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-rw-r--r--Source/WebCore/platform/graphics/android/layers/Layer.h6
-rw-r--r--Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp50
-rw-r--r--Source/WebCore/platform/graphics/android/layers/LayerAndroid.h6
-rw-r--r--Source/WebCore/platform/graphics/android/layers/ScrollableLayerAndroid.h2
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp6
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Surface.h2
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/SurfaceCollection.cpp19
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Tile.cpp5
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Tile.h3
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TileGrid.cpp14
10 files changed, 33 insertions, 80 deletions
diff --git a/Source/WebCore/platform/graphics/android/layers/Layer.h b/Source/WebCore/platform/graphics/android/layers/Layer.h
index 996547b..d87c699 100644
--- a/Source/WebCore/platform/graphics/android/layers/Layer.h
+++ b/Source/WebCore/platform/graphics/android/layers/Layer.h
@@ -157,6 +157,9 @@ protected:
bool m_hasOverflowChildren;
+ // invalidation region
+ SkRegion m_dirtyRegion;
+private:
bool isAncestor(const Layer*) const;
Layer* fParent;
@@ -173,9 +176,6 @@ protected:
SkTDArray<Layer*> m_children;
- // invalidation region
- SkRegion m_dirtyRegion;
-
WebCore::GLWebViewState* m_state;
typedef SkRefCnt INHERITED;
diff --git a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
index df3fa42..81427b8 100644
--- a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
@@ -254,7 +254,7 @@ void LayerAndroid::addDirtyArea()
area.intersect(clip);
IntRect dirtyArea(area.x(), area.y(), area.width(), area.height());
- m_state->addDirtyArea(dirtyArea);
+ state()->addDirtyArea(dirtyArea);
}
void LayerAndroid::addAnimation(PassRefPtr<AndroidAnimation> prpAnim)
@@ -411,7 +411,6 @@ void LayerAndroid::updatePositions()
void LayerAndroid::updateGLPositionsAndScale(const TransformationMatrix& parentMatrix,
const FloatRect& clipping, float opacity, float scale)
{
- m_atomicSync.lock();
IntSize layerSize(getSize().width(), getSize().height());
FloatPoint anchorPoint(getAnchorPoint().fX, getAnchorPoint().fY);
FloatPoint position(getPosition().fX - m_offset.x(), getPosition().fY - m_offset.y());
@@ -428,7 +427,6 @@ void LayerAndroid::updateGLPositionsAndScale(const TransformationMatrix& parentM
-originY,
-anchorPointZ());
- m_atomicSync.unlock();
setDrawTransform(localMatrix);
if (m_drawTransform.isIdentityOrTranslation()) {
// adjust the translation coordinates of the draw transform matrix so
@@ -610,50 +608,6 @@ void LayerAndroid::mergeInvalsInto(LayerAndroid* replacementTree)
replacementLayer->markAsDirty(m_dirtyRegion);
}
-bool LayerAndroid::updateWithTree(LayerAndroid* newTree)
-{
-// Disable fast update for now
-#if (0)
- bool needsRepaint = false;
- int count = this->countChildren();
- for (int i = 0; i < count; i++)
- needsRepaint |= this->getChild(i)->updateWithTree(newTree);
-
- if (newTree) {
- LayerAndroid* newLayer = newTree->findById(uniqueId());
- needsRepaint |= updateWithLayer(newLayer);
- }
- return needsRepaint;
-#else
- return true;
-#endif
-}
-
-// Return true to indicate to WebViewCore that the updates
-// are too complicated to be fully handled and we need a full
-// call to webkit (e.g. handle repaints)
-bool LayerAndroid::updateWithLayer(LayerAndroid* layer)
-{
- if (!layer)
- return true;
-
- android::AutoMutex lock(m_atomicSync);
- m_position = layer->m_position;
- m_anchorPoint = layer->m_anchorPoint;
- m_size = layer->m_size;
- m_opacity = layer->m_opacity;
- m_transform = layer->m_transform;
-
- if (m_imageCRC != layer->m_imageCRC)
- m_visible = false;
-
- if ((m_content != layer->m_content)
- || (m_imageCRC != layer->m_imageCRC))
- return true;
-
- return false;
-}
-
static inline bool compareLayerZ(const LayerAndroid* a, const LayerAndroid* b)
{
return a->zValue() > b->zValue();
@@ -857,7 +811,7 @@ bool LayerAndroid::drawGL(bool layerTilesDisabled)
ImagesManager::instance()->releaseImage(m_imageCRC);
}
- m_state->glExtras()->drawGL(this);
+ state()->glExtras()->drawGL(this);
bool askScreenUpdate = false;
m_atomicSync.lock();
diff --git a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
index 6239418..9a803a9 100644
--- a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
@@ -257,12 +257,6 @@ public:
friend LayerAndroid* android::deserializeLayer(int version, SkStream* stream);
friend void android::cleanupImageRefs(LayerAndroid* layer);
- // Update layers using another tree. Only works for basic properties
- // such as the position, the transform. Return true if anything more
- // complex is needed.
