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-rw-r--r--WebCore/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp928
1 files changed, 928 insertions, 0 deletions
diff --git a/WebCore/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp b/WebCore/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
new file mode 100644
index 0000000..fd73a5b
--- /dev/null
+++ b/WebCore/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
@@ -0,0 +1,928 @@
+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions areV8ClassIndex::WEBGL
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS)
+
+#include "WebGLRenderingContext.h"
+
+#include "ExceptionCode.h"
+
+#include "NotImplemented.h"
+
+#include <wtf/FastMalloc.h>
+
+#include "V8Binding.h"
+#include "V8WebGLArray.h"
+#include "V8WebGLByteArray.h"
+#include "V8WebGLFloatArray.h"
+#include "V8WebGLIntArray.h"
+#include "V8WebGLProgram.h"
+#include "V8WebGLShader.h"
+#include "V8WebGLShortArray.h"
+#include "V8WebGLUniformLocation.h"
+#include "V8WebGLUnsignedByteArray.h"
+#include "V8WebGLUnsignedIntArray.h"
+#include "V8WebGLUnsignedShortArray.h"
+#include "V8HTMLCanvasElement.h"
+#include "V8HTMLImageElement.h"
+#include "V8Proxy.h"
+
+namespace WebCore {
+
+// Allocates new storage via tryFastMalloc.
+// Returns NULL if array failed to convert for any reason.
+static float* jsArrayToFloatArray(v8::Handle<v8::Array> array, uint32_t len)
+{
+ // Convert the data element-by-element.
+ float* data;
+ if (!tryFastMalloc(len * sizeof(float)).getValue(data))
+ return 0;
+ for (uint32_t i = 0; i < len; i++) {
+ v8::Local<v8::Value> val = array->Get(v8::Integer::New(i));
+ if (!val->IsNumber()) {
+ fastFree(data);
+ return 0;
+ }
+ data[i] = toFloat(val);
+ }
+ return data;
+}
+
+// Allocates new storage via tryFastMalloc.
+// Returns NULL if array failed to convert for any reason.
+static int* jsArrayToIntArray(v8::Handle<v8::Array> array, uint32_t len)
+{
+ // Convert the data element-by-element.
+ int* data;
+ if (!tryFastMalloc(len * sizeof(int)).getValue(data))
+ return 0;
+ for (uint32_t i = 0; i < len; i++) {
+ v8::Local<v8::Value> val = array->Get(v8::Integer::New(i));
+ bool ok;
+ int ival = toInt32(val, ok);
+ if (!ok) {
+ fastFree(data);
+ return 0;
+ }
+ data[i] = ival;
+ }
+ return data;
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextBufferData)
+{
+ INC_STATS("DOM.WebGLRenderingContext.bufferData()");
+
+ // Forms:
+ // * bufferData(GLenum target, WebGLArray data, GLenum usage);
+ // - Sets the buffer's data from the given WebGLArray
+ // * bufferData(GLenum target, GLsizeiptr size, GLenum usage);
+ // - Sets the size of the buffer to the given size in bytes
+ if (args.Length() != 3) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ int target = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int usage = toInt32(args[2], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ if (args[1]->IsInt32()) {
+ int size = toInt32(args[1]);
+ ExceptionCode exceptionCode;
+ context->bufferData(target, size, usage, exceptionCode);
+ } else if (V8WebGLArray::HasInstance(args[1])) {
+ WebGLArray* array = V8DOMWrapper::convertToNativeObject<WebGLArray>(V8ClassIndex::WEBGLARRAY, args[1]->ToObject());
+ ExceptionCode exceptionCode;
+ context->bufferData(target, array, usage, exceptionCode);
+ } else {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ return v8::Undefined();
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextBufferSubData)
+{
+ INC_STATS("DOM.WebGLRenderingContext.bufferSubData()");
+
+ // Forms:
+ // * bufferSubData(GLenum target, GLintptr offset, WebGLArray data);
+ if (args.Length() != 3) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ int target = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int offset = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ if (!V8WebGLArray::HasInstance(args[2])) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLArray* array = V8DOMWrapper::convertToNativeObject<WebGLArray>(V8ClassIndex::WEBGLARRAY, args[2]->ToObject());
+ ExceptionCode exceptionCode;
+ context->bufferSubData(target, offset, array, exceptionCode);
