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-rw-r--r--Source/WebCore/platform/graphics/chromium/cc/CCPluginLayerImpl.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/chromium/cc/CCPluginLayerImpl.cpp b/Source/WebCore/platform/graphics/chromium/cc/CCPluginLayerImpl.cpp
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+++ b/Source/WebCore/platform/graphics/chromium/cc/CCPluginLayerImpl.cpp
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2011 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "cc/CCPluginLayerImpl.h"
+
+#include "GraphicsContext3D.h"
+#include "LayerRendererChromium.h"
+#include "PluginLayerChromium.h"
+#include <wtf/text/WTFString.h>
+
+namespace WebCore {
+
+CCPluginLayerImpl::CCPluginLayerImpl(LayerChromium* owner)
+ : CCLayerImpl(owner)
+ , m_textureId(0)
+{
+}
+
+CCPluginLayerImpl::~CCPluginLayerImpl()
+{
+}
+
+void CCPluginLayerImpl::draw()
+{
+ ASSERT(layerRenderer());
+ const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram();
+ ASSERT(program && program->initialized());
+ GraphicsContext3D* context = layerRenderer()->context();
+ GLC(context, context->activeTexture(GraphicsContext3D::TEXTURE0));
+ GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
+
+ // FIXME: setting the texture parameters every time is redundant. Move this code somewhere
+ // where it will only happen once per texture.
+ GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
+ GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
+ GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
+ GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
+
+ layerRenderer()->useShader(program->program());
+ GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
+ LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
+ bounds().width(), bounds().height(), drawOpacity(),
+ program->vertexShader().matrixLocation(),
+ program->fragmentShader().alphaLocation());
+}
+
+
+void CCPluginLayerImpl::dumpLayerProperties(TextStream& ts, int indent) const
+{
+ writeIndent(ts, indent);
+ ts << "plugin layer texture id: " << m_textureId << "\n";
+ CCLayerImpl::dumpLayerProperties(ts, indent);
+}
+
+}
+
+#endif // USE(ACCELERATED_COMPOSITING)
+