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-rw-r--r--Source/WebKit/android/nav/FindCanvas.cpp9
-rw-r--r--Source/WebKit/android/nav/FindCanvas.h7
-rw-r--r--Source/WebKit/android/nav/WebView.cpp64
3 files changed, 58 insertions, 22 deletions
diff --git a/Source/WebKit/android/nav/FindCanvas.cpp b/Source/WebKit/android/nav/FindCanvas.cpp
index 2d310b3..ca3cfba 100644
--- a/Source/WebKit/android/nav/FindCanvas.cpp
+++ b/Source/WebKit/android/nav/FindCanvas.cpp
@@ -532,9 +532,6 @@ IntRect FindOnPage::currentMatchBounds() const {
if (!m_matches || !m_matches->size())
return noBounds;
MatchInfo& info = (*m_matches)[m_findIndex];
- // FIXME: this should test if the match in the layer is visible
- if (info.isInLayer())
- return noBounds;
return info.getLocation().getBounds();
}
@@ -545,6 +542,10 @@ bool FindOnPage::currentMatchIsInLayer() const {
return info.isInLayer();
}
+int FindOnPage::currentMatchLayerId() const {
+ return (*m_matches)[m_findIndex].layerId();
+}
+
// This function is only used by findNext and setMatches. In it, we store
// upper left corner of the match specified by m_findIndex in
// m_currentMatchLocation.
@@ -597,7 +598,7 @@ void FindOnPage::draw(SkCanvas* canvas, LayerAndroid* layer, IntRect* inval) {
unsigned numberOfMatches = m_matches->size();
if (numberOfMatches > 1
&& numberOfMatches < MAX_NUMBER_OF_MATCHES_TO_DRAW) {
- for(unsigned i = 0; i < numberOfMatches; i++) {
+ for (unsigned i = 0; i < numberOfMatches; i++) {
// The current match has already been drawn
if (i == m_findIndex)
continue;
diff --git a/Source/WebKit/android/nav/FindCanvas.h b/Source/WebKit/android/nav/FindCanvas.h
index 76ee1e2..994ff17 100644
--- a/Source/WebKit/android/nav/FindCanvas.h
+++ b/Source/WebKit/android/nav/FindCanvas.h
@@ -54,9 +54,9 @@ public:
SkPicture* getPicture() const { return m_picture; }
// This will make a copy of the region, and increase the ref count on the
// SkPicture. If this MatchInfo already had one, unref it.
+ void set(const SkRegion& region, SkPicture* pic, int layerId);
bool isInLayer() const { return m_layerId >= 0; }
int layerId() const { return m_layerId; }
- void set(const SkRegion& region, SkPicture* pic, int layerId);
private:
MatchInfo& operator=(MatchInfo& src);
SkRegion m_location;
@@ -141,7 +141,7 @@ public:
const SkPaint& paint) {
}
- void drawLayers(LayerAndroid* );
+ void drawLayers(LayerAndroid*);
int found() const { return mNumFound; }
void setLayerId(int layerId) { mLayerId = layerId; }
@@ -227,6 +227,9 @@ public:
IntRect currentMatchBounds() const;
int currentMatchIndex() const { return m_findIndex; }
bool currentMatchIsInLayer() const;
+ // This requires the current match to be in a layer. See
+ // currentMatchIsInLayer().
+ int currentMatchLayerId() const;
virtual void draw(SkCanvas* , LayerAndroid* , IntRect* );
void findNext(bool forward);
bool isCurrentLocationValid() { return m_hasCurrentLocation; }
diff --git a/Source/WebKit/android/nav/WebView.cpp b/Source/WebKit/android/nav/WebView.cpp
index a528e9a..101e206 100644
--- a/Source/WebKit/android/nav/WebView.cpp
+++ b/Source/WebKit/android/nav/WebView.cpp
@@ -105,8 +105,7 @@ class WebView
public:
enum FrameCachePermission {
DontAllowNewer,
- AllowNewer,
- AllowNewest
+ AllowNewer
};
enum DrawExtras { // keep this in sync with WebView.java
@@ -332,8 +331,32 @@ void nativeRecordButtons(bool hasFocus, bool pressed, bool invalidate)
}
}
-// The caller has already determined that the desired document rect corresponds
-// to the main picture, and not a layer
+void scrollToCurrentMatch()
+{
+ if (!m_findOnPage.currentMatchIsInLayer()) {
+ scrollRectOnScreen(m_findOnPage.currentMatchBounds());
+ return;
+ }
+
+ SkRect matchBounds = m_findOnPage.currentMatchBounds();
+ const LayerAndroid* rootLayer = getFrameCache(DontAllowNewer)->rootLayer();
+ const Layer* layerContainingMatch = rootLayer->findById(m_findOnPage.currentMatchLayerId());
+ ASSERT(layerContainingMatch);
+
+ // FIXME: If the match is in a scrollable layer or a child of such a layer,
+ // we may need to scroll these layers to make sure the match is visible.