+ return v8::Undefined();
+}
+
+static v8::Handle<v8::Value> toV8(const WebGLGetInfo& info)
+{
+ switch (info.getType()) {
+ case WebGLGetInfo::kTypeBool:
+ return v8::Boolean::New(info.getBool());
+ case WebGLGetInfo::kTypeFloat:
+ return v8::Number::New(info.getFloat());
+ case WebGLGetInfo::kTypeLong:
+ return v8::Integer::New(info.getLong());
+ case WebGLGetInfo::kTypeNull:
+ return v8::Null();
+ case WebGLGetInfo::kTypeString:
+ return v8::String::New(fromWebCoreString(info.getString()), info.getString().length());
+ case WebGLGetInfo::kTypeUnsignedLong:
+ return v8::Integer::NewFromUnsigned(info.getUnsignedLong());
+ case WebGLGetInfo::kTypeWebGLBuffer:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLBUFFER, info.getWebGLBuffer());
+ case WebGLGetInfo::kTypeWebGLFloatArray:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLFLOATARRAY, info.getWebGLFloatArray());
+ case WebGLGetInfo::kTypeWebGLFramebuffer:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLFRAMEBUFFER, info.getWebGLFramebuffer());
+ case WebGLGetInfo::kTypeWebGLIntArray:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLINTARRAY, info.getWebGLIntArray());
+ // FIXME: implement WebGLObjectArray
+ // case WebGLGetInfo::kTypeWebGLObjectArray:
+ case WebGLGetInfo::kTypeWebGLProgram:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLPROGRAM, info.getWebGLProgram());
+ case WebGLGetInfo::kTypeWebGLRenderbuffer:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLRENDERBUFFER, info.getWebGLRenderbuffer());
+ case WebGLGetInfo::kTypeWebGLTexture:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLTEXTURE, info.getWebGLTexture());
+ case WebGLGetInfo::kTypeWebGLUnsignedByteArray:
+ return V8DOMWrapper::convertToV8Object(V8ClassIndex::WEBGLUNSIGNEDBYTEARRAY, info.getWebGLUnsignedByteArray());
+ default:
+ notImplemented();
+ return v8::Undefined();
+ }
+}
+
+enum ObjectType {
+ kBuffer, kRenderbuffer, kTexture, kVertexAttrib
+};
+
+static v8::Handle<v8::Value> getObjectParameter(const v8::Arguments& args, ObjectType objectType)
+{
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ unsigned target = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ unsigned pname = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info;
+ switch (objectType) {
+ case kBuffer:
+ info = context->getBufferParameter(target, pname, ec);
+ break;
+ case kRenderbuffer:
+ info = context->getRenderbufferParameter(target, pname, ec);
+ break;
+ case kTexture:
+ info = context->getTexParameter(target, pname, ec);
+ break;
+ case kVertexAttrib:
+ // target => index
+ info = context->getVertexAttrib(target, pname, ec);
+ break;
+ default:
+ notImplemented();
+ break;
+ }
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+static WebGLUniformLocation* toWebGLUniformLocation(v8::Handle<v8::Value> value, bool& ok)
+{
+ ok = false;
+ WebGLUniformLocation* location = 0;
+ if (V8WebGLUniformLocation::HasInstance(value)) {
+ location = V8DOMWrapper::convertToNativeObject<WebGLUniformLocation>(
+ V8ClassIndex::WEBGLUNIFORMLOCATION, value->ToObject());
+ ok = true;
+ }
+ return location;
+}
+
+enum WhichProgramCall {
+ kProgramParameter, kUniform
+};
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetBufferParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getBufferParameter()");
+ return getObjectParameter(args, kBuffer);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetFramebufferAttachmentParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getFramebufferAttachmentParameter()");
+
+ if (args.Length() != 3) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ unsigned target = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ unsigned attachment = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ unsigned pname = toInt32(args[2], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info = context->getFramebufferAttachmentParameter(target, attachment, pname, ec);
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getParameter()");
+
+ if (args.Length() != 1) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ unsigned pname = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info = context->getParameter(pname, ec);
