap)
+ SkBitmap& bitmap)
{
TRACE_METHOD();
if (!tryUpdateQueueWithBitmap(renderInfo, bitmap)) {
@@ -402,7 +403,7 @@ void TransferQueue::updateQueueWithBitmap(const TileRenderInfo* renderInfo,
}
bool TransferQueue::tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
- const SkBitmap& bitmap)
+ SkBitmap& bitmap)
{
// This lock need to cover the full update since it is possible that queue
// will be cleaned up in the middle of this update without the lock.
@@ -428,7 +429,7 @@ bool TransferQueue::tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
}
// b) After update the Surface Texture, now udpate the transfer queue info.
- addItemInTransferQueue(renderInfo, currentUploadType, &bitmap);
+ addItemInTransferQueue(renderInfo, currentUploadType, bitmap);
ALOGV("Bitmap updated x, y %d %d, baseTile %p",
renderInfo->x, renderInfo->y, renderInfo->baseTile);
@@ -474,7 +475,7 @@ void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo,
// Currently only called by GLUtils::updateSharedSurfaceTextureWithBitmap.
void TransferQueue::addItemInTransferQueue(const TileRenderInfo* renderInfo,
TextureUploadType type,
- const SkBitmap* bitmap)
+ SkBitmap& bitmap)
{
m_transferQueueIndex = (m_transferQueueIndex + 1) % m_transferQueueSize;
@@ -486,15 +487,18 @@ void TransferQueue::addItemInTransferQueue(const TileRenderInfo* renderInfo,
TileTransferData* data = &m_transferQueue[index];
addItemCommon(renderInfo, type, data);
- if (type == CpuUpload && bitmap) {
+ if (type == CpuUpload) {
// Lazily create the bitmap
if (!m_transferQueue[index].bitmap) {
m_transferQueue[index].bitmap = new SkBitmap();
- int w = bitmap->width();
- int h = bitmap->height();
- m_transferQueue[index].bitmap->setConfig(bitmap->config(), w, h);
+ int w = bitmap.width();
+ int h = bitmap.height();
+ m_transferQueue[index].bitmap->setConfig(bitmap.config(), w, h);
+ m_transferQueue[index].bitmap->allocPixels();
}
- bitmap->copyTo(m_transferQueue[index].bitmap, bitmap->config());
+ SkBitmap temp = (*m_transferQueue[index].bitmap);
+ (*m_transferQueue[index].bitmap) = bitmap;
+ bitmap = temp;
}
m_emptyItemCount--;
diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
index c0835d7..55011b0 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
+++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
@@ -115,11 +115,11 @@ public:
// insert the bitmap into the queue, mark the tile dirty if failing
void updateQueueWithBitmap(const TileRenderInfo* renderInfo,
- const SkBitmap& bitmap);
+ SkBitmap& bitmap);
void addItemInTransferQueue(const TileRenderInfo* info,
TextureUploadType type,
- const SkBitmap* bitmap);
+ SkBitmap& bitmap);
// Check if the item @ index is ready for update.
// The lock will be done when returning true.
bool readyForUpdate();
@@ -145,7 +145,7 @@ public:
private:
// return true if successfully inserted into queue
bool tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
- const SkBitmap& bitmap);
+ SkBitmap& bitmap);
bool getHasGLContext();
void setHasGLContext(bool hasContext);
void emptyAndAbandonQueue();