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diff --git a/Source/WebCore/rendering/style/ShadowData.cpp b/Source/WebCore/rendering/style/ShadowData.cpp
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+/*
+ * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "ShadowData.h"
+
+#include "FloatRect.h"
+#include "IntRect.h"
+
+using namespace std;
+
+namespace WebCore {
+
+ShadowData::ShadowData(const ShadowData& o)
+ : m_x(o.m_x)
+ , m_y(o.m_y)
+ , m_blur(o.m_blur)
+ , m_spread(o.m_spread)
+ , m_color(o.m_color)
+ , m_style(o.m_style)
+ , m_isWebkitBoxShadow(o.m_isWebkitBoxShadow)
+{
+ m_next = o.m_next ? new ShadowData(*o.m_next) : 0;
+}
+
+bool ShadowData::operator==(const ShadowData& o) const
+{
+ if ((m_next && !o.m_next) || (!m_next && o.m_next)
+ || (m_next && o.m_next && *m_next != *o.m_next))
+ return false;
+
+ return m_x == o.m_x
+ && m_y == o.m_y
+ && m_blur == o.m_blur
+ && m_spread == o.m_spread
+ && m_style == o.m_style
+ && m_color == o.m_color
+ && m_isWebkitBoxShadow == o.m_isWebkitBoxShadow;
+}
+
+static inline void calculateShadowExtent(const ShadowData* shadow, int additionalOutlineSize, int& shadowLeft, int& shadowRight, int& shadowTop, int& shadowBottom)
+{
+ do {
+ int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize;
+ if (shadow->style() == Normal) {
+ shadowLeft = min(shadow->x() - blurAndSpread, shadowLeft);
+ shadowRight = max(shadow->x() + blurAndSpread, shadowRight);
+ shadowTop = min(shadow->y() - blurAndSpread, shadowTop);
+ shadowBottom = max(shadow->y() + blurAndSpread, shadowBottom);
+ }
+
+ shadow = shadow->next();
+ } while (shadow);
+}
+
+void ShadowData::adjustRectForShadow(IntRect& rect, int additionalOutlineSize) const
+{
+ int shadowLeft = 0;
+ int shadowRight = 0;
+ int shadowTop = 0;
+ int shadowBottom = 0;
+ calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
+
+ rect.move(shadowLeft, shadowTop);
+ rect.setWidth(rect.width() - shadowLeft + shadowRight);
+ rect.setHeight(rect.height() - shadowTop + shadowBottom);
+}
+
+void ShadowData::adjustRectForShadow(FloatRect& rect, int additionalOutlineSize) const
+{
+ int shadowLeft = 0;
+ int shadowRight = 0;
+ int shadowTop = 0;
+ int shadowBottom = 0;
+ calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
+
+ rect.move(shadowLeft, shadowTop);
+ rect.setWidth(rect.width() - shadowLeft + shadowRight);
+ rect.setHeight(rect.height() - shadowTop + shadowBottom);
+}
+
+} // namespace WebCore