diff options
Diffstat (limited to 'Source/WebCore')
18 files changed, 57 insertions, 1030 deletions
diff --git a/Source/WebCore/Android.mk b/Source/WebCore/Android.mk index aa8ffe6..406cdc1 100644 --- a/Source/WebCore/Android.mk +++ b/Source/WebCore/Android.mk @@ -639,7 +639,6 @@ LOCAL_SRC_FILES := $(LOCAL_SRC_FILES) \ platform/graphics/android/BaseTileTexture.cpp \ platform/graphics/android/BitmapAllocatorAndroid.cpp \ platform/graphics/android/ClassTracker.cpp \ - platform/graphics/android/DoubleBufferedTexture.cpp \ platform/graphics/android/FontAndroid.cpp \ platform/graphics/android/FontCacheAndroid.cpp \ platform/graphics/android/FontCustomPlatformData.cpp \ @@ -673,7 +672,6 @@ LOCAL_SRC_FILES := $(LOCAL_SRC_FILES) \ platform/graphics/android/ScrollableLayerAndroid.cpp \ platform/graphics/android/SharedBufferStream.cpp \ platform/graphics/android/ShaderProgram.cpp \ - platform/graphics/android/SharedTexture.cpp \ platform/graphics/android/TextureInfo.cpp \ platform/graphics/android/TexturesGenerator.cpp \ platform/graphics/android/TilesManager.cpp \ diff --git a/Source/WebCore/platform/graphics/android/BaseTile.cpp b/Source/WebCore/platform/graphics/android/BaseTile.cpp index 27bd482..73b6422 100644 --- a/Source/WebCore/platform/graphics/android/BaseTile.cpp +++ b/Source/WebCore/platform/graphics/android/BaseTile.cpp @@ -68,6 +68,7 @@ BaseTile::BaseTile(bool isLayerTile) , m_dirty(true) , m_repaintPending(false) , m_lastDirtyPicture(0) + , m_fullRepaint(true) , m_isTexturePainted(false) , m_isLayerTile(isLayerTile) , m_drawCount(0) @@ -76,20 +77,6 @@ BaseTile::BaseTile(bool isLayerTile) #ifdef DEBUG_COUNT ClassTracker::instance()->increment("BaseTile"); #endif - m_currentDirtyAreaIndex = 0; - - // For EglImage Mode, the internal buffer should be 2. - // For Surface Texture mode, we only need one. - if (TilesManager::instance()->getSharedTextureMode() == EglImageMode) - m_maxBufferNumber = 2; - else - m_maxBufferNumber = 1; - - m_dirtyArea = new SkRegion[m_maxBufferNumber]; - m_fullRepaint = new bool[m_maxBufferNumber]; - for (int i = 0; i < m_maxBufferNumber; i++) - m_fullRepaint[i] = true; - m_renderer = BaseRenderer::createRenderer(); } @@ -101,8 +88,6 @@ BaseTile::~BaseTile() m_frontTexture->release(this); delete m_renderer; - delete[] m_dirtyArea; - delete[] m_fullRepaint; #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("BaseTile"); @@ -181,8 +166,7 @@ void BaseTile::markAsDirty(int unsigned pictureCount, return; android::AutoMutex lock(m_atomicSync); m_lastDirtyPicture = pictureCount; - for (int i = 0; i < m_maxBufferNumber; i++) - m_dirtyArea[i].op(dirtyArea, SkRegion::kUnion_Op); + m_dirtyArea.op(dirtyArea, SkRegion::kUnion_Op); // Check if we actually intersect with the area bool intersect = false; @@ -262,12 +246,6 @@ void BaseTile::draw(float transparency, SkRect& rect, float scale) if (!isTexturePainted) return; - TextureInfo* textureInfo = m_frontTexture->consumerLock(); - if (!textureInfo) { - m_frontTexture->consumerRelease(); - return; - } - if (m_frontTexture->readyFor(this)) { if (isLayerTile() && m_painter && m_painter->transform()) TilesManager::instance()->shader()->drawLayerQuad(*m_painter->transform(), @@ -279,8 +257,6 @@ void BaseTile::draw(float transparency, SkRect& rect, float scale) } else { XLOG("tile %p at %d, %d not readyfor (at draw),", this, m_x, m_y); } - - m_frontTexture->consumerRelease(); } bool BaseTile::isTileReady() @@ -301,9 +277,7 @@ bool BaseTile::isTileReady() if (m_state != ReadyToSwap && m_state != UpToDate) return false; - texture->consumerLock(); bool ready = texture->readyFor(this); - texture->consumerRelease(); if (ready) return true; @@ -350,7 +324,7 @@ void BaseTile::paintBitmap() m_atomicSync.lock(); bool dirty = m_dirty; BaseTileTexture* texture = m_backTexture; - SkRegion dirtyArea = m_dirtyArea[m_currentDirtyAreaIndex]; + SkRegion dirtyArea = m_dirtyArea; float scale = m_scale; const int x = m_x; const int y = m_y; @@ -365,15 +339,12 @@ void BaseTile::paintBitmap() this, m_state, m_frontTexture, m_backTexture); } m_state = PaintingStarted; - - texture->producerAcquireContext(); - TextureInfo* textureInfo = texture->producerLock(); + TextureInfo* textureInfo = texture->getTextureInfo(); m_atomicSync.unlock(); // at this point we can safely check the ownership (if the texture got // transferred to another BaseTile under us) if (texture->owner() != this) { - texture->producerRelease(); return; } @@ -381,7 +352,6 @@ void BaseTile::paintBitmap() // swap out the renderer if necessary BaseRenderer::swapRendererIfNeeded(m_renderer); - // setup the common renderInfo fields; TileRenderInfo renderInfo; renderInfo.x = x; @@ -399,16 +369,16 @@ void BaseTile::paintBitmap() bool fullRepaint = false; - if (m_fullRepaint[m_currentDirtyAreaIndex] + if (m_fullRepaint || textureInfo->m_width != tileWidth || textureInfo->m_height != tileHeight) { fullRepaint = true; } - bool surfaceTextureMode = textureInfo->getSharedTextureMode() == SurfaceTextureMode; - - if (surfaceTextureMode) - fullRepaint = true; + // With SurfaceTexture, just repaint the entire tile if we intersect. + // TODO: Implement the partial invalidate in Surface Texture Mode. + // Such that the code of partial invalidation below is preserved. + fullRepaint = true; while (!fullRepaint && !cliperator.done()) { SkRect realTileRect; @@ -417,14 +387,7 @@ void BaseTile::paintBitmap() bool intersect = intersectWithRect(x, y, tileWidth, tileHeight, scale, dirtyRect, realTileRect); - // With SurfaceTexture, just repaint the entire tile if we intersect - // TODO: Implement the partial invalidate in Surface Texture Mode - if (intersect && surfaceTextureMode) { - fullRepaint = true; - break; - } - - if (intersect && !surfaceTextureMode) { + if (intersect) { // initialize finalRealRect to the rounded values of realTileRect SkIRect