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetProgramParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getProgramParameter()");
+
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? v8DOMWrapperTo<WebGLProgram>(V8ClassIndex::WEBGLPROGRAM, v8::Handle<v8::Object>::Cast(args[0])) : 0;
+ bool ok;
+ unsigned pname = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info = context->getProgramParameter(program, pname, ec);
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetRenderbufferParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getRenderbufferParameter()");
+ return getObjectParameter(args, kRenderbuffer);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetShaderParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getShaderParameter()");
+
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ WebGLShader* shader = V8WebGLShader::HasInstance(args[0]) ? v8DOMWrapperTo<WebGLShader>(V8ClassIndex::WEBGLSHADER, v8::Handle<v8::Object>::Cast(args[0])) : 0;
+ bool ok;
+ unsigned pname = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info = context->getShaderParameter(shader, pname, ec);
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetTexParameter)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getTexParameter()");
+ return getObjectParameter(args, kTexture);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetUniform)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getUniform()");
+
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? v8DOMWrapperTo<WebGLProgram>(V8ClassIndex::WEBGLPROGRAM, v8::Handle<v8::Object>::Cast(args[0])) : 0;
+
+ bool ok = false;
+ WebGLUniformLocation* location = toWebGLUniformLocation(args[1], ok);
+
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ WebGLGetInfo info = context->getUniform(program, location, ec);
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+ return toV8(info);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextGetVertexAttrib)
+{
+ INC_STATS("DOM.WebGLRenderingContext.getVertexAttrib()");
+ return getObjectParameter(args, kVertexAttrib);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextTexImage2D)
+{
+ INC_STATS("DOM.WebGLRenderingContext.texImage2D()");
+
+ // Currently supported forms:
+ // * void texImage2D(in GLenum target, in GLint level,
+ // in GLint internalformat,
+ // in GLsizei width, in GLsizei height, in GLint border,
+ // in GLenum format, in GLenum type, in WebGLArray pixels);
+ // * void texImage2D(in GLenum target, in GLint level, in HTMLImageElement image,
+ // [Optional] in GLboolean flipY, [Optional] in GLboolean premultiplyAlpha);
+ // * void texImage2D(in GLenum target, in GLint level, in HTMLCanvasElement image,
+ // [Optional] in GLboolean flipY, [Optional] in GLboolean premultiplyAlpha);
+ if (args.Length() != 3 &&
+ args.Length() != 4 &&
+ args.Length() != 5 &&
+ args.Length() != 9) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok;
+ int target = toInt32(args[0], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int level = toInt32(args[1], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ ExceptionCode ec = 0;
+ if (args.Length() == 3 ||
+ args.Length() == 4 ||
+ args.Length() == 5) {
+ v8::Handle<v8::Value> arg = args[2];
+ bool flipY = false;
+ bool premultiplyAlpha = false;
+ if (args.Length() >= 4)
+ flipY = args[3]->BooleanValue();
+ if (args.Length() >= 5)
+ premultiplyAlpha = args[4]->BooleanValue();
+ if (V8HTMLImageElement::HasInstance(arg)) {
+ HTMLImageElement* element = V8DOMWrapper::convertDOMWrapperToNode<HTMLImageElement>(v8::Handle<v8::Object>::Cast(arg));
+ context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
+ } else if (V8HTMLCanvasElement::HasInstance(arg)) {
+ HTMLCanvasElement* element = V8DOMWrapper::convertDOMWrapperToNode<HTMLCanvasElement>(v8::Handle<v8::Object>::Cast(arg));
+ context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
+ } else {
+ // FIXME: support HTMLVideoElement and ImageData.
+ // FIXME: consider different / better exception type.