- bool updateWithTree(LayerAndroid*);
- virtual bool updateWithLayer(LayerAndroid*);
-
LayerType type() { return m_type; }
virtual SubclassType subclassType() { return LayerAndroid::StandardLayer; }
diff --git a/Source/WebCore/platform/graphics/android/layers/ScrollableLayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/ScrollableLayerAndroid.h
index 1f289e6..52f5e7e 100644
--- a/Source/WebCore/platform/graphics/android/layers/ScrollableLayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/ScrollableLayerAndroid.h
@@ -43,8 +43,6 @@ public:
virtual LayerAndroid* copy() const { return new ScrollableLayerAndroid(*this); }
virtual SubclassType subclassType() { return LayerAndroid::ScrollableLayer; }
- virtual bool updateWithLayer(LayerAndroid*) { return true; }
-
// Scrolls to the given position in the layer.
// Returns whether or not any scrolling was required.
virtual bool scrollTo(int x, int y);
diff --git a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
index b2ead6a..9890331 100644
--- a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
@@ -174,8 +174,8 @@ bool ImageTexture::prepareGL(GLWebViewState* state)
return false;
if (!m_texture && m_picture) {
- bool isLayerTile = true;
- m_texture = new TileGrid(isLayerTile);
+ bool isBaseSurface = false;
+ m_texture = new TileGrid(isBaseSurface);
SkRegion region;
region.setRect(0, 0, m_image->width(), m_image->height());
m_texture->markAsDirty(region);
@@ -198,8 +198,6 @@ const TransformationMatrix* ImageTexture::transform()
if (!m_layer)
return 0;
- FloatPoint p(0, 0);
- p = m_layer->drawTransform()->mapPoint(p);
IntRect layerArea = m_layer->unclippedArea();
float scaleW = static_cast<float>(layerArea.width()) / static_cast<float>(m_image->width());
float scaleH = static_cast<float>(layerArea.height()) / static_cast<float>(m_image->height());
diff --git a/Source/WebCore/platform/graphics/android/rendering/Surface.h b/Source/WebCore/platform/graphics/android/rendering/Surface.h
index 27c997e..756fabd 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Surface.h
+++ b/Source/WebCore/platform/graphics/android/rendering/Surface.h
@@ -56,7 +56,7 @@ public:
void computeTexturesAmount(TexturesResult* result);
- LayerAndroid* getFirstLayer() { return m_layers[0]; }
+ LayerAndroid* getFirstLayer() const { return m_layers[0]; }
bool needsTexture() { return m_needsTexture; }
bool hasText() { return m_hasText; }
bool isBase();
diff --git a/Source/WebCore/platform/graphics/android/rendering/SurfaceCollection.cpp b/Source/WebCore/platform/graphics/android/rendering/SurfaceCollection.cpp
index 0bbaf91..cd5ceef 100644
--- a/Source/WebCore/platform/graphics/android/rendering/SurfaceCollection.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/SurfaceCollection.cpp
@@ -95,6 +95,15 @@ void SurfaceCollection::prepareGL(const SkRect& visibleRect)
m_surfaces[i]->prepareGL(layerTilesDisabled);
}
+static inline bool compareSurfaceZ(const Surface* a, const Surface* b)
+{
+ const LayerAndroid* la = a->getFirstLayer();
+ const LayerAndroid* lb = b->getFirstLayer();
+
+ // swap drawing order if zValue suggests it AND the layers are in the same stacking context
+ return (la->zValue() > lb->zValue()) && (la->getParent() == lb->getParent());
+}
+
bool SurfaceCollection::drawGL(const SkRect& visibleRect)
{
#ifdef DEBUG_COUNT
@@ -105,8 +114,16 @@ bool SurfaceCollection::drawGL(const SkRect& visibleRect)
updateLayerPositions(visibleRect);
bool layerTilesDisabled = m_compositedRoot->state()->layersRenderingMode()
> GLWebViewState::kClippedTextures;
+
+ // create a duplicate vector of surfaces, sorted by z value
+ Vector <Surface*> surfaces;
+ for (unsigned int i = 0; i < m_surfaces.size(); i++)
+ surfaces.append(m_surfaces[i]);
+ std::stable_sort(surfaces.begin()+1, surfaces.end(), compareSurfaceZ);
+
+ // draw the sorted vector
for (unsigned int i = 0; i < m_surfaces.size(); i++)
- needsRedraw |= m_surfaces[i]->drawGL(layerTilesDisabled);