finalRealRect; realTileRect.roundOut(&finalRealRect); @@ -466,15 +429,11 @@ void BaseTile::paintBitmap() m_atomicSync.lock(); -#if DEPRECATED_SURFACE_TEXTURE_MODE - texture->setTile(textureInfo, x, y, scale, painter, pictureCount); -#endif - texture->producerReleaseAndSwap(); if (texture == m_backTexture) { m_isTexturePainted = true; // set the fullrepaint flags - m_fullRepaint[m_currentDirtyAreaIndex] = false; + m_fullRepaint = false; // The various checks to see if we are still dirty... @@ -484,19 +443,11 @@ void BaseTile::paintBitmap() m_dirty = true; if (fullRepaint) - m_dirtyArea[m_currentDirtyAreaIndex].setEmpty(); + m_dirtyArea.setEmpty(); else - m_dirtyArea[m_currentDirtyAreaIndex].op(dirtyArea, SkRegion::kDifference_Op); + m_dirtyArea.op(dirtyArea, SkRegion::kDifference_Op); - if (!m_dirtyArea[m_currentDirtyAreaIndex].isEmpty()) - m_dirty = true; - - // Now we can swap the dirty areas - // TODO: For surface texture in Async mode, the index will be updated - // according to the current buffer just dequeued. - m_currentDirtyAreaIndex = (m_currentDirtyAreaIndex+1) % m_maxBufferNumber; - - if (!m_dirtyArea[m_currentDirtyAreaIndex].isEmpty()) + if (!m_dirtyArea.isEmpty()) m_dirty = true; XLOG("painted tile %p (%d, %d), texture %p, dirty=%d", this, x, y, texture, m_dirty); @@ -522,10 +473,9 @@ void BaseTile::discardTextures() { m_backTexture->release(this); m_backTexture = 0; } - for (int i = 0; i < m_maxBufferNumber; i++) { - m_dirtyArea[i].setEmpty(); - m_fullRepaint[i] = true; - } + m_dirtyArea.setEmpty(); + m_fullRepaint = true; + m_dirty = true; m_state = Unpainted; } diff --git a/Source/WebCore/platform/graphics/android/BaseTile.h b/Source/WebCore/platform/graphics/android/BaseTile.h index 685ca43..ed06332 100644 --- a/Source/WebCore/platform/graphics/android/BaseTile.h +++ b/Source/WebCore/platform/graphics/android/BaseTile.h @@ -172,10 +172,8 @@ private: unsigned int m_lastDirtyPicture; // store the dirty region - SkRegion* m_dirtyArea; - bool* m_fullRepaint; - int m_maxBufferNumber; - int m_currentDirtyAreaIndex; + SkRegion m_dirtyArea; + bool m_fullRepaint; // flag used to know if we have a texture that was painted at least once bool m_isTexturePainted; diff --git a/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp b/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp index caaf116..6da1b77 100644 --- a/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp +++ b/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp @@ -53,10 +53,7 @@ namespace WebCore { BaseTileTexture::BaseTileTexture(uint32_t w, uint32_t h) - : DoubleBufferedTexture(eglGetCurrentContext(), - TilesManager::instance()->getSharedTextureMode()) - , m_owner(0) - , m_busy(false) + : m_owner(0) { m_size.set(w, h); m_ownTextureId = 0; @@ -71,10 +68,6 @@ BaseTileTexture::BaseTileTexture(uint32_t w, uint32_t h) BaseTileTexture::~BaseTileTexture() { - if (m_sharedTextureMode == EglImageMode) { - SharedTexture* textures[3] = { m_textureA, m_textureB, 0 }; - destroyTextures(textures); - } #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("BaseTileTexture"); #endif @@ -98,71 +91,6 @@ void BaseTileTexture::discardGLTexture() } } -void BaseTileTexture::destroyTextures(SharedTexture** textures) -{ - int x = 0; - while (textures[x]) { - // We need to delete the source texture and EGLImage in the texture - // generation thread. In theory we should be able to delete the EGLImage - // from either thread, but it currently throws an error if not deleted - // in the same EGLContext from which it was created. - textures[x]->lock(); - DeleteTextureOperation* operation = new DeleteTextureOperation( - textures[x]->getSourceTextureId(), textures[x]->getEGLImage()); - textures[x]->unlock(); - TilesManager::instance()->scheduleOperation(operation); - x++; - } -} - -TextureInfo* BaseTileTexture::producerLock() -{ - m_busyLock.lock(); - m_busy = true; - m_busyLock.unlock(); - return DoubleBufferedTexture::producerLock(); -} - -void BaseTileTexture::producerRelease() -{ - DoubleBufferedTexture::producerRelease(); - setNotBusy(); -} - -void BaseTileTexture::producerReleaseAndSwap() -{ - DoubleBufferedTexture::producerReleaseAndSwap(); - setNotBusy(); -} - -void BaseTileTexture::setNotBusy() -{ - android::Mutex::Autolock lock(m_busyLock); - m_busy = false; - m_busyCond.signal(); -} - -bool BaseTileTexture::busy() -{ - android::Mutex::Autolock lock(m_busyLock); - return m_busy; -} - -void BaseTileTexture::producerUpdate(TextureInfo* textureInfo, const SkBitmap& bitmap) -{ - // no need to upload a texture since the bitmap is empty - if (!bitmap.width() && !bitmap.height()) { - producerRelease(); - return; - } - - // After the tiled layer checked in, this is not called anyway. - // TODO: cleanup the old code path for layer painting - // GLUtils::paintTextureWithBitmap(info, m_size, bitmap, 0, 0); - - producerReleaseAndSwap(); -} - bool BaseTileTexture::acquire(TextureOwner* owner, bool force) { if (m_owner == owner) @@ -173,39 +101,21 @@ bool BaseTileTexture::acquire(TextureOwner* owner, bool force) bool BaseTileTexture::setOwner(TextureOwner* owner, bool force) { - // if the writable texture is busy (i.e. currently being written to) then we - // can't change the owner out from underneath that texture - m_busyLock.lock(); - while (m_busy && force) - m_busyCond.wait(m_busyLock); - bool busy = m_busy; - m_busyLock.unlock(); - - if (!busy) { - // if we are not busy we can try to remove the texture from the layer; - // LayerAndroid::removeTexture() is protected by the same lock as - // LayerAndroid::paintBitmapGL(), so either we execute removeTexture() - // first and paintBitmapGL() will bail out, or we execute it after, - // and paintBitmapGL() will mark the texture as busy before - // relinquishing the lock. LayerAndroid::removeTexture() will call - // BaseTileTexture::release(), which