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Diffstat (limited to 'Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp')
-rw-r--r--Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp71
1 files changed, 39 insertions, 32 deletions
diff --git a/Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp b/Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp
index 7ce7ee9..9f7aece 100644
--- a/Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp
+++ b/Source/WebCore/platform/graphics/win/GraphicsContextCairoWin.cpp
@@ -78,7 +78,7 @@ void GraphicsContext::platformInit(HDC dc, bool hasAlpha)
else
setPaintingDisabled(true);
- m_data = new GraphicsContextPlatformPrivateTopLevel(new PlatformContextCairo(cr));
+ m_data = new GraphicsContextPlatformPrivateToplevel(new PlatformContextCairo(cr));
m_data->m_hdc = dc;
if (platformContext()->cr()) {
// Make sure the context starts in sync with our state.
@@ -93,6 +93,33 @@ static void setRGBABitmapAlpha(unsigned char* bytes, size_t length, unsigned cha
bytes[i + 3] = level;
}
+static void drawBitmapToContext(GraphicsContextPlatformPrivate* context, cairo_t* cr, const DIBPixelData& pixelData, const IntSize& translate)
+{
+ // Need to make a cairo_surface_t out of the bitmap's pixel buffer and then draw
+ // it into our context.
+ cairo_surface_t* surface = cairo_image_surface_create_for_data(pixelData.buffer(),
+ CAIRO_FORMAT_ARGB32,
+ pixelData.size().width(),
+ pixelData.size().height(),
+ pixelData.bytesPerRow());
+
+ // Flip the target surface so that when we set the srcImage as
+ // the surface it will draw right-side-up.
+ cairo_save(cr);
+ cairo_translate(cr, static_cast<double>(translate.width()), static_cast<double>(translate.height()));
+ cairo_scale(cr, 1, -1);
+ cairo_set_source_surface(cr, surface, 0, 0);
+
+ if (context->layers.size())
+ cairo_paint_with_alpha(cr, context->layers.last());
+ else
+ cairo_paint(cr);
+
+ // Delete all our junk.
+ cairo_surface_destroy(surface);
+ cairo_restore(cr);
+}
+
void GraphicsContext::releaseWindowsContext(HDC hdc, const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap)
{
bool createdBitmap = mayCreateBitmap && (!m_data->m_hdc || inTransparencyLayer());
@@ -104,46 +131,26 @@ void GraphicsContext::releaseWindowsContext(HDC hdc, const IntRect& dstRect, boo
if (dstRect.isEmpty())
return;
- HBITMAP bitmap = static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP));
+ OwnPtr<HBITMAP> bitmap = adoptPtr(static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP)));
- BITMAP info;
- GetObject(bitmap, sizeof(info), &info);
- ASSERT(info.bmBitsPixel == 32);
+ DIBPixelData pixelData(bitmap.get());
+ ASSERT(pixelData.bitsPerPixel() == 32);
// If this context does not support alpha blending, then it may have
// been drawn with GDI functions which always set the alpha channel
// to zero. We need to manually set the bitmap to be fully opaque.
- unsigned char* bytes = reinterpret_cast<unsigned char*>(info.bmBits);
+ unsigned char* bytes = reinterpret_cast<unsigned char*>(pixelData.buffer());
if (!supportAlphaBlend)
- setRGBABitmapAlpha(bytes, info.bmHeight * info.bmWidthBytes, 255);
+ setRGBABitmapAlpha(bytes, pixelData.size().height() * pixelData.bytesPerRow(), 255);
- // Need to make a cairo_surface_t out of the bitmap's pixel buffer and then draw
- // it into our context.
- cairo_surface_t* image = cairo_image_surface_create_for_data(bytes,
- CAIRO_FORMAT_ARGB32,
- info.bmWidth,
- info.bmHeight,
- info.bmWidthBytes);
-
- // Scale the target surface to the new image size, and flip it
- // so that when we set the srcImage as the surface it will draw
- // right-side-up.
- cairo_t* cr = platformContext()->cr();
- cairo_save(cr);
- cairo_translate(cr, dstRect.x(), dstRect.height() + dstRect.y());
- cairo_scale(cr, 1, -1);
- cairo_set_source_surface(cr, image, 0, 0);
+ drawBitmapToContext(m_data, platformContext()->cr(), pixelData, IntSize(dstRect.x(), dstRect.height() + dstRect.y()));
- if (m_data->layers.size())
- cairo_paint_with_alpha(cr, m_data->layers.last());
- else
- cairo_paint(cr);
-
- // Delete all our junk.
- cairo_surface_destroy(image);
::DeleteDC(hdc);
- ::DeleteObject(bitmap);
- cairo_restore(cr);
+}
+
+void GraphicsContext::drawWindowsBitmap(WindowsBitmap* bitmap, const IntPoint& point)
+{
+ drawBitmapToContext(m_data, platformContext()->cr(), bitmap->windowsDIB(), IntSize(point.x(), bitmap->size().height() + point.y()));
}
void GraphicsContextPlatformPrivate::syncContext(cairo_t* cr)