diff options
Diffstat (limited to 'WebCore/rendering/RenderBlock.cpp')
| -rw-r--r-- | WebCore/rendering/RenderBlock.cpp | 185 |
1 files changed, 122 insertions, 63 deletions
diff --git a/WebCore/rendering/RenderBlock.cpp b/WebCore/rendering/RenderBlock.cpp index ded093f..e10c331 100644 --- a/WebCore/rendering/RenderBlock.cpp +++ b/WebCore/rendering/RenderBlock.cpp @@ -88,6 +88,10 @@ static PercentHeightContainerMap* gPercentHeightContainerMap = 0; typedef WTF::HashMap<RenderBlock*, ListHashSet<RenderInline*>*> ContinuationOutlineTableMap; +typedef WTF::HashSet<RenderBlock*> DelayedUpdateScrollInfoSet; +static int gDelayUpdateScrollInfo = 0; +static DelayedUpdateScrollInfoSet* gDelayedUpdateScrollInfoSet = 0; + // Our MarginInfo state used when laying out block children. RenderBlock::MarginInfo::MarginInfo(RenderBlock* block, int top, int bottom) { @@ -393,14 +397,14 @@ void RenderBlock::deleteLineBoxTree() m_lineBoxes.deleteLineBoxTree(renderArena()); } -RootInlineBox* RenderBlock::createRootBox() +RootInlineBox* RenderBlock::createRootInlineBox() { return new (renderArena()) RootInlineBox(this); } -RootInlineBox* RenderBlock::createRootInlineBox() +RootInlineBox* RenderBlock::createAndAppendRootInlineBox() { - RootInlineBox* rootBox = createRootBox(); + RootInlineBox* rootBox = createRootInlineBox(); m_lineBoxes.appendLineBox(rootBox); return rootBox; } @@ -553,10 +557,11 @@ void RenderBlock::removeChild(RenderObject* oldChild) int RenderBlock::overflowHeight(bool includeInterior) const { if (!includeInterior && hasOverflowClip()) { - int shadowHeight = 0; - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) - shadowHeight = max(boxShadow->y + boxShadow->blur, shadowHeight); - int inflatedHeight = height() + shadowHeight; + int shadowTop; + int shadowBottom; + style()->getBoxShadowVerticalExtent(shadowTop, shadowBottom); + + int inflatedHeight = height() + shadowBottom; if (hasReflection()) inflatedHeight = max(inflatedHeight, reflectionBox().bottom()); return inflatedHeight; @@ -567,10 +572,11 @@ int RenderBlock::overflowHeight(bool includeInterior) const int RenderBlock::overflowWidth(bool includeInterior) const { if (!includeInterior && hasOverflowClip()) { - int shadowWidth = 0; - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) - shadowWidth = max(boxShadow->x + boxShadow->blur, shadowWidth); - int inflatedWidth = width() + shadowWidth; + int shadowLeft; + int shadowRight; + style()->getBoxShadowHorizontalExtent(shadowLeft, shadowRight); + + int inflatedWidth = width() + shadowRight; if (hasReflection()) inflatedWidth = max(inflatedWidth, reflectionBox().right()); return inflatedWidth; @@ -581,9 +587,10 @@ int RenderBlock::overflowWidth(bool includeInterior) const int RenderBlock::overflowLeft(bool includeInterior) const { if (!includeInterior && hasOverflowClip()) { - int shadowLeft = 0; - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) - shadowLeft = min(boxShadow->x - boxShadow->blur, shadowLeft); + int shadowLeft; + int shadowRight; + style()->getBoxShadowHorizontalExtent(shadowLeft, shadowRight); + int left = shadowLeft; if (hasReflection()) left = min(left, reflectionBox().x()); @@ -595,9 +602,10 @@ int RenderBlock::overflowLeft(bool includeInterior) const int RenderBlock::overflowTop(bool includeInterior) const { if (!includeInterior && hasOverflowClip()) { - int