+ // See http://b/5262656.
+
+ // Convert matchBounds to the global space so we can scroll the main page.
+ SkMatrix transform;
+ layerContainingMatch->localToGlobal(&transform);
+ SkRect transformedMatchBounds;
+ transform.mapRect(&transformedMatchBounds, matchBounds);
+ SkIRect roundedTransformedMatchBounds;
+ transformedMatchBounds.roundOut(&roundedTransformedMatchBounds);
+ scrollRectOnScreen(roundedTransformedMatchBounds);
+}
+
void scrollRectOnScreen(const IntRect& rect)
{
if (rect.isEmpty())
@@ -489,8 +512,23 @@ bool drawGL(WebCore::IntRect& viewRect, WebCore::IntRect* invalRect, WebCore::In
m_glWebViewState->resetRings();
if (extra) {
if (extra == &m_ring) {
+ WTF::Vector<IntRect> rings;
if (root == m_ring.m_frame)
- m_glWebViewState->setRings(m_ring.rings(), m_ring.m_isPressed);
+ rings = m_ring.rings();
+ else {
+ // TODO: Fix the navcache to work with layers correctly
+ // In the meantime, this works around the bug. However, the rings
+ // it produces are not as nice for some reason, thus we use
+ // m_ring.rings() above for the base layer instead of the below
+ for (size_t i = 0; i < m_ring.m_node->rings().size(); i++) {
+ IntRect rect = m_ring.m_node->rings().at(i);
+ rect = m_ring.m_frame->adjustBounds(m_ring.m_node, rect);
+ rect.inflate(4);
+ rings.append(rect);
+ }
+ }
+ m_glWebViewState->setRings(rings, m_ring.m_isPressed);
+ extra = 0;
} else {
LayerAndroid mainPicture(m_navPictureUI);
PictureSet* content = m_baseLayer->content();
@@ -1290,8 +1328,7 @@ void sendMotionUp(WebCore::Frame* framePtr, WebCore::Node* nodePtr, int x, int y
void findNext(bool forward)
{
m_findOnPage.findNext(forward);
- if (!m_findOnPage.currentMatchIsInLayer())
- scrollRectOnScreen(m_findOnPage.currentMatchBounds());
+ scrollToCurrentMatch();
viewInvalidate();
}
@@ -1303,21 +1340,16 @@ void setMatches(WTF::Vector<MatchInfo>* matches, jboolean sameAsLastSearch)
// location to determine whether to scroll. If the same word is found
// in the same place, then do not scroll.
IntRect oldLocation;
- bool checkAgainstOldLocation;
+ bool checkAgainstOldLocation = false;
if (sameAsLastSearch && m_findOnPage.isCurrentLocationValid()) {
oldLocation = m_findOnPage.currentMatchBounds();
checkAgainstOldLocation = true;
- } else
- checkAgainstOldLocation = false;
+ }
m_findOnPage.setMatches(matches);
- if (!checkAgainstOldLocation
- || oldLocation != m_findOnPage.currentMatchBounds()) {
- // FIXME: Need to scroll if the match is in a layer.
- if (!m_findOnPage.currentMatchIsInLayer())
- scrollRectOnScreen(m_findOnPage.currentMatchBounds());
- }
+ if (!checkAgainstOldLocation || oldLocation != m_findOnPage.currentMatchBounds())
+ scrollToCurrentMatch();
viewInvalidate();
}