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-rw-r--r--Source/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp36
-rw-r--r--Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.cpp31
-rw-r--r--Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.h2
-rw-r--r--Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp34
-rw-r--r--Source/WebCore/platform/graphics/android/layers/LayerAndroid.h2
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp35
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/ImageTexture.h1
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/Surface.h2
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp37
-rw-r--r--Source/WebCore/platform/graphics/android/rendering/TransferQueue.h5
-rw-r--r--Source/WebKit/android/jni/WebViewCore.cpp38
-rw-r--r--Source/WebKit/android/jni/WebViewCore.h2
12 files changed, 172 insertions, 53 deletions
diff --git a/Source/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp b/Source/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp
index 68f452a..3975545 100644
--- a/Source/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/GraphicsLayerAndroid.cpp
@@ -531,8 +531,8 @@ void GraphicsLayerAndroid::updateScrollingLayers()
if (layerNeedsOverflow) {
ASSERT(!m_foregroundLayer && !m_foregroundClipLayer);
m_foregroundLayer = new ScrollableLayerAndroid(layer);
+ m_foregroundLayer->setIntrinsicallyComposited(true);
- // TODO: can clip layer be set to not intrinsically composited?
m_foregroundClipLayer = new LayerAndroid(layer);
m_foregroundClipLayer->setMasksToBounds(true);
m_foregroundClipLayer->addChild(m_foregroundLayer);
@@ -604,24 +604,22 @@ void GraphicsLayerAndroid::updateFixedBackgroundLayers() {
// Grab the background image and create a layer for it
// the layer will be fixed positioned.
- FillLayer* layers = view->style()->accessBackgroundLayers();
- StyleImage* styleImage = layers->image();
- if (styleImage->isCachedImage()) {
- CachedImage* cachedImage = static_cast<StyleCachedImage*>(styleImage)->cachedImage();
- Image* image = cachedImage->image();
- if (image) {
- m_fixedBackgroundLayer = new FixedBackgroundImageLayerAndroid(view->style(),
- view->width(),
- view->height());
-
- Color color = view->style()->visitedDependentColor(CSSPropertyBackgroundColor);
- SkColor skiaColor = SkColorSetARGB(color.alpha(),
- color.red(),
- color.green(),
- color.blue());
- m_fixedBackgroundLayer->setBackgroundColor(skiaColor);
- }
- }
+
+ Image* image = FixedBackgroundImageLayerAndroid::GetCachedImage(view->style());
+
+ if (!image)
+ return;
+
+ m_fixedBackgroundLayer = new FixedBackgroundImageLayerAndroid(view->style(),
+ view->width(),
+ view->height());
+
+ Color color = view->style()->visitedDependentColor(CSSPropertyBackgroundColor);
+ SkColor skiaColor = SkColorSetARGB(color.alpha(),
+ color.red(),
+ color.green(),
+ color.blue());
+ m_fixedBackgroundLayer->setBackgroundColor(skiaColor);
// We need to clip the background image to the bounds of the original element
m_foregroundClipLayer = new LayerAndroid(renderLayer);
diff --git a/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.cpp b/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.cpp
index 8abff96..62a5824 100644
--- a/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.cpp
@@ -202,4 +202,35 @@ bool FixedBackgroundImageLayerAndroid::drawGL(bool layerTilesDisabled)
return false;
}
+Image* FixedBackgroundImageLayerAndroid::GetCachedImage(PassRefPtr<RenderStyle> aStyle)
+{
+ RefPtr<RenderStyle> style = aStyle;
+ if (!style)
+ return 0;
+
+ if (!style->hasFixedBackgroundImage())
+ return 0;
+
+ FillLayer* layers = style->accessBackgroundLayers();
+ StyleImage* styleImage = layers->image();
+
+ if (!styleImage)
+ return 0;
+
+ if (!styleImage->isLoaded())
+ return 0;
+
+ if (!styleImage->isCachedImage())
+ return 0;
+
+ CachedImage* cachedImage = static_cast<StyleCachedImage*>(styleImage)->cachedImage();
+
+ Image* image = cachedImage->image();
+
+ if (image == Image::nullImage())
+ return 0;
+
+ return image;
+}
+
} // namespace WebCore
diff --git a/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.h
index afe1c35..9ce8a07 100644
--- a/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/BaseLayerAndroid.h
@@ -31,6 +31,7 @@
namespace WebCore {
+class Image;
class RenderLayerCompositor;
class RenderStyle;
@@ -68,6 +69,7 @@ public:
virtual bool needsTexture() { return true; }
virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundImageLayer; }
virtual bool drawGL(bool layerTilesDisabled);
+ static Image* GetCachedImage(PassRefPtr<RenderStyle> style);
private:
int m_width;
diff --git a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
index feb2d99..2703cfd 100644
--- a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.cpp
@@ -133,11 +133,13 @@ LayerAndroid::LayerAndroid(const LayerAndroid& layer) : Layer(layer),
m_replicatedLayerPosition = layer.m_replicatedLayerPosition;
+#ifdef ABSOLUTE_POSITION
// If we have absolute elements, we may need to reorder them if they
// are followed by another layer that is not also absolutely positioned.