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ // Fall through
+ } else if (args.Length() == 9) {
+ int internalformat = toInt32(args[2], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int width = toInt32(args[3], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int height = toInt32(args[4], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int border = toInt32(args[5], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int format = toInt32(args[6], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ int type = toInt32(args[7], ok);
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ v8::Handle<v8::Value> arg = args[8];
+ if (V8WebGLArray::HasInstance(arg)) {
+ WebGLArray* array = V8DOMWrapper::convertToNativeObject<WebGLArray>(V8ClassIndex::WEBGLARRAY, arg->ToObject());
+ // FIXME: must do validation similar to JOGL's to ensure that
+ // the incoming array is of the appropriate length and type
+ context->texImage2D(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ array,
+ ec);
+ // Fall through
+ } else {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ } else {
+ ASSERT_NOT_REACHED();
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ if (ec) {
+ V8Proxy::setDOMException(ec);
+ return v8::Handle<v8::Value>();
+ }
+ return v8::Undefined();
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextTexSubImage2D)
+{
+ INC_STATS("DOM.WebGLRenderingContext.texSubImage2D()");
+
+ // FIXME: implement
+ notImplemented();
+
+ return v8::Undefined();
+}
+
+enum FunctionToCall {
+ kUniform1v, kUniform2v, kUniform3v, kUniform4v,
+ kVertexAttrib1v, kVertexAttrib2v, kVertexAttrib3v, kVertexAttrib4v
+};
+
+bool isFunctionToCallForAttribute(FunctionToCall functionToCall)
+{
+ switch (functionToCall) {
+ case kVertexAttrib1v:
+ case kVertexAttrib2v:
+ case kVertexAttrib3v:
+ case kVertexAttrib4v:
+ return true;
+ default:
+ break;
+ }
+ return false;
+}
+
+static v8::Handle<v8::Value> vertexAttribAndUniformHelperf(const v8::Arguments& args,
+ FunctionToCall functionToCall) {
+ // Forms:
+ // * glUniform1fv(WebGLUniformLocation location, Array data);
+ // * glUniform1fv(WebGLUniformLocation location, WebGLFloatArray data);
+ // * glUniform2fv(WebGLUniformLocation location, Array data);
+ // * glUniform2fv(WebGLUniformLocation location, WebGLFloatArray data);
+ // * glUniform3fv(WebGLUniformLocation location, Array data);
+ // * glUniform3fv(WebGLUniformLocation location, WebGLFloatArray data);
+ // * glUniform4fv(WebGLUniformLocation location, Array data);
+ // * glUniform4fv(WebGLUniformLocation location, WebGLFloatArray data);
+ // * glVertexAttrib1fv(GLint index, Array data);
+ // * glVertexAttrib1fv(GLint index, WebGLFloatArray data);
+ // * glVertexAttrib2fv(GLint index, Array data);
+ // * glVertexAttrib2fv(GLint index, WebGLFloatArray data);
+ // * glVertexAttrib3fv(GLint index, Array data);
+ // * glVertexAttrib3fv(GLint index, WebGLFloatArray data);
+ // * glVertexAttrib4fv(GLint index, Array data);
+ // * glVertexAttrib4fv(GLint index, WebGLFloatArray data);
+
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ bool ok = false;
+ int index = -1;
+ WebGLUniformLocation* location = 0;
+
+ if (isFunctionToCallForAttribute(functionToCall))
+ index = toInt32(args[0], ok);
+ else
+ location = toWebGLUniformLocation(args[0], ok);
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ if (V8WebGLFloatArray::HasInstance(args[1])) {
+ WebGLFloatArray* array =
+ V8DOMWrapper::convertToNativeObject<WebGLFloatArray>(V8ClassIndex::WEBGLFLOATARRAY, args[1]->ToObject());
+ ASSERT(array != NULL);
+ ExceptionCode ec = 0;
+ switch (functionToCall) {
+ case kUniform1v: context->uniform1fv(location, array, ec); break;
+ case kUniform2v: context->uniform2fv(location, array, ec); break;
+ case kUniform3v: context->uniform3fv(location, array, ec); break;
+ case kUniform4v: context->uniform4fv(location, array, ec); break;
+ case kVertexAttrib1v: context->vertexAttrib1fv(index, array); break;
+ case kVertexAttrib2v: context->vertexAttrib2fv(index, array); break;
+ case kVertexAttrib3v: context->vertexAttrib3fv(index, array); break;
+ case kVertexAttrib4v: context->vertexAttrib4fv(index, array); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+
+ v8::Handle<v8::Array> array =
+ v8::Local<v8::Array>::Cast(args[1]);
+ if (array.IsEmpty()) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ uint32_t len = array->Length();
+ float* data = jsArrayToFloatArray(array, len);
+ if (!data) {
+ // FIXME: consider different / better exception type.
