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-rw-r--r--WebCore/bindings/v8/ScriptObjectQuarantine.cpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/WebCore/bindings/v8/ScriptObjectQuarantine.cpp b/WebCore/bindings/v8/ScriptObjectQuarantine.cpp
deleted file mode 100644
index 6528c9d..0000000
--- a/WebCore/bindings/v8/ScriptObjectQuarantine.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (C) 2009 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "ScriptObjectQuarantine.h"
-
-#include "Database.h"
-#include "Document.h"
-#include "DOMWindow.h"
-#include "Frame.h"
-#include "InspectorController.h"
-#include "Page.h"
-#include "ScriptObject.h"
-#include "ScriptValue.h"
-#include "Storage.h"
-
-#include "V8Binding.h"
-#include "V8Proxy.h"
-
-#include <v8.h>
-
-namespace WebCore {
-
-ScriptValue quarantineValue(ScriptState* scriptState, const ScriptValue& value)
-{
- return value;
-}
-
-bool getQuarantinedScriptObject(Database* database, ScriptObject& quarantinedObject)
-{
- ASSERT(database);
-
-#if ENABLE(DATABASE)
- v8::HandleScope handleScope;
- Frame* frame = database->document()->frame();
- if (!frame)
- return false;
-
- v8::Local<v8::Context> context = V8Proxy::context(frame);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
- v8::Handle<v8::Value> v8Database = V8DOMWrapper::convertToV8Object(V8ClassIndex::DATABASE, database);
- ScriptState* scriptState = frame->page()->inspectorController()->frontendScriptState();
- quarantinedObject = ScriptObject(scriptState, v8::Local<v8::Object>(v8::Object::Cast(*v8Database)));
-#else
- ASSERT_NOT_REACHED();
- quarantinedObject = ScriptObject();
-#endif
- return true;
-}
-
-bool getQuarantinedScriptObject(Storage* storage, ScriptObject& quarantinedObject)
-{
- ASSERT(storage);
- Frame* frame = storage->frame();
- ASSERT(frame);
-
-#if ENABLE(DOM_STORAGE)
- v8::HandleScope handleScope;
- v8::Local<v8::Context> context = V8Proxy::context(frame);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Value> v8Storage = V8DOMWrapper::convertToV8Object(V8ClassIndex::STORAGE, storage);
- ScriptState* scriptState = frame->page()->inspectorController()->frontendScriptState();
- quarantinedObject = ScriptObject(scriptState, v8::Local<v8::Object>(v8::Object::Cast(*v8Storage)));
-#else
- ASSERT_NOT_REACHED();
- quarantinedObject = ScriptObject();
-#endif
- return true;
-}
-
-bool getQuarantinedScriptObject(Node* node, ScriptObject& quarantinedObject)
-{
- ASSERT(node);
-
- v8::HandleScope handleScope;
- // FIXME: What if document() is null?
- // FIXME: Why are we grabbing the mainFrame?
- Frame* frame = node->document()->page()->mainFrame();
- v8::Local<v8::Context> context = V8Proxy::context(frame);
- // FIXME: What if context.IsEmpty()?
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Value> v8Node = V8DOMWrapper::convertNodeToV8Object(node);
- ScriptState* scriptState = frame->page()->inspectorController()->frontendScriptState();
- quarantinedObject = ScriptObject(scriptState, v8::Local<v8::Object>(v8::Object::Cast(*v8Node)));
-
- return true;
-}
-
-bool getQuarantinedScriptObject(DOMWindow* domWindow, ScriptObject& quarantinedObject)
-{
- ASSERT(domWindow);
-
- v8::HandleScope handleScope;
- Frame* frame = domWindow->frame();
- // FIXME: What if frame is null?
- v8::Local<v8::Context> context = V8Proxy::context(frame);
- // FIXME: What if context.IsEmpty()?
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Value> v8DomWindow = V8DOMWrapper::convertToV8Object(V8ClassIndex::DOMWINDOW, domWindow);
- ScriptState* scriptState = frame->page()->inspectorController()->frontendScriptState();
- quarantinedObject = ScriptObject(scriptState, v8::Local<v8::Object>(v8::Object::Cast(*v8DomWindow)));
-
- return true;
-}
-
-
-} // namespace WebCore