// (as absolutely positioned elements are out of the normal flow)
bool hasAbsoluteChildren = false;
bool hasOnlyAbsoluteFollowers = true;
+
for (int i = 0; i < layer.countChildren(); i++) {
if (layer.getChild(i)->isPositionAbsolute()) {
hasAbsoluteChildren = true;
@@ -169,6 +171,10 @@ LayerAndroid::LayerAndroid(const LayerAndroid& layer) : Layer(layer),
for (int i = 0; i < layer.countChildren(); i++)
addChild(layer.getChild(i)->copy())->unref();
}
+#else
+ for (int i = 0; i < layer.countChildren(); i++)
+ addChild(layer.getChild(i)->copy())->unref();
+#endif
KeyframesMap::const_iterator end = layer.m_animations.end();
for (KeyframesMap::const_iterator it = layer.m_animations.begin(); it != end; ++it) {
@@ -620,19 +626,8 @@ bool LayerAndroid::canJoinSurface(Surface* surface)
LayerAndroid* lastLayer = surface->getFirstLayer();
- // isolate non-tiled layers
- // TODO: remove this check so that multiple tiled layers with a invisible
- // one inbetween can be merged
- if (!needsTexture() || !lastLayer->needsTexture())
- return false;
-
- // isolate clipped layers
- // TODO: paint correctly with clip when merged
- if (m_haveClip || lastLayer->m_haveClip)
- return false;
-
// isolate intrinsically composited layers
- if (m_intrinsicallyComposited || lastLayer->m_intrinsicallyComposited)
+ if (needsIsolatedSurface() || lastLayer->needsIsolatedSurface())
return false;
// TODO: investigate potential for combining transformed layers
@@ -645,6 +640,9 @@ bool LayerAndroid::canJoinSurface(Surface* surface)
if (surface->needsTexture() && needsTexture() && m_content->hasText() != surface->hasText())
return false;
+ if (m_animations.size())
+ return false;
+
// TODO: compare other layer properties - fixed? overscroll? transformed?
return true;
#endif
@@ -664,24 +662,26 @@ void LayerAndroid::assignSurfaces(LayerMergeState* mergeState)
}
#ifdef LAYER_MERGING_DEBUG
- ALOGD("%*slayer %p(%d) rl %p %s surface %p, fixed %d, anim %d, intCom %d, haveClip %d scroll %d",
+ ALOGD("%*slayer %p(%d) rl %p %s surface %p lvl: %d, fixed %d, anim %d, intCom %d, haveClip %d scroll %d hasText (layer: %d surface: %d) hasContent %d size %.2f x %.2f",
4*mergeState->depth, "", this, m_uniqueId, m_owningLayer,
needNewSurface ? "NEW" : "joins", mergeState->currentSurface,
+ mergeState->nonMergeNestedLevel,
isPositionFixed(), m_animations.size() != 0,
m_intrinsicallyComposited,
m_haveClip,
- contentIsScrollable());
+ contentIsScrollable(), m_content ? m_content->hasText() : -1,
+ mergeState->currentSurface ? mergeState->currentSurface->hasText() : -1,
+ needsTexture(), getWidth(), getHeight());
#endif
mergeState->currentSurface->addLayer(this, m_drawTransform);
m_surface = mergeState->currentSurface;
- if (m_haveClip || contentIsScrollable() || isPositionFixed()) {
+ if (contentIsScrollable() || isPositionFixed()) {
// disable layer merging within the children of these layer types
mergeState->nonMergeNestedLevel++;
}
-
// pass the surface through children in drawing order, so that they may
// attach themselves (and paint on it) if possible, or ignore it and create
// a new one if not
@@ -699,7 +699,7 @@ void LayerAndroid::assignSurfaces(LayerMergeState* mergeState)
mergeState->depth--;
}
- if (m_haveClip || contentIsScrollable() || isPositionFixed()) {
+ if (contentIsScrollable() || isPositionFixed()) {
// re-enable joining
mergeState->nonMergeNestedLevel--;
diff --git a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
index c7c795f..97da53c 100644
--- a/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/LayerAndroid.h
@@ -281,6 +281,8 @@ public:
Surface* surface() { return m_surface; }
void setIntrinsicallyComposited(bool intCom) { m_intrinsicallyComposited = intCom; }
+ bool needsIsolatedSurface() { return (needsTexture() && m_intrinsicallyComposited)
+ || subclassType() == LayerAndroid::FixedBackgroundLayer; }
int setHwAccelerated(bool hwAccelerated);
diff --git a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
index 2819baa..6ff71d9 100644
