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+/*
+ * Copyright (C) 2010 Google, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef HTMLScriptRunnerHost_h
+#define HTMLScriptRunnerHost_h
+
+#include <wtf/Forward.h>
+
+namespace WebCore {
+
+class CachedResource;
+class Element;
+class HTMLInputStream;
+class ScriptSourceCode;
+
+class HTMLScriptRunnerHost {
+public:
+ virtual ~HTMLScriptRunnerHost() { }
+
+ // Implementors should call cachedResource->addClient() here or soon after.
+ virtual void watchForLoad(CachedResource*) = 0;
+ // Implementors must call cachedResource->removeClient() immediately.
+ virtual void stopWatchingForLoad(CachedResource*) = 0;
+
+ // Implementors can block certain script loads (for XSSAuditor, etc.)
+ virtual bool shouldLoadExternalScriptFromSrc(const AtomicString&) = 0;
+ virtual HTMLInputStream& inputStream() = 0;
+};
+
+}
+
+#endif