will then do nothing - // if the texture is busy and we then don't return true. - bool proceed = true; - if (m_owner && m_owner != owner) - proceed = m_owner->removeTexture(this); + bool proceed = true; + if (m_owner && m_owner != owner) + proceed = m_owner->removeTexture(this); - if (proceed) { - m_owner = owner; - return true; - } + if (proceed) { + m_owner = owner; + return true; } + return false; } bool BaseTileTexture::release(TextureOwner* owner) { - android::Mutex::Autolock lock(m_busyLock); - XLOG("texture %p releasing tile %p, m_owner %p, m_busy %d", this, owner, m_owner, m_busy); + XLOG("texture %p releasing tile %p, m_owner %p", this, owner, m_owner); if (m_owner != owner) return false; @@ -213,22 +123,6 @@ bool BaseTileTexture::release(TextureOwner* owner) return true; } -void BaseTileTexture::setTile(TextureInfo* info, int x, int y, - float scale, TilePainter* painter, - unsigned int pictureCount) -{ - TextureTileInfo* textureInfo = m_texturesInfo.get(getWriteableTexture()); - if (!textureInfo) { - textureInfo = new TextureTileInfo(); - } - textureInfo->m_x = x; - textureInfo->m_y = y; - textureInfo->m_scale = scale; - textureInfo->m_painter = painter; - textureInfo->m_picture = pictureCount; - m_texturesInfo.set(getWriteableTexture(), textureInfo); -} - float BaseTileTexture::scale() { TextureTileInfo* textureInfo = &m_ownTextureTileInfo; diff --git a/Source/WebCore/platform/graphics/android/BaseTileTexture.h b/Source/WebCore/platform/graphics/android/BaseTileTexture.h index fdd2b0e..379d587 100644 --- a/Source/WebCore/platform/graphics/android/BaseTileTexture.h +++ b/Source/WebCore/platform/graphics/android/BaseTileTexture.h @@ -26,10 +26,11 @@ #ifndef BaseTileTexture_h #define BaseTileTexture_h -#include "DoubleBufferedTexture.h" #include "GLWebViewState.h" +#include "TextureInfo.h" #include "TextureOwner.h" #include "TilePainter.h" +#include <GLES2/gl2.h> #include <SkBitmap.h> class SkCanvas; @@ -61,23 +62,13 @@ public: bool m_inverted; }; -// DoubleBufferedTexture using a SkBitmap as backing mechanism -class BaseTileTexture : public DoubleBufferedTexture { +class BaseTileTexture { public: // This object is to be constructed on the consumer's thread and must have // a width and height greater than 0. BaseTileTexture(uint32_t w, uint32_t h); virtual ~BaseTileTexture(); - // these functions override their parent - virtual TextureInfo* producerLock(); - virtual void producerRelease(); - virtual void producerReleaseAndSwap(); - - // updates the texture with current bitmap and releases (and if needed also - // swaps) the texture. - virtual void producerUpdate(TextureInfo* textureInfo, const SkBitmap& bitmap); - // allows consumer thread to assign ownership of the texture to the tile. It // returns false if ownership cannot be transferred because the tile is busy bool acquire(TextureOwner* owner, bool force = false); @@ -89,13 +80,8 @@ public: // private member accessor functions TextureOwner* owner() { return m_owner; } // only used by the consumer thread - bool busy(); - void setNotBusy(); - const SkSize& getSize() const { return m_size; } - void setTile(TextureInfo* info, int x, int y, float scale, - TilePainter* painter, unsigned int pictureCount); bool readyFor(BaseTile* baseTile); float scale(); @@ -107,29 +93,17 @@ public: void setOwnTextureTileInfoFromQueue(const TextureTileInfo* info); -protected: - HashMap<SharedTexture*, TextureTileInfo*> m_texturesInfo; + TextureInfo* getTextureInfo() { return &m_ownTextureInfo; } private: - void destroyTextures(SharedTexture** textures); TextureTileInfo m_ownTextureTileInfo; - + // TODO: Merge this info into the TextureTileInfo. + TextureInfo m_ownTextureInfo; SkSize m_size; SkBitmap::Config m_config; // BaseTile owning the texture, only modified by UI thread TextureOwner* m_owner; - - // This values signals that the texture is currently in use by the consumer. - // This allows us to prevent the owner of the texture from changing while the - // consumer is holding a lock on the texture. - bool m_busy; - // We mutex protect the reads/writes of m_busy to ensure that we are reading - // the most up-to-date value even across processors in an SMP system. - android::Mutex m_busyLock; - // We use this condition variable to signal that the texture - // is not busy anymore - android::Condition m_busyCond; }; } // namespace WebCore diff --git a/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.cpp b/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.cpp deleted file mode 100644 index 3194cb9..0000000 --- a/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.cpp +++ /dev/null @@ -1,217 +0,0 @@ -/* - * Copyright 2010, The Android Open Source Project - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" -#include "DoubleBufferedTexture.h" - -#include "ClassTracker.h" -#include "GLUtils.h" - -#define LOG_NDEBUG 1 -#define LOG_TAG "DoubleBufferedTexture.cpp" -#include <utils/Log.h> - -namespace WebCore { - -DoubleBufferedTexture::DoubleBufferedTexture(EGLContext sharedContext, SharedTextureMode mode) -{ - m_sharedTextureMode = mode; - - m_textureA = new SharedTexture(m_sharedTextureMode); - if (m_sharedTextureMode == EglImageMode) - m_textureB = new SharedTexture(m_sharedTextureMode); - else - m_textureB = 0; - - m_display = eglGetCurrentDisplay(); - m_pContext = EGL_NO_CONTEXT; - m_cContext = sharedContext; - m_writeableTexture = m_textureA; - m_lockedConsumerTexture = GL_NO_TEXTURE; - m_supportsEGLImage = GLUtils::isEGLImageSupported(); -#ifdef DEBUG_COUNT - ClassTracker::instance()->increment("DoubleBufferedTexture"); -#endif -} - -DoubleBufferedTexture::~DoubleBufferedTexture() -{ -#ifdef DEBUG_COUNT - ClassTracker::instance()->decrement("DoubleBufferedTexture"); -#endif - delete m_textureA; - delete m_textureB; -} - -SharedTexture* DoubleBufferedTexture::getWriteableTexture() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return m_textureA; - return reinterpret_cast<SharedTexture*>( - android_atomic_release_load((int32_t*)&m_writeableTexture)); -} - -SharedTexture* DoubleBufferedTexture::getReadableTexture() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return m_textureA; - return (getWriteableTexture() != m_textureA) ? m_textureA : m_textureB; -} - -EGLContext DoubleBufferedTexture::producerAcquireContext() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return EGL_NO_CONTEXT; - - if (m_pContext != EGL_NO_CONTEXT) { - ALOGV("AquireContext has previously generated a context.