--- a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.cpp
@@ -198,11 +198,12 @@ const TransformationMatrix* ImageTexture::transform()
if (!m_layer)
return 0;
- IntRect layerArea = m_layer->fullContentArea();
- float scaleW = static_cast<float>(layerArea.width()) / static_cast<float>(m_image->width());
- float scaleH = static_cast<float>(layerArea.height()) / static_cast<float>(m_image->height());
TransformationMatrix d = *(m_layer->drawTransform());
TransformationMatrix m;
+ float scaleW = 1.0f;
+ float scaleH = 1.0f;
+ getImageToLayerScale(&scaleW, &scaleH);
+
m.scaleNonUniform(scaleW, scaleH);
m_layerMatrix = d.multiply(m);
return &m_layerMatrix;
@@ -228,6 +229,24 @@ bool ImageTexture::paint(SkCanvas* canvas)
return true;
}
+void ImageTexture::getImageToLayerScale(float* scaleW, float* scaleH) const
+{
+ if (!scaleW || !scaleH)
+ return;
+
+
+ IntRect layerArea = m_layer->fullContentArea();
+
+ if (layerArea.width() == 0 || layerArea.height() == 0)
+ return;
+
+ // calculate X, Y scale difference between image pixel coordinates and layer
+ // content coordinates
+
+ *scaleW = static_cast<float>(layerArea.width()) / static_cast<float>(m_image->width());
+ *scaleH = static_cast<float>(layerArea.height()) / static_cast<float>(m_image->height());
+}
+
void ImageTexture::drawGL(LayerAndroid* layer,
float opacity, FloatPoint* offset)
{
@@ -242,6 +261,16 @@ void ImageTexture::drawGL(LayerAndroid* layer,
if (m_tileGrid) {
bool force3dContentVisible = true;
IntRect visibleContentArea = m_layer->visibleContentArea(force3dContentVisible);
+
+ // transform visibleContentArea size to image size
+ float scaleW = 1.0f;
+ float scaleH = 1.0f;
+ getImageToLayerScale(&scaleW, &scaleH);
+ visibleContentArea.setX(visibleContentArea.x() / scaleW);
+ visibleContentArea.setWidth(visibleContentArea.width() / scaleW);
+ visibleContentArea.setY(visibleContentArea.y() / scaleH);
+ visibleContentArea.setHeight(visibleContentArea.height() / scaleH);
+
const TransformationMatrix* transformation = transform();
if (offset)
m_layerMatrix.translate(offset->x(), offset->y());
diff --git a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.h b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.h
index 0571b83..99bec90 100644
--- a/Source/WebCore/platform/graphics/android/rendering/ImageTexture.h
+++ b/Source/WebCore/platform/graphics/android/rendering/ImageTexture.h
@@ -95,6 +95,7 @@ public:
private:
const TransformationMatrix* transform();
+ void getImageToLayerScale(float* scaleW, float* scaleH) const;
SkBitmapRef* m_imageRef;
SkBitmap* m_image;
diff --git a/Source/WebCore/platform/graphics/android/rendering/Surface.h b/Source/WebCore/platform/graphics/android/rendering/Surface.h
index a79a286..7100125 100644
--- a/Source/WebCore/platform/graphics/android/rendering/Surface.h
+++ b/Source/WebCore/platform/graphics/android/rendering/Surface.h
@@ -93,7 +93,7 @@ public:
LayerMergeState(Vector<Surface*>* const allGroups)
: surfaceList(allGroups)
, currentSurface(0)
- , nonMergeNestedLevel(-1) // start at -1 to ignore first LayerAndroid's clipping
+ , nonMergeNestedLevel(0)
, depth(0)
{}
diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
index 41d6709..f273091 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.cpp
@@ -265,9 +265,9 @@ void TransferQueue::setHasGLContext(bool hasContext)
void TransferQueue::emptyAndAbandonQueue()
{
for (int i = 0 ; i < m_transferQueueSize; i++)
- m_transferQueue[i].status = emptyItem;
+ clearItemInTranferQueue(i);
m_emptyItemCount = m_transferQueueSize;
- m_pureColorTileQueue.clear();
+ clearPureColorQueue();
if (m_sharedSurfaceTexture.get()) {
m_sharedSurfaceTexture->abandon();
@@ -295,7 +295,7 @@ void TransferQueue::setPendingDiscard()
if (m_transferQueue[i].status == pendingBlit)
m_transferQueue[i].status = pendingDiscard;
- m_pureColorTileQueue.clear();
+ clearPureColorQueue();
bool GLContextExisted = getHasGLContext();
// Unblock the Tex Gen thread first before Tile Page deletion.
