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-rw-r--r--Source/WebCore/rendering/PointerEventsHitRules.cpp111
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diff --git a/Source/WebCore/rendering/PointerEventsHitRules.cpp b/Source/WebCore/rendering/PointerEventsHitRules.cpp
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+/*
+ Copyright (C) 2007 Rob Buis <buis@kde.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ aint with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+#include "PointerEventsHitRules.h"
+
+namespace WebCore {
+
+PointerEventsHitRules::PointerEventsHitRules(EHitTesting hitTesting, const HitTestRequest& request, EPointerEvents pointerEvents)
+ : requireVisible(false)
+ , requireFill(false)
+ , requireStroke(false)
+ , canHitStroke(false)
+ , canHitFill(false)
+{
+ if (request.svgClipContent())
+ pointerEvents = PE_FILL;
+
+ if (hitTesting == SVG_PATH_HITTESTING) {
+ switch (pointerEvents)
+ {
+ case PE_VISIBLE_PAINTED:
+ case PE_AUTO: // "auto" is like "visiblePainted" when in SVG content
+ requireFill = true;
+ requireStroke = true;
+ case PE_VISIBLE:
+ requireVisible = true;
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_VISIBLE_FILL:
+ requireVisible = true;
+ canHitFill = true;
+ break;
+ case PE_VISIBLE_STROKE:
+ requireVisible = true;
+ canHitStroke = true;
+ break;
+ case PE_PAINTED:
+ requireFill = true;
+ requireStroke = true;
+ case PE_ALL:
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_FILL:
+ canHitFill = true;
+ break;
+ case PE_STROKE:
+ canHitStroke = true;
+ break;
+ case PE_NONE:
+ // nothing to do here, defaults are all false.
+ break;
+ }
+ } else {
+ switch (pointerEvents)
+ {
+ case PE_VISIBLE_PAINTED:
+ case PE_AUTO: // "auto" is like "visiblePainted" when in SVG content
+ requireVisible = true;
+ requireFill = true;
+ requireStroke = true;
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_VISIBLE_FILL:
+ case PE_VISIBLE_STROKE:
+ case PE_VISIBLE:
+ requireVisible = true;
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_PAINTED:
+ requireFill = true;
+ requireStroke = true;
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_FILL:
+ case PE_STROKE:
+ case PE_ALL:
+ canHitFill = true;
+ canHitStroke = true;
+ break;
+ case PE_NONE:
+ // nothing to do here, defaults are all false.
+ break;
+ }
+ }
+}
+
+}
+
+// vim:ts=4:noet