\n"); - return m_pContext; - } - - // check to see if a context already exists on this thread - EGLContext context = eglGetCurrentContext(); - - // if no context exists then create one - if (context == EGL_NO_CONTEXT) { - EGLContext sharedContext = m_supportsEGLImage ? EGL_NO_CONTEXT : m_cContext; - context = GLUtils::createBackgroundContext(sharedContext); - } - - if (context == EGL_NO_CONTEXT) { - LOGE("eglCreateContext failed"); - return EGL_NO_CONTEXT; - } - - // initialize the producer's textures - m_textureA->lock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->lock(); - - m_textureA->initSourceTexture(); - ALOGV("Initialized Textures A (%d)", m_textureA->getSourceTextureId()); - if (m_sharedTextureMode == EglImageMode) { - m_textureB->initSourceTexture(); - ALOGV("Initialized Textures B (%d)", m_textureB->getSourceTextureId()); - } - - m_textureA->unlock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->unlock(); - - m_pContext = context; - return context; -} - -// For MediaTexture only -void DoubleBufferedTexture::producerDeleteTextures() -{ - m_textureA->lock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->lock(); - - ALOGV("Deleting Producer Textures A (%d)", m_textureA->getSourceTextureId()); - m_textureA->deleteSourceTexture(); - if (m_sharedTextureMode == EglImageMode){ - ALOGV("Deleting Producer Textures B (%d)", m_textureB->getSourceTextureId()); - m_textureB->deleteSourceTexture(); - } - - m_textureA->unlock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->unlock(); -} - -// For MediaTexture only -void DoubleBufferedTexture::consumerDeleteTextures() -{ - m_textureA->lock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->lock(); - - ALOGV("Deleting Consumer Textures A (%d)", m_textureA->getTargetTextureId()); - m_textureA->deleteTargetTexture(); - if (m_sharedTextureMode == EglImageMode) { - ALOGV("Deleting Consumer Textures B (%d)", m_textureB->getTargetTextureId()); - m_textureB->deleteTargetTexture(); - } - - m_textureA->unlock(); - if (m_sharedTextureMode == EglImageMode) - m_textureB->unlock(); -} - -TextureInfo* DoubleBufferedTexture::producerLock() -{ - SharedTexture* sharedTex = getWriteableTexture(); - ALOGV("Acquiring P Lock (%d)", sharedTex->getSourceTextureId()); - TextureInfo* texInfo = sharedTex->lockSource(); - ALOGV("Acquired P Lock"); - - return texInfo; -} - -void DoubleBufferedTexture::producerRelease() -{ - // get the writable texture and unlock it - SharedTexture* sharedTex = getWriteableTexture(); - ALOGV("Releasing P Lock (%d)", sharedTex->getSourceTextureId()); - sharedTex->releaseSource(); - ALOGV("Released P Lock (%d)", sharedTex->getSourceTextureId()); -} - -void DoubleBufferedTexture::producerReleaseAndSwap() -{ - producerRelease(); - if (m_sharedTextureMode == EglImageMode) { - // swap the front and back buffers using an atomic op for the memory barrier - android_atomic_acquire_store((int32_t)getReadableTexture(), (int32_t*)&m_writeableTexture); - } -} - -TextureInfo* DoubleBufferedTexture::consumerLock() -{ - SharedTexture* sharedTex = getReadableTexture(); - ALOGV("Acquiring C Lock (%d)", sharedTex->getSourceTextureId()); - m_lockedConsumerTexture = sharedTex; - - TextureInfo* texInfo = sharedTex->lockTarget(); - ALOGV("Acquired C Lock"); - - if (!texInfo) - ALOGV("Released C Lock (Empty)"); - - return texInfo; -} - -void DoubleBufferedTexture::consumerRelease() -{ - // we must check to see what texture the consumer had locked since the - // producer may have swapped out the readable buffer - SharedTexture* sharedTex = m_lockedConsumerTexture; - sharedTex->releaseTarget(); - ALOGV("Released C Lock (%d)", sharedTex->getSourceTextureId()); -} - -} // namespace WebCore diff --git a/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.h b/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.h deleted file mode 100644 index 821b79b..0000000 --- a/Source/WebCore/platform/graphics/android/DoubleBufferedTexture.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Copyright 2010, The Android Open Source Project - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef DoubleBufferedTexture_h -#define DoubleBufferedTexture_h - -#include "SharedTexture.h" -#include <EGL/egl.h> - -namespace WebCore { - -class DoubleBufferedTexture { -public: - // consumer thread functions - DoubleBufferedTexture(EGLContext sharedContext, SharedTextureMode mode); - virtual ~DoubleBufferedTexture(); - - // provider thread functions - virtual TextureInfo* producerLock(); - virtual void producerRelease(); - virtual void producerReleaseAndSwap(); - EGLContext producerAcquireContext(); - void producerDeleteTextures(); - - // consumer thread functions - TextureInfo* consumerLock(); - void consumerRelease(); - void consumerDeleteTextures(); - -protected: - SharedTexture* getReadableTexture(); - SharedTexture* getWriteableTexture(); - - SharedTexture* m_textureA; - SharedTexture* m_textureB; - - SharedTextureMode m_sharedTextureMode; -private: - - SharedTexture* m_writeableTexture; - SharedTexture* m_lockedConsumerTexture; // only used by the consumer - - EGLDisplay m_display; - EGLContext m_pContext; - EGLContext m_cContext; - - bool m_supportsEGLImage; -}; - -} // namespace