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ ExceptionCode ec = 0;
+ switch (functionToCall) {
+ case kUniform1v: context->uniform1fv(location, data, len, ec); break;
+ case kUniform2v: context->uniform2fv(location, data, len, ec); break;
+ case kUniform3v: context->uniform3fv(location, data, len, ec); break;
+ case kUniform4v: context->uniform4fv(location, data, len, ec); break;
+ case kVertexAttrib1v: context->vertexAttrib1fv(index, data, len); break;
+ case kVertexAttrib2v: context->vertexAttrib2fv(index, data, len); break;
+ case kVertexAttrib3v: context->vertexAttrib3fv(index, data, len); break;
+ case kVertexAttrib4v: context->vertexAttrib4fv(index, data, len); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ fastFree(data);
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+}
+
+static v8::Handle<v8::Value> uniformHelperi(const v8::Arguments& args,
+ FunctionToCall functionToCall) {
+ // Forms:
+ // * glUniform1iv(GLUniformLocation location, Array data);
+ // * glUniform1iv(GLUniformLocation location, WebGLIntArray data);
+ // * glUniform2iv(GLUniformLocation location, Array data);
+ // * glUniform2iv(GLUniformLocation location, WebGLIntArray data);
+ // * glUniform3iv(GLUniformLocation location, Array data);
+ // * glUniform3iv(GLUniformLocation location, WebGLIntArray data);
+ // * glUniform4iv(GLUniformLocation location, Array data);
+ // * glUniform4iv(GLUniformLocation location, WebGLIntArray data);
+
+ if (args.Length() != 2) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+ bool ok = false;
+ WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok);
+
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ if (V8WebGLIntArray::HasInstance(args[1])) {
+ WebGLIntArray* array =
+ V8DOMWrapper::convertToNativeObject<WebGLIntArray>(V8ClassIndex::WEBGLINTARRAY, args[1]->ToObject());
+ ASSERT(array != NULL);
+ ExceptionCode ec = 0;
+ switch (functionToCall) {
+ case kUniform1v: context->uniform1iv(location, array, ec); break;
+ case kUniform2v: context->uniform2iv(location, array, ec); break;
+ case kUniform3v: context->uniform3iv(location, array, ec); break;
+ case kUniform4v: context->uniform4iv(location, array, ec); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+
+ v8::Handle<v8::Array> array =
+ v8::Local<v8::Array>::Cast(args[1]);
+ if (array.IsEmpty()) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ uint32_t len = array->Length();
+ int* data = jsArrayToIntArray(array, len);
+ if (!data) {
+ // FIXME: consider different / better exception type.
