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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef LocalFileSystem_h
+#define LocalFileSystem_h
+
+#if ENABLE(FILE_SYSTEM)
+
+#include "AsyncFileSystem.h"
+#include "PlatformString.h"
+#include <wtf/PassRefPtr.h>
+#include <wtf/RefCounted.h>
+
+namespace WebCore {
+
+class ErrorCallback;
+class FileSystemCallback;
+class ScriptExecutionContext;
+
+class LocalFileSystem : public RefCounted<LocalFileSystem> {
+public:
+ static PassRefPtr<LocalFileSystem> create(const String& basePath);
+ virtual ~LocalFileSystem() { }
+
+ void requestFileSystem(ScriptExecutionContext*, AsyncFileSystem::Type, long long size, PassRefPtr<FileSystemCallback>, PassRefPtr<ErrorCallback>);
+
+protected:
+ LocalFileSystem(const String& basePath)
+ : m_basePath(basePath)
+ {
+ }
+
+ String m_basePath;
+};
+
+} // namespace
+
+#endif // ENABLE(FILE_SYSTEM)
+
+#endif // LocalFileSystem_h