WebCore - -#endif // DoubleBufferedTexture_h diff --git a/Source/WebCore/platform/graphics/android/GLUtils.cpp b/Source/WebCore/platform/graphics/android/GLUtils.cpp index eb459df..afb9bb0 100644 --- a/Source/WebCore/platform/graphics/android/GLUtils.cpp +++ b/Source/WebCore/platform/graphics/android/GLUtils.cpp @@ -385,106 +385,23 @@ void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo, const int y = renderInfo->invalRect->fTop; const SkSize& requiredSize = renderInfo->tileSize; TextureInfo* textureInfo = renderInfo->textureInfo; - SharedTextureMode mode = textureInfo->getSharedTextureMode(); - if (requiredSize.equals(textureInfo->m_width, textureInfo->m_height)) { - if (mode == EglImageMode) - GLUtils::updateTextureWithBitmap(textureInfo->m_textureId, x, y, bitmap); - else if (mode == SurfaceTextureMode) -#if DEPRECATED_SURFACE_TEXTURE_MODE - GLUtils::updateSurfaceTextureWithBitmap(renderInfo, x, y, bitmap); -#else - GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, x, y, bitmap); -#endif - } else { + if (requiredSize.equals(textureInfo->m_width, textureInfo->m_height)) + GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, x, y, bitmap); + else { if (!requiredSize.equals(bitmap.width(), bitmap.height())) { XLOG("The bitmap size (%d,%d) does not equal the texture size (%d,%d)", bitmap.width(), bitmap.height(), requiredSize.width(), requiredSize.height()); } + GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap); - if (mode == EglImageMode) - GLUtils::createTextureWithBitmap(textureInfo->m_textureId, bitmap); - else if (mode == SurfaceTextureMode) -#if DEPRECATED_SURFACE_TEXTURE_MODE - GLUtils::createSurfaceTextureWithBitmap(renderInfo, bitmap); -#else - GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap); -#endif textureInfo->m_width = bitmap.width(); textureInfo->m_height = bitmap.height(); textureInfo->m_internalFormat = GL_RGBA; } } -#if DEPRECATED_SURFACE_TEXTURE_MODE -void GLUtils::createSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap, GLint filter) -{ - - TextureInfo* texture = renderInfo->textureInfo; - - texture->m_width = bitmap.width(); - texture->m_height = bitmap.height(); - texture->m_internalFormat = GL_RGBA; - - sp<android::SurfaceTexture> surfaceTexture = texture->m_surfaceTexture; - sp<ANativeWindow> ANW = texture->m_ANW; - - int result; - result = native_window_set_buffers_geometry(ANW.get(), - texture->m_width, texture->m_height, HAL_PIXEL_FORMAT_RGBA_8888); - checkSurfaceTextureError("native_window_set_buffers_geometry", result); - result = native_window_set_usage(ANW.get(), - GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); - checkSurfaceTextureError("native_window_set_usage", result); - - updateSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap, filter); -} - -void GLUtils::updateSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, int x, int y, const SkBitmap& bitmap, GLint filter) -{ - TextureInfo* texture = renderInfo->textureInfo; - sp<android::SurfaceTexture> surfaceTexture = texture->m_surfaceTexture; - sp<ANativeWindow> ANW = texture->m_ANW; - - ANativeWindowBuffer* anb; - int status = ANW->dequeueBuffer(ANW.get(), &anb); - checkSurfaceTextureError("dequeueBuffer", status); - - if (status != NO_ERROR) { // FIXME: add proper error handling! - native_window_set_buffer_count(ANW.get(), 3); - return; - } - - sp<android::GraphicBuffer> buf(new android::GraphicBuffer(anb, false)); - status |= ANW->lockBuffer(ANW.get(), buf->getNativeBuffer()); - checkSurfaceTextureError("lockBuffer", status); - - // Fill the buffer with the content of the bitmap - uint8_t* img = 0; - status |= buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); - checkSurfaceTextureError("lock", status); - - if (status == NO_ERROR) { - int row, col; - int bpp = 4; // Now only deal with RGBA8888 format. - - bitmap.lockPixels(); - uint8_t* bitmapOrigin = static_cast<uint8_t*>(bitmap.getPixels()); - // Copied line by line since we need to handle the offsets and stride. - for (row = 0 ; row < bitmap.height(); row ++) { - uint8_t* dst = &(img[(buf->getStride() * (row + x) + y) * bpp]); - uint8_t* src = &(bitmapOrigin[bitmap.width() * row * bpp]); - memcpy(dst, src, bpp * bitmap.width()); - } - bitmap.unlockPixels(); - } - buf->unlock(); - status = ANW->queueBuffer(ANW.get(), buf->getNativeBuffer()); - checkSurfaceTextureError("queueBuffer", status); -} -#endif - void GLUtils::updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, int x, int y, const SkBitmap& bitmap) { if (!renderInfo diff --git a/Source/WebCore/platform/graphics/android/GLUtils.h b/Source/WebCore/platform/graphics/android/GLUtils.h index 68acbab..48235a5 100644 --- a/Source/WebCore/platform/graphics/android/GLUtils.h +++ b/Source/WebCore/platform/graphics/android/GLUtils.h @@ -78,10 +78,6 @@ public: static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR); static void paintTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap); -#if DEPRECATED_SURFACE_TEXTURE_MODE - static void createSurfaceTextureWithBitmap(const TileRenderInfo* , const SkBitmap& bitmap, GLint filter = GL_LINEAR); - static void updateSurfaceTextureWithBitmap(const TileRenderInfo* , int x, int y, const SkBitmap& bitmap, GLint filter = GL_LINEAR); -#endif static void updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* , int x, int y, const SkBitmap& bitmap); static void convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix); }; diff --git a/Source/WebCore/platform/graphics/android/GaneshContext.cpp b/Source/WebCore/platform/graphics/android/GaneshContext.cpp index 03e6eb7..d4fa4e7 100644 --- a/Source/WebCore/platform/graphics/android/GaneshContext.cpp +++ b/Source/WebCore/platform/graphics/android/GaneshContext.cpp @@ -95,11 +95,7 @@ SkDevice* GaneshContext::getDeviceForBaseTile(const TileRenderInfo& renderInfo) contextNeedsReset = true; } - SkDevice* device = 0; - if (renderInfo.textureInfo->getSharedTextureMode() == SurfaceTextureMode) - device = getDeviceForBaseTileSurface(renderInfo); - else if (renderInfo.textureInfo->getSharedTextureMode() == EglImageMode) - device = getDeviceForBaseTileFBO(renderInfo); + SkDevice* device = getDeviceForBaseTileSurface(renderInfo); // We must reset the Ganesh context only after we are sure we have // re-established our EGLContext as the current context. diff --git a/Source/WebCore/platform/graphics/android/GaneshRenderer.cpp b/Source/WebCore/platform/graphics/android/GaneshRenderer.cpp index f4df33a..5889655 100644 --- a/Source/WebCore/platform/graphics/android/GaneshRenderer.cpp +++ b/Source/WebCore/platform/graphics/android/GaneshRenderer.cpp @@ -84,20 +84,16 @@ void GaneshRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* can GaneshContext* ganesh = GaneshContext::instance(); -#if !DEPRECATED_SURFACE_TEXTURE_MODE - if (renderInfo.textureInfo->getSharedTextureMode() == SurfaceTextureMode) { - TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); - - tileQueue->lockQueue(); - - bool ready = tileQueue->readyForUpdate(); - if (!ready) { - XLOG("!ready"); - tileQueue->unlockQueue(); - return; - } + TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); + + tileQueue->lockQueue(); + + bool ready = tileQueue->readyForUpdate(); + if (!ready) { + XLOG("!ready"); + tileQueue->unlockQueue(); + return; } -#endif SkDevice* device = NULL; if (renderInfo.tileSize.width() == TilesManager::tileWidth() @@ -118,12 +114,6 @@ void GaneshRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* can // set the GPU device to the canvas canvas->setDevice(device); canvas->setDeviceFactory(device->getDeviceFactory()); - - // invert canvas contents - if (renderInfo.textureInfo->getSharedTextureMode() == EglImageMode) { - canvas->scale(SK_Scalar1, -SK_Scalar1); - canvas->translate(0, -renderInfo.tileSize.height()); - } } void GaneshRenderer::setupPartialInval(const TileRenderInfo& renderInfo, SkCanvas* canvas) @@ -149,14 +139,10 @@ void GaneshRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanva // In SurfaceTextureMode we must call swapBuffers to unlock and post the // tile's ANativeWindow (i.e. SurfaceTexture) buffer - if (renderInfo.textureInfo->getSharedTextureMode() == SurfaceTextureMode) { -#if !DEPRECATED_SURFACE_TEXTURE_MODE - TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); - eglSwapBuffers(eglGetCurrentDisplay(), tileQueue->m_eglSurface); - tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, 0); - tileQueue->unlockQueue(); -#endif - } + TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); + eglSwapBuffers(eglGetCurrentDisplay(), tileQueue->m_eglSurface); + tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, 0); + tileQueue->unlockQueue(); if (renderInfo.measurePerf) m_perfMon.stop(TAG_UPDATE_TEXTURE); diff --git a/Source/WebCore/platform/graphics/android/SharedTexture.cpp b/Source/WebCore/platform/graphics/android/SharedTexture.cpp deleted file mode 100644 index 429c589..0000000 --- a/Source/WebCore/platform/graphics/android/SharedTexture.cpp +++ /dev/null @@ -1,248 +0,0 @@ -/* - * Copyright 2010, The Android Open Source Project - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "config.h" -#include "SharedTexture.h" - -#include "GLUtils.h" -#include <android/native_window.h> -#include <gui/SurfaceTexture.h> -#include <gui/SurfaceTextureClient.h> - -#define LOG_NDEBUG 1 -#define LOG_TAG "SharedTexture.cpp" -#include <utils/Log.h> - -namespace WebCore { - -SharedTexture::SharedTexture(SharedTextureMode mode) -{ - m_sharedTextureMode = mode; - - m_sourceTexture = new TextureInfo(m_sharedTextureMode); - m_targetTexture = 0; - - if (m_sharedTextureMode == EglImageMode) { - m_targetTexture = new TextureInfo(m_sharedTextureMode); - m_eglImage = EGL_NO_IMAGE_KHR; - m_isNewImage = true; - m_syncObject = EGL_NO_SYNC_KHR; - - // Defer initialization of these values until we initialize the source - // texture. This ensures that this initialization happens in the appropriate - // thread. - m_display = 0; - m_supportsEGLImage = false; - m_supportsEGLFenceSyncKHR = false; - } else if (m_sharedTextureMode == SurfaceTextureMode) { -#if DEPRECATED_SURFACE_TEXTURE_MODE - glGenTextures(1, &m_sourceTexture->m_textureId); - - m_sourceTexture->m_surfaceTexture = - new android::SurfaceTexture(m_sourceTexture->m_textureId, false); - m_sourceTexture->m_ANW = - new android::SurfaceTextureClient(m_sourceTexture->m_surfaceTexture); -#endif - } -} - -// called by the consumer when it no longer wants to consume and after it has -// terminated all providers. If EGLImages are used, the deletion of the -// source texture and EGLImage is the responsibility of the caller. -SharedTexture::~SharedTexture() -{ - if (m_sharedTextureMode == EglImageMode) - deleteTargetTexture(); - else if (m_sharedTextureMode == SurfaceTextureMode) { -#if DEPRECATED_SURFACE_TEXTURE_MODE - m_sourceTexture->m_surfaceTexture.clear(); - m_sourceTexture->m_ANW.clear(); - GLUtils::deleteTexture(&m_sourceTexture->m_textureId); -#endif - } - delete m_sourceTexture; - delete m_targetTexture; -} - - -void SharedTexture::initSourceTexture() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return; - - m_display = eglGetCurrentDisplay(); - m_supportsEGLImage = GLUtils::isEGLImageSupported(); - m_supportsEGLFenceSyncKHR = GLUtils::isEGLFenceSyncSupported(); - - // TODO temporarily disable fence sync until the EGL framework fixes - // performance issues that result from consistently adding/removing fences. - m_supportsEGLFenceSyncKHR = false; - - LOGI("imageEGL: %d syncKHR: %d", m_supportsEGLImage, m_supportsEGLFenceSyncKHR); - - glGenTextures(1, &m_sourceTexture->m_textureId); - -} - -// For MediaTexture only -void SharedTexture::deleteSourceTexture() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return; - // We