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Diffstat (limited to 'WebCore/platform/android/RenderSkinCombo.h')
-rw-r--r-- | WebCore/platform/android/RenderSkinCombo.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/WebCore/platform/android/RenderSkinCombo.h b/WebCore/platform/android/RenderSkinCombo.h deleted file mode 100644 index f962fcc..0000000 --- a/WebCore/platform/android/RenderSkinCombo.h +++ /dev/null @@ -1,61 +0,0 @@ -/* libs/WebKitLib/WebKit/WebCore/platform/android/RenderSkinCombo.h -** -** Copyright 2006, The Android Open Source Project -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#ifndef RenderSkinCombo_h -#define RenderSkinCombo_h - -#include "RenderSkinAndroid.h" -#include "SkBitmap.h" -#include "SkPaint.h" -#include "SkRect.h" - -namespace WebCore { - -// This is very similar to RenderSkinButton - maybe they should be the same class? -class RenderSkinCombo : public RenderSkinAndroid -{ -public: - RenderSkinCombo(); - virtual ~RenderSkinCombo() {} - - /** - * Initialize the class before use. Uses the AssetManager to initialize any bitmaps the class may use. - */ - static void Init(android::AssetManager*); - - virtual bool draw(PlatformGraphicsContext*); - virtual void notifyState(Node* element); - virtual void setDim(int width, int height); - - // The image is an extra 30 pixels wider than the RenderObject, so this accounts for that. - static int extraWidth() { return arrowMargin; } - -private: - SkRect m_bounds; // Maybe this should become a protected member of RenderSkinAndroid... - static SkBitmap m_bitmap[2]; // Collection of assets for a combo box - static bool m_decoded; // True if all assets were decoded - SkPaint m_paint; - // Could probably move m_state into RenderSkinAndroid... - // Although notice that the state for RenderSkinRadio is just an integer, and it behaves differently - State m_state; - - static const int arrowMargin = 30; -}; - -} // WebCore - -#endif |