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-rw-r--r--WebCore/bindings/v8/WorldContextHandle.cpp57
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diff --git a/WebCore/bindings/v8/WorldContextHandle.cpp b/WebCore/bindings/v8/WorldContextHandle.cpp
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+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "WorldContextHandle.h"
+
+#include "V8IsolatedWorld.h"
+
+namespace WebCore {
+
+WorldContextHandle::WorldContextHandle(WorldToUse worldToUse)
+ : m_worldToUse(worldToUse)
+{
+ if (worldToUse == UseMainWorld)
+ return;
+
+ if (V8IsolatedWorld* world = V8IsolatedWorld::getEntered())
+ m_context = world->sharedContext();
+}
+
+v8::Local<v8::Context> WorldContextHandle::adjustedContext(V8Proxy* proxy) const
+{
+ if (m_worldToUse == UseMainWorld)
+ return proxy->mainWorldContext();
+ if (!m_context || m_context->get().IsEmpty())
+ return proxy->context();
+ return v8::Local<v8::Context>::New(m_context->get());
+}
+
+} // namespace WebCore