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+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_ARM_MACRO_ASSEMBLER_ARM_H_
+#define V8_ARM_MACRO_ASSEMBLER_ARM_H_
+
+#include "assembler.h"
+
+namespace v8 {
+namespace internal {
+
+
+// Give alias names to registers
+extern Register cp; // JavaScript context pointer
+extern Register pp; // parameter pointer
+
+
+// Helper types to make boolean flag easier to read at call-site.
+enum InvokeFlag {
+ CALL_FUNCTION,
+ JUMP_FUNCTION
+};
+
+enum InvokeJSFlags {
+ CALL_JS,
+ JUMP_JS
+};
+
+enum ExitJSFlag {
+ RETURN,
+ DO_NOT_RETURN
+};
+
+enum CodeLocation {
+ IN_JAVASCRIPT,
+ IN_JS_ENTRY,
+ IN_C_ENTRY
+};
+
+enum HandlerType {
+ TRY_CATCH_HANDLER,
+ TRY_FINALLY_HANDLER,
+ JS_ENTRY_HANDLER
+};
+
+
+// MacroAssembler implements a collection of frequently used macros.
+class MacroAssembler: public Assembler {
+ public:
+ MacroAssembler(void* buffer, int size);
+
+ // ---------------------------------------------------------------------------
+ // Low-level helpers for compiler
+
+ // Jump, Call, and Ret pseudo instructions implementing inter-working
+ private:
+ void Jump(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
+ void Call(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
+ public:
+ void Jump(Register target, Condition cond = al);
+ void Jump(byte* target, RelocInfo::Mode rmode, Condition cond = al);
+ void Jump(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
+ void Call(Register target, Condition cond = al);
+ void Call(byte* target, RelocInfo::Mode rmode, Condition cond = al);
+ void Call(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
+ void Ret(Condition cond = al);
+ // Jumps to the label at the index given by the Smi in "index".
+ void SmiJumpTable(Register index, Vector<Label*> targets);
+
+ // Sets the remembered set bit for [address+offset], where address is the
+ // address of the heap object 'object'. The address must be in the first 8K
+ // of an allocated page. The 'scratch' register is used in the
+ // implementation and all 3 registers are clobbered by the operation, as
+ // well as the ip register.
+ void RecordWrite(Register object, Register offset, Register scratch);
+
+ // ---------------------------------------------------------------------------
+ // Activation frames
+
+ void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
+ void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
+
+ void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
+ void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
+
+ // Enter specific kind of exit frame; either EXIT or
+ // EXIT_DEBUG. Expects the number of arguments in register r0 and
+ // the builtin function to call in register r1. Exits with argc in
+ // r4, argv in r6, and and the builtin function to call in r5.
+ void EnterExitFrame(StackFrame::Type type);
+
+ // Leave the current exit frame. Expects the return value in r0.
+ void LeaveExitFrame(StackFrame::Type type);
+
+
+ // ---------------------------------------------------------------------------
+ // JavaScript invokes
+
+ // Invoke the JavaScript function code by either calling or jumping.
+ void InvokeCode(Register code,
+ const ParameterCount& expected,
+ const ParameterCount& actual,
+ InvokeFlag flag);
+
+ void InvokeCode(Handle<Code> code,
+ const ParameterCount& expected,
+ const ParameterCount& actual,
+ RelocInfo::Mode rmode,
+ InvokeFlag flag);
+
+ // Invoke the JavaScript function in the given register. Changes the
+ // current context to the context in the function before invoking.
+ void InvokeFunction(Register function,
+ const ParameterCount& actual,
+ InvokeFlag flag);
+
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+ // ---------------------------------------------------------------------------
+ // Debugger Support
+
+ void SaveRegistersToMemory(RegList regs);
+ void RestoreRegistersFromMemory(RegList regs);
+ void CopyRegistersFromMemoryToStack(Register base, RegList regs);
+ void CopyRegistersFromStackToMemory(Register base,
+ Register scratch,
+ RegList regs);
+#endif
+
+ // ---------------------------------------------------------------------------
+ // Exception handling
+
+ // Push a new try handler and link into try handler chain.
+ // The return address must be passed in register lr.
+ // On exit, r0 contains TOS (code slot).
+ void PushTryHandler(CodeLocation try_location, HandlerType type);
+
+
+ // ---------------------------------------------------------------------------
+ // Inline caching support
+
+ // Generates code that verifies that the maps of objects in the
+ // prototype chain of object hasn't changed since the code was
+ // generated and branches to the miss label if any map has. If
+ // necessary the function also generates code for security check
+ // in case of global object holders. The scratch and holder
+ // registers are always clobbered, but the object register is only
+ // clobbered if it the same as the holder register. The function
+ // returns a register containing the holder - either object_reg or
+ // holder_reg.