@@ -307,6 +307,15 @@ void TransferQueue::setPendingDiscard()
m_transferQueueItemCond.signal();
}
+void TransferQueue::clearPureColorQueue()
+{
+ for (unsigned int i = 0 ; i < m_pureColorTileQueue.size(); i++) {
+ SkSafeUnref(m_pureColorTileQueue[i].savedTilePainter);
+ m_pureColorTileQueue[i].savedTilePainter = 0;
+ }
+ m_pureColorTileQueue.clear();
+}
+
void TransferQueue::updatePureColorTiles()
{
for (unsigned int i = 0 ; i < m_pureColorTileQueue.size(); i++) {
@@ -324,7 +333,7 @@ void TransferQueue::updatePureColorTiles()
ALOGV("Warning: Don't expect an emptyItem here.");
}
}
- m_pureColorTileQueue.clear();
+ clearPureColorQueue();
}
// Call on UI thread to copy from the shared Surface Texture to the Tile's texture.
@@ -363,8 +372,7 @@ void TransferQueue::updateDirtyTiles()
if (result != OK)
ALOGE("unexpected error: updateTexImage return %d", result);
}
- m_transferQueue[index].savedTilePtr = 0;
- m_transferQueue[index].status = emptyItem;
+
if (obsoleteTile) {
ALOGV("Warning: the texture is obsolete for this baseTile");
index = (index + 1) % m_transferQueueSize;
@@ -391,7 +399,7 @@ void TransferQueue::updateDirtyTiles()
destTexture->setPure(false);
destTexture->transferComplete();
-
+ clearItemInTranferQueue(index);
ALOGV("Blit tile x, y %d %d with dest texture %p to destTexture->m_ownTextureId %d",
m_transferQueue[index].savedTilePtr,
destTexture,
@@ -469,6 +477,14 @@ void TransferQueue::addItemInPureColorQueue(const TileRenderInfo* renderInfo)
m_pureColorTileQueue.append(data);
}
+void TransferQueue::clearItemInTranferQueue(int index)
+{
+ m_transferQueue[index].savedTilePtr = 0;
+ SkSafeUnref(m_transferQueue[index].savedTilePainter);
+ m_transferQueue[index].savedTilePainter = 0;
+ m_transferQueue[index].status = emptyItem;
+}
+
// Translates the info from TileRenderInfo and others to TileTransferData.
// This is used by pure color tiles and normal tiles.
void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo,
@@ -476,6 +492,8 @@ void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo,
TileTransferData* data)
{
data->savedTileTexturePtr = renderInfo->baseTile->backTexture();
+ data->savedTilePainter = renderInfo->tilePainter;
+ SkSafeRef(data->savedTilePainter);
data->savedTilePtr = renderInfo->baseTile;
data->status = pendingBlit;
data->uploadType = type;
@@ -552,10 +570,7 @@ void TransferQueue::cleanupPendingDiscard()
tile->discardBackTexture();
ALOGV("transfer queue discarded tile %p, removed texture", tile);
}
-
- m_transferQueue[index].savedTilePtr = 0;
- m_transferQueue[index].savedTileTexturePtr = 0;
- m_transferQueue[index].status = emptyItem;
+ clearItemInTranferQueue(index);
}
index = (index + 1) % m_transferQueueSize;
}
diff --git a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
index 44d3c37..9d33ff5 100644
--- a/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
+++ b/Source/WebCore/platform/graphics/android/rendering/TransferQueue.h
@@ -37,6 +37,7 @@
namespace WebCore {
class Tile;
+class TilePainter;
class TileTexture;
struct GLState {
@@ -75,6 +76,7 @@ public:
TileTransferData()
: status(emptyItem)
, savedTilePtr(0)
+ , savedTilePainter(0)
, savedTileTexturePtr(0)
, uploadType(DEFAULT_UPLOAD_TYPE)
, bitmap(0)
@@ -90,6 +92,7 @@ public:
TransferItemStatus status;
Tile* savedTilePtr;
+ TilePainter* savedTilePainter; // Ref count the tilePainter to keep the tile alive.
