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diff --git a/Source/WebCore/svg/SVGPathByteStreamBuilder.h b/Source/WebCore/svg/SVGPathByteStreamBuilder.h
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+/*
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SVGPathByteStreamBuilder_h
+#define SVGPathByteStreamBuilder_h
+
+#if ENABLE(SVG)
+#include "FloatPoint.h"
+#include "PlatformString.h"
+#include "SVGPathByteStream.h"
+#include "SVGPathConsumer.h"
+#include <wtf/PassOwnPtr.h>
+
+namespace WebCore {
+
+class SVGPathByteStreamBuilder : public SVGPathConsumer {
+public:
+ SVGPathByteStreamBuilder();
+
+ void setCurrentByteStream(SVGPathByteStream* byteStream) { m_byteStream = byteStream; }
+
+private:
+ virtual void incrementPathSegmentCount() { }
+ virtual bool continueConsuming() { return true; }
+ virtual void cleanup() { m_byteStream = 0; }
+
+ // Used in UnalteredParsing/NormalizedParsing modes.
+ virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
+ virtual void lineTo(const FloatPoint&, PathCoordinateMode);
+ virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
+ virtual void closePath();
+
+ // Only used in UnalteredParsing mode.
+ virtual void lineToHorizontal(float, PathCoordinateMode);
+ virtual void lineToVertical(float, PathCoordinateMode);
+ virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
+ virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
+ virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode);
+ virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
+
+ template<typename ByteType>
+ void writeType(const ByteType& type)
+ {
+ size_t typeSize = sizeof(ByteType);
+ for (size_t i = 0; i < typeSize; ++i)
+ m_byteStream->append(type.bytes[i]);
+ }
+
+ void writeFlag(bool value)
+ {
+ BoolByte data;
+ data.value = value;
+ writeType(data);
+ }
+
+ void writeFloat(float value)
+ {
+ FloatByte data;
+ data.value = value;
+ writeType(data);
+ }
+
+ void writeFloatPoint(const FloatPoint& point)
+ {
+ writeFloat(point.x());
+ writeFloat(point.y());
+ }
+
+ void writeSegmentType(unsigned short value)
+ {
+ UnsignedShortByte data;
+ data.value = value;
+ writeType(data);
+ }
+
+ SVGPathByteStream* m_byteStream;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // SVGPathByteStreamBuilder_h