need to delete the source texture and EGLImage in the thread in which - // it was created. In theory we should be able to delete the EGLImage - // from either thread, but it currently throws an error if not deleted - // in the same EGLContext from which it was created. - if (m_supportsEGLImage) { - GLUtils::deleteTexture(&m_sourceTexture->m_textureId); - if (m_eglImage != EGL_NO_IMAGE_KHR) { - eglDestroyImageKHR(eglGetCurrentDisplay(), m_eglImage); - m_eglImage = EGL_NO_IMAGE_KHR; - m_isNewImage = true; - } - LOGI("Deleted Source Texture and EGLImage"); - } -} - -// For MediaTexture only -void SharedTexture::deleteTargetTexture() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return; - - if (m_supportsEGLImage) - GLUtils::deleteTexture(&m_targetTexture->m_textureId); - else - GLUtils::deleteTexture(&m_sourceTexture->m_textureId); -} - -TextureInfo* SharedTexture::lockSource() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return m_sourceTexture; - - m_lock.lock(); - - if (m_supportsEGLFenceSyncKHR && m_syncObject != EGL_NO_SYNC_KHR) { - - EGLint status = eglClientWaitSyncKHR(m_display, m_syncObject, 0, 1000000); - - if (status == EGL_TIMEOUT_EXPIRED_KHR) - LOGE("Sync timeout for shared texture (%d)", m_sourceTexture->m_textureId); - - eglDestroySyncKHR(m_display, m_syncObject); - m_syncObject = EGL_NO_SYNC_KHR; - } - return m_sourceTexture; -} - -void SharedTexture::releaseSource() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return; - - if (m_supportsEGLImage) { - // delete the existing image if needed - if (!m_sourceTexture->equalsAttributes(m_targetTexture)) { - if (m_eglImage != EGL_NO_IMAGE_KHR) { - eglDestroyImageKHR(m_display, m_eglImage); - m_eglImage = EGL_NO_IMAGE_KHR; - m_isNewImage = true; - } - m_targetTexture->copyAttributes(m_sourceTexture); - } - - // create an image from the texture, only when the texture is valid - if (m_eglImage == EGL_NO_IMAGE_KHR && m_sourceTexture->m_width - && m_sourceTexture->m_height) { - GLUtils::createEGLImageFromTexture(m_sourceTexture->m_textureId, &m_eglImage); - ALOGV("Generating Image (%d) 0x%x", m_sourceTexture->m_textureId, m_eglImage); - - glFinish(); // ensures the texture is ready to be used by the consumer - } - - } else { - - m_targetTexture = m_sourceTexture; - - // in the case of shared contexts we must flush the texture edits to the - // GPU. This ensures the edits complete prior to allowing the texture to - // be bound on the producers context. - glFlush(); - } - - m_lock.unlock(); -} - -TextureInfo* SharedTexture::lockTarget() -{ - // Note that the source and targe are the same when using Surface Texture. - if (m_sharedTextureMode == SurfaceTextureMode) { -#if DEPRECATED_SURFACE_TEXTURE_MODE - m_sourceTexture->m_surfaceTexture->updateTexImage(); -#endif - return m_sourceTexture; - } - - m_lock.lock(); - - if ((!m_supportsEGLImage && m_targetTexture->m_textureId == GL_NO_TEXTURE) - || (m_supportsEGLImage && m_eglImage == EGL_NO_IMAGE_KHR)) { - m_lock.unlock(); - return 0; - } - - if (m_supportsEGLImage && (m_isNewImage || m_targetTexture->m_textureId == GL_NO_TEXTURE)) { - if (m_targetTexture->m_textureId == GL_NO_TEXTURE) - glGenTextures(1, &m_targetTexture->m_textureId); - - GLUtils::createTextureFromEGLImage(m_targetTexture->m_textureId, m_eglImage); - ALOGV("Generating Consumer Texture from 0x%x", m_eglImage); - m_isNewImage = false; - } - return m_targetTexture; -} - -void SharedTexture::releaseTarget() -{ - if (m_sharedTextureMode == SurfaceTextureMode) - return; - - if (m_supportsEGLFenceSyncKHR) { - if (m_syncObject != EGL_NO_SYNC_KHR) - eglDestroySyncKHR(m_display, m_syncObject); - m_syncObject = eglCreateSyncKHR(m_display, EGL_SYNC_FENCE_KHR, 0); - } else { - // TODO the flush currently prevents the screen from getting partial - // updates but the only way to guarantee this is to call glFinish. Until - // we support an EGL sync we will leave flush enable in order to test - // with modest performance. - glFlush(); - } - - m_lock.unlock(); -} - -} // namespace WebCore diff --git a/Source/WebCore/platform/graphics/android/SharedTexture.h b/Source/WebCore/platform/graphics/android/SharedTexture.h deleted file mode 100644 index 305a442..0000000 --- a/Source/WebCore/platform/graphics/android/SharedTexture.h +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright 2010, The Android Open Source Project - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef SharedTexture_h -#define SharedTexture_h - -#include "TextureInfo.h" -#include <EGL/egl.h> -#include <EGL/eglext.h> -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <utils/threads.h> - -namespace WebCore { - -/** - * SharedTexture is a class that encapsulates all the necessary variables - * needed to share a single texture across threads. In the case that threads - * communicate using EGL's sharedContext mechanism or do not support the proper - * EGLImage extensions the targetTexture, eglImage, and isNewImage variables are - * not used. - */ -class SharedTexture { -public: - // consumer thread functions - SharedTexture(SharedTextureMode mode); - ~SharedTexture(); - - TextureInfo* lockSource(); - void releaseSource(); - - TextureInfo* lockTarget(); - void releaseTarget(); - - // these locks are only used for the methods below - void lock() { m_lock.lock(); } - void unlock() { m_lock.unlock(); } - - void initSourceTexture(); // producer thread only - void deleteSourceTexture(); // producer thread only - void deleteTargetTexture(); // consumer thread only - GLuint getSourceTextureId() { return m_sourceTexture->m_textureId; } - GLuint getTargetTextureId() { return m_targetTexture->m_textureId; } - EGLImageKHR getEGLImage() { return m_eglImage; } - -private: - /** - * The mutex is used to ensure that the contents of the struct are current across - * threads