TileTexture* savedTileTexturePtr;
TextureUploadType uploadType;
// This is only useful in Cpu upload code path, so it will be dynamically
@@ -178,10 +181,12 @@ private:
GLuint srcTexId, GLenum srcTexTarget,
int index);
+ void clearItemInTranferQueue(int index);
void addItemCommon(const TileRenderInfo* renderInfo,
TextureUploadType type, TileTransferData* data);
void updatePureColorTiles();
+ void clearPureColorQueue();
// Note that the m_transferQueueIndex only changed in the TexGen thread
// where we are going to move on to update the next item in the queue.
int m_transferQueueIndex;
diff --git a/Source/WebKit/android/jni/WebViewCore.cpp b/Source/WebKit/android/jni/WebViewCore.cpp
index 734eb76..dc4f70c 100644
--- a/Source/WebKit/android/jni/WebViewCore.cpp
+++ b/Source/WebKit/android/jni/WebViewCore.cpp
@@ -838,7 +838,8 @@ BaseLayerAndroid* WebViewCore::createBaseLayer(GraphicsLayerAndroid* root)
Color viewBackground = view->baseBackgroundColor();
background = bodyHasCSSBackground ? viewBackground.blend(background) : viewBackground;
}
- bodyHasFixedBackgroundImage = style->hasFixedBackgroundImage();
+ bodyHasFixedBackgroundImage = style->hasFixedBackgroundImage()
+ && FixedBackgroundImageLayerAndroid::GetCachedImage(style);
}
PicturePileLayerContent* content = new PicturePileLayerContent(m_content);
@@ -1685,6 +1686,35 @@ IntPoint WebViewCore::convertGlobalContentToFrameContent(const IntPoint& point,
return IntPoint(point.x() + frameOffset.x(), point.y() + frameOffset.y());
}
+Position WebViewCore::trimSelectionPosition(const Position &start, const Position& stop)
+{
+ int direction = comparePositions(start, stop);
+ if (direction == 0)
+ return start;
+ bool forward = direction < 0;
+ EAffinity affinity = forward ? DOWNSTREAM : UPSTREAM;
+ bool move;
+ Position pos = start;
+ bool movedTooFar = false;
+ do {
+ move = true;
+ Node* node = pos.anchorNode();
+ if (node && node->isTextNode() && node->renderer()) {
+ RenderText *textRenderer = toRenderText(node->renderer());
+ move = !textRenderer->textLength();
+ }
+ if (move) {
+ Position nextPos = forward ? pos.next() : pos.previous();
+ movedTooFar = nextPos.isNull() || pos == nextPos
+ || ((comparePositions(nextPos, stop) < 0) != forward);
+ pos = nextPos;
+ }
+ } while (move && !movedTooFar);
+ if (movedTooFar)
+ pos = stop;
+ return pos;
+}
+
void WebViewCore::selectText(int startX, int startY, int endX, int endY)
{
SelectionController* sc = focusedFrame()->selection();
@@ -1721,7 +1751,11 @@ void WebViewCore::selectText(int startX, int startY, int endX, int endY)
endPosition = prevEndPosition;
}
- VisibleSelection selection(startPosition, endPosition);
+ Position start = startPosition.deepEquivalent();
+ Position end = endPosition.deepEquivalent();
+ start = trimSelectionPosition(start, end);
+ end = trimSelectionPosition(end, start);
+ VisibleSelection selection(start, end);
// Only allow changes between caret positions or to text selection.
bool selectChangeAllowed = (!selection.isCaret() || sc->isCaret());
if (selectChangeAllowed && sc->shouldChangeSelection(selection))
diff --git a/Source/WebKit/android/jni/WebViewCore.h b/Source/WebKit/android/jni/WebViewCore.h
index b43262c..c6b26c6 100644
--- a/Source/WebKit/android/jni/WebViewCore.h
+++ b/Source/WebKit/android/jni/WebViewCore.h
@@ -734,6 +734,8 @@ namespace android {
static WebCore::IntRect positionToTextRect(const WebCore::Position& position,
WebCore::EAffinity affinity);
static bool isLtr(const WebCore::Position& position);
+ static WebCore::Position trimSelectionPosition(
+ const WebCore::Position& start, const WebCore::Position& stop);
// called from constructor, to add this to a global list
static void addInstance(WebViewCore*);