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+/*
+ * Copyright (C) 2010, Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+module audio {
+ interface [
+ Conditional=WEB_AUDIO,
+ GenerateConstructor,
+ GenerateToJS
+ ] AudioPannerNode : AudioNode {
+ // Panning model
+ const unsigned short EQUALPOWER = 0;
+ const unsigned short HRTF = 1;
+ const unsigned short SOUNDFIELD = 2;
+
+ // Default model for stereo is HRTF
+ attribute unsigned long panningModel; // FIXME: use unsigned short when glue generation supports it
+
+ // Uses a 3D cartesian coordinate system
+ void setPosition(in float x, in float y, in float z);
+ void setOrientation(in float x, in float y, in float z);
+ void setVelocity(in float x, in float y, in float z);
+
+ // Distance model
+ attribute unsigned long distanceModel; // FIXME: use unsigned short when glue generation supports it
+ attribute float refDistance;
+ attribute float maxDistance;
+ attribute float rolloffFactor;
+
+ // Directional sound cone
+ attribute float coneInnerAngle;
+ attribute float coneOuterAngle;
+ attribute float coneOuterGain;
+
+ // Dynamically calculated gain values
+ readonly attribute AudioGain coneGain;
+ readonly attribute AudioGain distanceGain;
+ };
+}