and that only one thread is manipulating the texture at a given time. - */ - android::Mutex m_lock; - /** - * The texture and its associated metadata that is used by the producer. The - * texture is created in the producer's thread and can only be read by the - * consumer when the consumer shares the same context as the producer. The - * metadata is used to track changes to the texture that would orphan the - * target texture and require a new EGLImage to be constructed. - */ - TextureInfo* m_sourceTexture; - /** - * The target texture stores the id and metadata of the texture that is to be - * used by the consumer. In the case where EGLImages are supported this hold - * the current eglImage target. - */ - TextureInfo* m_targetTexture; - /** - * The EGLImage is used to share the texture between EGLContexts on two - * different threads. This serves as an alternative to sharing the contexts - * but is only used if GL and EGL support the required extensions. - */ - EGLImageKHR m_eglImage; - /** - * This flag is used to determine if the eglImage has been updated. This - * signals the consumer thread to rebind the targetTexture to the new image. - */ - bool m_isNewImage; - /** - * The sync allows the consumer to release the lock prior to the commands - * executing on the GPU. Prior to releasing the lock the consumer creates - * a sync object and stores it here. After locking the texture the client - * must check that the sync has completed prior to manipulating the texture. - * This value is only used if the proper EGL extensions are supported. - */ - EGLSyncKHR m_syncObject; - - EGLDisplay m_display; - - bool m_supportsEGLImage; - bool m_supportsEGLFenceSyncKHR; - - SharedTextureMode m_sharedTextureMode; -}; - -} // namespace WebCore - -#endif // SharedTexture_h diff --git a/Source/WebCore/platform/graphics/android/TextureInfo.cpp b/Source/WebCore/platform/graphics/android/TextureInfo.cpp index 5356dcb..3c4dde2 100644 --- a/Source/WebCore/platform/graphics/android/TextureInfo.cpp +++ b/Source/WebCore/platform/graphics/android/TextureInfo.cpp @@ -35,13 +35,12 @@ namespace WebCore { -TextureInfo::TextureInfo(SharedTextureMode mode) +TextureInfo::TextureInfo() { m_textureId = GL_NO_TEXTURE; m_width = 0; m_height = 0; m_internalFormat = 0; - m_sharedTextureMode = mode; m_eglSurface = EGL_NO_SURFACE; m_pictureCount = 0; } diff --git a/Source/WebCore/platform/graphics/android/TextureInfo.h b/Source/WebCore/platform/graphics/android/TextureInfo.h index 1c48937..8549365 100644 --- a/Source/WebCore/platform/graphics/android/TextureInfo.h +++ b/Source/WebCore/platform/graphics/android/TextureInfo.h @@ -34,8 +34,6 @@ #include "BaseTile.h" using android::sp; -#define DEPRECATED_SURFACE_TEXTURE_MODE 0 - namespace android { class SurfaceTexture; } @@ -47,20 +45,14 @@ static const GLuint GL_NO_TEXTURE = 0; * TextureInfo is a class that stores both the texture and metadata about the * texture. */ -enum SharedTextureMode { - EglImageMode, - SurfaceTextureMode -}; class TextureInfo { public: - - TextureInfo(SharedTextureMode mode); + TextureInfo(); bool equalsAttributes(const TextureInfo* otherTexture); void copyAttributes(const TextureInfo* sourceTexture); - SharedTextureMode getSharedTextureMode() { return m_sharedTextureMode; } bool operator==(const TextureInfo& otherTexture); GLuint m_textureId; @@ -68,18 +60,12 @@ public: int32_t m_height; GLenum m_internalFormat; - // Surface Texture specific data -#if DEPRECATED_SURFACE_TEXTURE_MODE - sp<android::SurfaceTexture> m_surfaceTexture; -#endif // TODO: Delete this after the Ganesh code path get fixed. sp<ANativeWindow> m_ANW; // The EGLSurface wraps the m_ANW to enable direct OpenGL rendering (e.g. Ganesh) EGLSurface m_eglSurface; int m_pictureCount; -private: - SharedTextureMode m_sharedTextureMode; }; } // namespace WebCore diff --git a/Source/WebCore/platform/graphics/android/TilesManager.cpp b/Source/WebCore/platform/graphics/android/TilesManager.cpp index 42a9a57..e36ba36 100644 --- a/Source/WebCore/platform/graphics/android/TilesManager.cpp +++ b/Source/WebCore/platform/graphics/android/TilesManager.cpp @@ -229,9 +229,9 @@ void TilesManager::printTextures() x = o->x(); y = o->y(); } - XLOG("[%d] texture %x busy: %d owner: %x (%d, %d) page: %x scale: %.2f", + XLOG("[%d] texture %x owner: %x (%d, %d) page: %x scale: %.2f", i, texture, - texture->busy(), o, x, y, o ? o->page() : 0, o ? o->scale() : 0); + o, x, y, o ? o->page() : 0, o ? o->scale() : 0); } XLOG("------"); #endif // DEBUG @@ -293,12 +293,6 @@ BaseTileTexture* TilesManager::getAvailableTexture(BaseTile* owner) for (unsigned int i = 0; i < max; i++) { BaseTileTexture* texture = (*availableTexturePool)[i]; BaseTile* currentOwner = static_cast<BaseTile*>(texture->owner()); - - if (texture->busy()) { - // don't bother, since the acquire() will likely fail - continue; - } - if (!currentOwner) { // unused texture! take it! farthestTexture = texture; diff --git a/Source/WebCore/platform/graphics/android/TilesManager.h b/Source/WebCore/platform/graphics/android/TilesManager.h index 424e226..396cf93 100644 --- a/Source/WebCore/platform/graphics/android/TilesManager.h +++ b/Source/WebCore/platform/graphics/android/TilesManager.h @@ -132,11 +132,6 @@ public: m_showVisualIndicator = showVisualIndicator; } - SharedTextureMode getSharedTextureMode() - { - return SurfaceTextureMode; - } - TilesProfiler* getProfiler() { return &m_profiler; diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.h b/Source/WebCore/platform/graphics/android/TransferQueue.h index 63455de..b33a576 100644 --- a/Source/WebCore/platform/graphics/android/TransferQueue.h +++ b/Source/WebCore/platform/graphics/android/TransferQueue.h @@ -32,6 +32,7 @@ #include "BaseTileTexture.h" #include "ShaderProgram.h" #include "TiledPage.h" +#include <EGL/eglext.h> namespace WebCore { |