shadowTop = 0; - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) - shadowTop = min(boxShadow->y - boxShadow->blur, shadowTop); + int shadowTop; + int shadowBottom; + style()->getBoxShadowVerticalExtent(shadowTop, shadowBottom); + int top = shadowTop; if (hasReflection()) top = min(top, reflectionBox().y()); @@ -610,17 +618,12 @@ IntRect RenderBlock::overflowRect(bool includeInterior) const { if (!includeInterior && hasOverflowClip()) { IntRect box = borderBoxRect(); - int shadowLeft = 0; - int shadowRight = 0; - int shadowTop = 0; - int shadowBottom = 0; - - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) { - shadowLeft = min(boxShadow->x - boxShadow->blur, shadowLeft); - shadowRight = max(boxShadow->x + boxShadow->blur, shadowRight); - shadowTop = min(boxShadow->y - boxShadow->blur, shadowTop); - shadowBottom = max(boxShadow->y + boxShadow->blur, shadowBottom); - } + + int shadowLeft; + int shadowRight; + int shadowTop; + int shadowBottom; + style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft); box.move(shadowLeft, shadowTop); box.setWidth(box.width() - shadowLeft + shadowRight); @@ -692,6 +695,45 @@ bool RenderBlock::isSelfCollapsingBlock() const return false; } +void RenderBlock::startDelayUpdateScrollInfo() +{ + if (gDelayUpdateScrollInfo == 0) { + ASSERT(!gDelayedUpdateScrollInfoSet); + gDelayedUpdateScrollInfoSet = new DelayedUpdateScrollInfoSet; + } + ASSERT(gDelayedUpdateScrollInfoSet); + ++gDelayUpdateScrollInfo; +} + +void RenderBlock::finishDelayUpdateScrollInfo() +{ + --gDelayUpdateScrollInfo; + ASSERT(gDelayUpdateScrollInfo >= 0); + if (gDelayUpdateScrollInfo == 0) { + ASSERT(gDelayedUpdateScrollInfoSet); + + for (DelayedUpdateScrollInfoSet::iterator it = gDelayedUpdateScrollInfoSet->begin(); it != gDelayedUpdateScrollInfoSet->end(); ++it) { + RenderBlock* block = *it; + if (block->hasOverflowClip()) { + block->layer()->updateScrollInfoAfterLayout(); + } + } + + delete gDelayedUpdateScrollInfoSet; + gDelayedUpdateScrollInfoSet = 0; + } +} + +void RenderBlock::updateScrollInfoAfterLayout() +{ + if (hasOverflowClip()) { + if (gDelayUpdateScrollInfo) + gDelayedUpdateScrollInfoSet->add(this); + else + layer()->updateScrollInfoAfterLayout(); + } +} + void RenderBlock::layout() { // Update our first letter info now. @@ -843,16 +885,23 @@ void RenderBlock::layoutBlock(bool relayoutChildren) m_overflowHeight = max(m_overflowHeight, height()); if (!hasOverflowClip()) { - for (ShadowData* boxShadow = style()->boxShadow(); boxShadow; boxShadow = boxShadow->next) { - m_overflowLeft = min(m_overflowLeft, boxShadow->x - boxShadow->blur); - m_overflowWidth = max(m_overflowWidth, width() + boxShadow->x + boxShadow->blur); - m_overflowTop = min(m_overflowTop, boxShadow->y - boxShadow->blur); - m_overflowHeight = max(m_overflowHeight, height() + boxShadow->y + boxShadow->blur); - } - + int shadowLeft; + int shadowRight; + int shadowTop; + int shadowBottom; + style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft); + + m_overflowLeft = min(m_overflowLeft, shadowLeft); + m_overflowWidth = max(m_overflowWidth, width() + shadowRight); + m_overflowTop = min(m_overflowTop, shadowTop); + m_overflowHeight = max(m_overflowHeight, height() + shadowBottom); + if (hasReflection()) { - m_overflowTop = min(m_overflowTop, reflectionBox().y()); - m_overflowHeight = max(m_overflowHeight, reflectionBox().bottom()); + IntRect reflection(reflectionBox()); + m_overflowLeft = min(m_overflowLeft, reflection.x()); + m_overflowWidth = max(m_overflowWidth, reflection.right()); + m_overflowTop = min(m_overflowTop, reflection.y()); + m_overflowHeight = max(m_overflowHeight, reflection.bottom()); } } @@ -860,8 +909,7 @@ void RenderBlock::layoutBlock(bool relayoutChildren) // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if // we overflow or not. - if (hasOverflowClip()) - layer()->updateScrollInfoAfterLayout(); + updateScrollInfoAfterLayout(); // Repaint with our new bounds if they are different from our old bounds. bool didFullRepaint = repainter.repaintAfterLayout(); @@ -987,13 +1035,13 @@ bool RenderBlock::handleRunInChild(RenderBox* child) if (!child->isRunIn() || !child->childrenInline() && !child->isReplaced()) return false; - RenderBlock* blockRunIn = toRenderBlock(child); // Get the next non-positioned/non-floating RenderBlock. + RenderBlock* blockRunIn = toRenderBlock(child); RenderObject* curr = blockRunIn->nextSibling(); while (curr && curr->isFloatingOrPositioned()) curr = curr->nextSibling(); - if (!curr || !curr->isRenderBlock() || !curr->childrenInline() || curr->isRunIn()) + if (!curr || !curr->isRenderBlock() || !curr->childrenInline() || curr->isRunIn() || curr->isAnonymous()) return false; RenderBlock* currBlock = toRenderBlock(curr); @@ -1452,8 +1500,10 @@ void RenderBlock::layoutBlockChildren(bool relayoutChildren, int& maxFloatBottom child->repaintDuringLayoutIfMoved(oldRect); } - if (!childHadLayout && child->checkForRepaintDuringLayout()) + if (!childHadLayout && child->checkForRepaintDuringLayout()) { child->repaint(); + child->repaintOverhangingFloats(true); + } ASSERT(oldLayoutDelta == view()->layoutDelta()); } @@ -1481,8 +1531,7 @@ bool RenderBlock::layoutOnlyPositionedObjects() statePusher.pop(); - if (hasOverflowClip()) - layer()->updateScrollInfoAfterLayout(); + updateScrollInfoAfterLayout(); #ifdef ANDROID_FIX // iframe flatten will call FrameView::layout() which calls performPostLayoutTasks, @@ -2444,10 +2493,10 @@ bool RenderBlock::positionNewFloats() if (o->style()->floating() == FLEFT) { int heightRemainingLeft = 1; int heightRemainingRight = 1; - int fx = leftRelOffset(y,lo, false, &heightRemainingLeft); - while (rightRelOffset(y,ro, false, &heightRemainingRight)-fx < fwidth) { + int fx = leftRelOffset(y, lo, false, &heightRemainingLeft); + while (rightRelOffset(y, ro, false, &heightRemainingRight)-fx < fwidth) { y += min(heightRemainingLeft, heightRemainingRight); - fx = leftRelOffset(y,lo, false, &heightRemainingLeft); + fx = leftRelOffset(y, lo, false, &heightRemainingLeft); } fx = max(0, fx); f->m_left = fx; @@ -2455,8 +2504,8 @@ bool RenderBlock::positionNewFloats() } else { int heightRemainingLeft = 1; int heightRemainingRight = 1; - int fx = rightRelOffset(y,ro, false, &heightRemainingRight); - while (fx - leftRelOffset(y,lo, false, &heightRemainingLeft) < fwidth) { + int fx = rightRelOffset(y, ro, false, &heightRemainingRight); + while (fx - leftRelOffset(y, lo, false, &heightRemainingLeft) < fwidth) { y += min(heightRemainingLeft, heightRemainingRight); fx = rightRelOffset(y, ro, false, &heightRemainingRight); } @@ -2481,7 +2530,7 @@ void RenderBlock::newLine(EClear clear) positionNewFloats(); // set