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ ExceptionCode ec = 0;
+ switch (functionToCall) {
+ case kUniform1v: context->uniform1iv(location, data, len, ec); break;
+ case kUniform2v: context->uniform2iv(location, data, len, ec); break;
+ case kUniform3v: context->uniform3iv(location, data, len, ec); break;
+ case kUniform4v: context->uniform4iv(location, data, len, ec); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ fastFree(data);
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform1fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform1fv()");
+ return vertexAttribAndUniformHelperf(args, kUniform1v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform1iv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform1iv()");
+ return uniformHelperi(args, kUniform1v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform2fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform2fv()");
+ return vertexAttribAndUniformHelperf(args, kUniform2v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform2iv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform2iv()");
+ return uniformHelperi(args, kUniform2v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform3fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform3fv()");
+ return vertexAttribAndUniformHelperf(args, kUniform3v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform3iv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform3iv()");
+ return uniformHelperi(args, kUniform3v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform4fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform4fv()");
+ return vertexAttribAndUniformHelperf(args, kUniform4v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniform4iv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniform4iv()");
+ return uniformHelperi(args, kUniform4v);
+}
+
+static v8::Handle<v8::Value> uniformMatrixHelper(const v8::Arguments& args,
+ int matrixSize)
+{
+ // Forms:
+ // * glUniformMatrix2fv(GLint location, GLboolean transpose, Array data);
+ // * glUniformMatrix2fv(GLint location, GLboolean transpose, WebGLFloatArray data);
+ // * glUniformMatrix3fv(GLint location, GLboolean transpose, Array data);
+ // * glUniformMatrix3fv(GLint location, GLboolean transpose, WebGLFloatArray data);
+ // * glUniformMatrix4fv(GLint location, GLboolean transpose, Array data);
+ // * glUniformMatrix4fv(GLint location, GLboolean transpose, WebGLFloatArray data);
+ //
+ // FIXME: need to change to accept WebGLFloatArray as well.
+ if (args.Length() != 3) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ WebGLRenderingContext* context =
+ V8DOMWrapper::convertDOMWrapperToNative<WebGLRenderingContext>(args.Holder());
+
+ bool ok = false;
+ WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok);
+
+ if (!ok) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ bool transpose = args[1]->BooleanValue();
+ if (V8WebGLFloatArray::HasInstance(args[2])) {
+ WebGLFloatArray* array =
+ V8DOMWrapper::convertToNativeObject<WebGLFloatArray>(V8ClassIndex::WEBGLFLOATARRAY, args[2]->ToObject());
+ ASSERT(array != NULL);
+ ExceptionCode ec = 0;
+ switch (matrixSize) {
+ case 2: context->uniformMatrix2fv(location, transpose, array, ec); break;
+ case 3: context->uniformMatrix3fv(location, transpose, array, ec); break;
+ case 4: context->uniformMatrix4fv(location, transpose, array, ec); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+
+ v8::Handle<v8::Array> array =
+ v8::Local<v8::Array>::Cast(args[2]);
+ if (array.IsEmpty()) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ uint32_t len = array->Length();
+ float* data = jsArrayToFloatArray(array, len);
+ if (!data) {
+ // FIXME: consider different / better exception type.
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+ ExceptionCode ec = 0;
+ switch (matrixSize) {
+ case 2: context->uniformMatrix2fv(location, transpose, data, len, ec); break;
+ case 3: context->uniformMatrix3fv(location, transpose, data, len, ec); break;
+ case 4: context->uniformMatrix4fv(location, transpose, data, len, ec); break;
+ default: ASSERT_NOT_REACHED(); break;
+ }
+ fastFree(data);
+ if (ec)
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniformMatrix2fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniformMatrix2fv()");
+ return uniformMatrixHelper(args, 2);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniformMatrix3fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniformMatrix3fv()");
+ return uniformMatrixHelper(args, 3);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextUniformMatrix4fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.uniformMatrix4fv()");
+ return uniformMatrixHelper(args, 4);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextVertexAttrib1fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.vertexAttrib1fv()");
+ return vertexAttribAndUniformHelperf(args, kVertexAttrib1v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextVertexAttrib2fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.vertexAttrib2fv()");
+ return vertexAttribAndUniformHelperf(args, kVertexAttrib2v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextVertexAttrib3fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.vertexAttrib3fv()");
+ return vertexAttribAndUniformHelperf(args, kVertexAttrib3v);
+}
+
+CALLBACK_FUNC_DECL(WebGLRenderingContextVertexAttrib4fv)
+{
+ INC_STATS("DOM.WebGLRenderingContext.vertexAttrib4fv()");
+ return vertexAttribAndUniformHelperf(args, kVertexAttrib4v);
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(3D_CANVAS)