+ Register CheckMaps(JSObject* object, Register object_reg,
+ JSObject* holder, Register holder_reg,
+ Register scratch, Label* miss);
+
+ // Generate code for checking access rights - used for security checks
+ // on access to global objects across environments. The holder register
+ // is left untouched, whereas both scratch registers are clobbered.
+ void CheckAccessGlobalProxy(Register holder_reg,
+ Register scratch,
+ Label* miss);
+
+
+ // ---------------------------------------------------------------------------
+ // Support functions.
+
+ // Generates code for reporting that an illegal operation has
+ // occurred.
+ void IllegalOperation(int num_arguments);
+
+
+ // ---------------------------------------------------------------------------
+ // Runtime calls
+
+ // Call a code stub.
+ void CallStub(CodeStub* stub);
+ void CallJSExitStub(CodeStub* stub);
+
+ // Return from a code stub after popping its arguments.
+ void StubReturn(int argc);
+
+ // Call a runtime routine.
+ // Eventually this should be used for all C calls.
+ void CallRuntime(Runtime::Function* f, int num_arguments);
+
+ // Convenience function: Same as above, but takes the fid instead.
+ void CallRuntime(Runtime::FunctionId fid, int num_arguments);
+
+ // Tail call of a runtime routine (jump).
+ // Like JumpToBuiltin, but also takes care of passing the number
+ // of parameters.
+ void TailCallRuntime(const ExternalReference& ext, int num_arguments);
+
+ // Jump to the builtin routine.
+ void JumpToBuiltin(const ExternalReference& builtin);
+
+ // Invoke specified builtin JavaScript function. Adds an entry to
+ // the unresolved list if the name does not resolve.
+ void InvokeBuiltin(Builtins::JavaScript id, InvokeJSFlags flags);
+
+ // Store the code object for the given builtin in the target register and
+ // setup the function in r1.
+ void GetBuiltinEntry(Register target, Builtins::JavaScript id);
+
+ struct Unresolved {
+ int pc;
+ uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders.
+ const char* name;
+ };
+ List<Unresolved>* unresolved() { return &unresolved_; }
+
+ Handle<Object> CodeObject() { return code_object_; }
+
+
+ // ---------------------------------------------------------------------------
+ // StatsCounter support
+
+ void SetCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2);
+ void IncrementCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2);
+ void DecrementCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2);
+
+
+ // ---------------------------------------------------------------------------
+ // Debugging
+
+ // Calls Abort(msg) if the condition cc is not satisfied.
+ // Use --debug_code to enable.
+ void Assert(Condition cc, const char* msg);
+
+ // Like Assert(), but always enabled.
+ void Check(Condition cc, const char* msg);
+
+ // Print a message to stdout and abort execution.
+ void Abort(const char* msg);
+
+ // Verify restrictions about code generated in stubs.
+ void set_generating_stub(bool value) { generating_stub_ = value; }
+ bool generating_stub() { return generating_stub_; }
+ void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
+ bool allow_stub_calls() { return allow_stub_calls_; }
+
+ private:
+ List<Unresolved> unresolved_;
+ bool generating_stub_;
+ bool allow_stub_calls_;
+ Handle<Object> code_object_; // This handle will be patched with the code
+ // object on installation.
+
+ // Helper functions for generating invokes.
+ void InvokePrologue(const ParameterCount& expected,
+ const ParameterCount& actual,
+ Handle<Code> code_constant,
+ Register code_reg,
+ Label* done,
+ InvokeFlag flag);
+
+ // Get the code for the given builtin. Returns if able to resolve
+ // the function in the 'resolved' flag.
+ Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
+
+ // Activation support.
+ void EnterFrame(StackFrame::Type type);
+ void LeaveFrame(StackFrame::Type type);
+};
+
+
+// -----------------------------------------------------------------------------
+// Static helper functions.
+
+// Generate a MemOperand for loading a field from an object.
+static inline MemOperand FieldMemOperand(Register object, int offset) {
+ return MemOperand(object, offset - kHeapObjectTag);
+}
+
+
+#ifdef GENERATED_CODE_COVERAGE
+#define CODE_COVERAGE_STRINGIFY(x) #x
+#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
+#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
+#define ACCESS_MASM(masm) masm->stop(__FILE_LINE__); masm->
+#else
+#define ACCESS_MASM(masm) masm->
+#endif
+
+
+} } // namespace v8::internal
+
+#endif // V8_ARM_MACRO_ASSEMBLER_ARM_H_