y position int newY = 0; - switch(clear) + switch (clear) { case CLEFT: newY = leftBottom(); @@ -2652,12 +2701,12 @@ int RenderBlock::floatBottom() const { if (!m_floatingObjects) return 0; - int bottom=0; + int bottom = 0; FloatingObject* r; DeprecatedPtrListIterator<FloatingObject> it(*m_floatingObjects); for ( ; (r = it.current()); ++it ) if (r->m_bottom>bottom) - bottom=r->m_bottom; + bottom = r->m_bottom; return bottom; } @@ -2942,12 +2991,12 @@ int RenderBlock::leftBottom() { if (!m_floatingObjects) return 0; - int bottom=0; + int bottom = 0; FloatingObject* r; DeprecatedPtrListIterator<FloatingObject> it(*m_floatingObjects); for ( ; (r = it.current()); ++it ) if (r->m_bottom > bottom && r->type() == FloatingObject::FloatLeft) - bottom=r->m_bottom; + bottom = r->m_bottom; return bottom; } @@ -2956,12 +3005,12 @@ int RenderBlock::rightBottom() { if (!m_floatingObjects) return 0; - int bottom=0; + int bottom = 0; FloatingObject* r; DeprecatedPtrListIterator<FloatingObject> it(*m_floatingObjects); for ( ; (r = it.current()); ++it ) if (r->m_bottom>bottom && r->type() == FloatingObject::FloatRight) - bottom=r->m_bottom; + bottom = r->m_bottom; return bottom; } @@ -3269,12 +3318,12 @@ void RenderBlock::addVisualOverflow(const IntRect& r) m_overflowHeight = max(m_overflowHeight, r.bottom()); } -bool RenderBlock::isPointInOverflowControl(HitTestResult& result, int, int, int, int) +bool RenderBlock::isPointInOverflowControl(HitTestResult& result, int _x, int _y, int _tx, int _ty) { if (!scrollsOverflow()) return false; - return layer()->hitTestOverflowControls(result); + return layer()->hitTestOverflowControls(result, IntPoint(_x - _tx, _y - _ty)); } bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction) @@ -3898,7 +3947,7 @@ void RenderBlock::calcPrefWidths() } if (isTableCell()) { - Length w = static_cast<const RenderTableCell*>(this)->styleOrColWidth(); + Length w = toRenderTableCell(this)->styleOrColWidth(); if (w.isFixed() && w.value() > 0) m_maxPrefWidth = max(m_minPrefWidth, calcContentBoxWidth(w.value())); } @@ -3917,14 +3966,16 @@ void RenderBlock::calcPrefWidths() int toAdd = 0; toAdd = borderLeft() + borderRight() + paddingLeft() + paddingRight(); + if (hasOverflowClip() && style()->overflowY() == OSCROLL) + toAdd += verticalScrollbarWidth(); + m_minPrefWidth += toAdd; m_maxPrefWidth += toAdd; setPrefWidthsDirty(false); } -struct InlineMinMaxIterator -{ +struct InlineMinMaxIterator { /* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to inline min/max width calculations. Note the following about the way it walks: (1) Positioned content is skipped (since it does not contribute to min/max width of a block) @@ -4393,8 +4444,16 @@ void RenderBlock::calcBlockPrefWidths() bool RenderBlock::hasLineIfEmpty() const { - return node() && ((node()->isContentEditable() && node()->rootEditableElement() == node()) || - (node()->isShadowNode() && node()->shadowParentNode()->hasTagName(inputTag))); + if (!node()) + return false; + + if (node()->isContentEditable() && node()->rootEditableElement() == node()) + return true; + + if (node()->isShadowNode() && (node()->shadowParentNode()->hasTagName(inputTag) || node()->shadowParentNode()->hasTagName(textareaTag))) + return true; + + return false; } int RenderBlock::lineHeight(bool firstLine, bool isRootLineBox) const |