+ needsRedraw |= surfaces[i]->drawGL(layerTilesDisabled);
return needsRedraw;
}
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.cpp b/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
index 35fded1..178958d 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/Tile.cpp
@@ -511,11 +511,6 @@ void Tile::validatePaint() {
// paintBitmap() may have cleared m_dirty)
m_dirty = true;
}
-
- if (m_deferredDirty) {
- ALOGV("Note: deferred dirty flag set, possibly a missed paint on tile %p", this);
- m_deferredDirty = false;
- }
} else {
ALOGV("Note: paint was unsuccessful.");
m_state = Unpainted;
diff --git a/Source/WebCore/platform/graphics/android/rendering/Tile.h b/Source/WebCore/platform/graphics/android/rendering/Tile.h
index 7010301..cc10799 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Tile.h
+++ b/Source/WebCore/platform/graphics/android/rendering/Tile.h
@@ -151,9 +151,6 @@ private:
// redrawn in the backTexture
bool m_dirty;
- // currently only for debugging, to be used for tracking down dropped repaints
- bool m_deferredDirty;
-
// used to signal that a repaint is pending
bool m_repaintPending;
diff --git a/Source/WebCore/platform/graphics/android/rendering/TileGrid.cpp b/Source/WebCore/platform/graphics/android/rendering/TileGrid.cpp
index 63f73aa..2510d52 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TileGrid.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/TileGrid.cpp
@@ -80,7 +80,7 @@ bool TileGrid::isReady()
// in order to unblock the zooming process.
// FIXME: have a better system -- maybe keeping the last scale factor
// able to fully render everything
- ALOGV("TT %p, ready %d, visible %d, texturesRemain %d",
+ ALOGV("TG %p, ready %d, visible %d, texturesRemain %d",
this, tilesAllReady, tilesVisible,
TilesManager::instance()->layerTexturesRemain());
@@ -102,7 +102,7 @@ void TileGrid::swapTiles()
for (unsigned int i = 0; i < m_tiles.size(); i++)
if (m_tiles[i]->swapTexturesIfNeeded())
swaps++;
- ALOGV("TT %p swapping, swaps = %d", this, swaps);
+ ALOGV("TG %p swapping, swaps = %d", this, swaps);
}
IntRect TileGrid::computeTilesArea(const IntRect& contentArea, float scale)
@@ -113,7 +113,7 @@ IntRect TileGrid::computeTilesArea(const IntRect& contentArea, float scale)
ceilf(contentArea.width() * scale),
ceilf(contentArea.height() * scale));
- ALOGV("TT %p prepare, scale %f, area %d x %d", this, scale, area.width(), area.height());
+ ALOGV("TG %p prepare, scale %f, area %d x %d", this, scale, area.width(), area.height());
if (area.width() == 0 && area.height() == 0) {
computedArea.setWidth(0);
@@ -213,7 +213,7 @@ void TileGrid::prepareGL(GLWebViewState* state, float scale,
void TileGrid::markAsDirty(const SkRegion& invalRegion)
{
- ALOGV("TT %p markAsDirty, current region empty %d, new empty %d",
+ ALOGV("TG %p markAsDirty, current region empty %d, new empty %d",
this, m_dirtyRegion.isEmpty(), invalRegion.isEmpty());
m_dirtyRegion.op(invalRegion, SkRegion::kUnion_Op);
}
@@ -239,7 +239,7 @@ void TileGrid::prepareTile(int x, int y, TilePainter* painter,
tile->reserveTexture();
if (tile->backTexture() && tile->isDirty() && !tile->isRepaintPending()) {
- ALOGV("painting TT %p's tile %d %d for LG %p", this, x, y, painter);
+ ALOGV("painting TG %p's tile %d %d for LG %p", this, x, y, painter);
PaintTileOperation *operation = new PaintTileOperation(tile, painter,
state, isLowResPrefetch);
TilesManager::instance()->scheduleOperation(operation);
@@ -330,7 +330,7 @@ void TileGrid::drawGL(const IntRect& visibleArea, float opacity,
if (semiOpaqueBaseSurface)
drawMissingRegion(missingRegion, opacity, background);
- ALOGV("TT %p drew %d tiles, scale %f",
+ ALOGV("TG %p drew %d tiles, scale %f",
this, drawn, m_scale);
}
@@ -372,7 +372,7 @@ void TileGrid::removeTiles()
void TileGrid::discardTextures()
{
- ALOGV("TT %p discarding textures", this);
+ ALOGV("TG %p discarding textures", this);
for (unsigned int i = 0; i < m_tiles.size(); i++)
m_tiles[i]->discardTextures();
}