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Diffstat (limited to 'WebCore/mathml/RenderMathMLSubSup.cpp')
-rw-r--r-- | WebCore/mathml/RenderMathMLSubSup.cpp | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/WebCore/mathml/RenderMathMLSubSup.cpp b/WebCore/mathml/RenderMathMLSubSup.cpp new file mode 100644 index 0000000..52ac0e3 --- /dev/null +++ b/WebCore/mathml/RenderMathMLSubSup.cpp @@ -0,0 +1,227 @@ +/* + * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(MATHML) + +#include "RenderMathMLSubSup.h" + +#include "FontSelector.h" +#include "MathMLNames.h" +#include "RenderInline.h" +#include "RenderTable.h" +#include "RenderTableCell.h" +#include "RenderTableRow.h" +#include "RenderTableSection.h" +#include "RenderText.h" + +namespace WebCore { + +using namespace MathMLNames; + +static const int gTopAdjustDivisor = 3; +static const int gSubsupScriptMargin = 1; +static const float gSubSupStretch = 1.2f; + +RenderMathMLSubSup::RenderMathMLSubSup(Element* element) + : RenderMathMLBlock(element) + , m_scripts(0) +{ + // Determine what kind of under/over expression we have by element name + if (element->hasLocalName(MathMLNames::msubTag)) + m_kind = Sub; + else if (element->hasLocalName(MathMLNames::msupTag)) + m_kind = Sup; + else if (element->hasLocalName(MathMLNames::msubsupTag)) + m_kind = SubSup; + else + m_kind = SubSup; +} + +void RenderMathMLSubSup::addChild(RenderObject* child, RenderObject* beforeChild) +{ + if (firstChild()) { + // We already have a base, so this is the super/subscripts being added. + + if (m_kind == SubSup) { + if (!m_scripts) { + m_scripts = new (renderArena()) RenderMathMLBlock(node()); + RefPtr<RenderStyle> scriptsStyle = RenderStyle::create(); + scriptsStyle->inheritFrom(style()); + scriptsStyle->setDisplay(INLINE_BLOCK); + scriptsStyle->setVerticalAlign(TOP); + scriptsStyle->setMarginLeft(Length(gSubsupScriptMargin, Fixed)); + scriptsStyle->setTextAlign(LEFT); + m_scripts->setStyle(scriptsStyle.release()); + RenderMathMLBlock::addChild(m_scripts, beforeChild); + } + + RenderBlock* script = new (renderArena()) RenderMathMLBlock(node()); + RefPtr<RenderStyle> scriptStyle = RenderStyle::create(); + scriptStyle->inheritFrom(m_scripts->style()); + scriptStyle->setDisplay(BLOCK); + script->setStyle(scriptStyle.release()); + + m_scripts->addChild(script, m_scripts->firstChild()); + script->addChild(child); + } else + RenderMathMLBlock::addChild(child, beforeChild); + + } else { + RenderMathMLBlock* wrapper = new (renderArena()) RenderMathMLBlock(node()); + RefPtr<RenderStyle> wrapperStyle = RenderStyle::create(); + wrapperStyle->inheritFrom(style()); + wrapperStyle->setDisplay(INLINE_BLOCK); + wrapperStyle->setVerticalAlign(TOP); + wrapper->setStyle(wrapperStyle.release()); + RenderMathMLBlock::addChild(wrapper, beforeChild); + wrapper->addChild(child); + } +} + +void RenderMathMLSubSup::stretchToHeight(int height) +{ + RenderObject* base = firstChild(); + if (!base) + return; + + if (base->firstChild()->isRenderMathMLBlock()) { + RenderMathMLBlock* block = toRenderMathMLBlock(base->firstChild()); + block->stretchToHeight(static_cast<int>(gSubSupStretch * height)); + if (height > 0 && m_kind == SubSup && m_scripts) { + RenderObject* script = m_scripts->firstChild(); + if (script) { + // Calculate the script height without the container margins. + RenderObject* top = script; + int topHeight = getBoxModelObjectHeight(top->firstChild()); + int topAdjust = topHeight / gTopAdjustDivisor; + top->style()->setMarginTop(Length(-topAdjust, Fixed)); + top->style()->setMarginBottom(Length(height - topHeight + topAdjust, Fixed)); + if (top->isBoxModelObject()) { + RenderBoxModelObject* topBox = toRenderBoxModelObject(top); + topBox->updateBoxModelInfoFromStyle(); + } + m_scripts->setNeedsLayoutAndPrefWidthsRecalc(); + m_scripts->markContainingBlocksForLayout(); + } + } + } + updateBoxModelInfoFromStyle(); + setNeedsLayoutAndPrefWidthsRecalc(); + markContainingBlocksForLayout(); +} + +int RenderMathMLSubSup::nonOperatorHeight() const +{ + return 0; +} + +void RenderMathMLSubSup::layout() +{ + if (firstChild()) { + firstChild()->setNeedsLayoutAndPrefWidthsRecalc(); + firstChild()->markContainingBlocksForLayout(); + } + if (m_scripts) { + m_scripts->setNeedsLayoutAndPrefWidthsRecalc(); + m_scripts->markContainingBlocksForLayout(); + } + RenderBlock::layout(); + + if (m_kind == SubSup) { + RenderObject* base = firstChild(); + if (base) { + int maxHeight = 0; + RenderObject* current = base->firstChild(); + while (current) { + int height = getBoxModelObjectHeight(current); + if (height > maxHeight) + maxHeight = height; + current = current->nextSibling(); + } + int heightDiff = (m_scripts->offsetHeight() - maxHeight) / 2; + if (heightDiff < 0) + heightDiff = 0; + base->style()->setMarginTop(Length(heightDiff, Fixed)); + } + setNeedsLayoutAndPrefWidthsRecalc(); + markContainingBlocksForLayout(); + RenderBlock::layout(); + } +} + +int RenderMathMLSubSup::baselinePosition(bool firstLine, bool isRootLineBox) const +{ + RenderObject* base = firstChild(); + if (!base) + return offsetHeight(); + base = base->firstChild(); + if (!base) + return offsetHeight(); + + int baseline = offsetHeight(); + + switch (m_kind) { + case SubSup: + if (m_scripts) { + int topAdjust = 0; + if (base->isBoxModelObject()) { + RenderBoxModelObject* box = toRenderBoxModelObject(base); + topAdjust = (m_scripts->offsetHeight() - box->offsetHeight()) / 2; + } + // FIXME: The last bit of this calculation should be more exact. Why is the 2-3px scaled for zoom necessary? + // The baseline is top spacing of the base + the baseline of the base + adjusted space for zoom + float zoomFactor = style()->effectiveZoom(); + return topAdjust + base->baselinePosition(firstLine, isRootLineBox) + static_cast<int>((zoomFactor > 1.25 ? 2 : 3) * zoomFactor); + } + break; + case Sup: + if (base) { + baseline = base->baselinePosition(firstLine, isRootLineBox) + 4; + // FIXME: The extra amount of the superscript ascending above the base's box + // isn't taken into account. This should be calculated in a more reliable + // way. + RenderObject* sup = base->nextSibling(); + if (sup && sup->isBoxModelObject()) { + RenderBoxModelObject* box = toRenderBoxModelObject(sup); + // we'll take half of the sup's box height into account in the baseline + baseline += static_cast<int>(box->offsetHeight() * 0.5); + } + baseline++; + } + break; + case Sub: + if (base) + baseline = base->baselinePosition(true) + 4; + } + + return baseline; + +} + +} + +#endif // ENABLE(MATHML) |