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-rw-r--r--WebCore/svg/SVGAnimateMotionElement.cpp71
1 files changed, 39 insertions, 32 deletions
diff --git a/WebCore/svg/SVGAnimateMotionElement.cpp b/WebCore/svg/SVGAnimateMotionElement.cpp
index 9355436..4ddda73 100644
--- a/WebCore/svg/SVGAnimateMotionElement.cpp
+++ b/WebCore/svg/SVGAnimateMotionElement.cpp
@@ -1,36 +1,36 @@
/*
- Copyright (C) 2007 Eric Seidel <eric@webkit.org>
- (C) 2007 Rob Buis <buis@kde.org>
- Copyright (C) 2008 Apple Inc. All Rights Reserved.
-
- This file is part of the WebKit project
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
+ * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ * Copyright (C) 2007 Rob Buis <buis@kde.org>
+ * Copyright (C) 2008 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
#include "config.h"
#if ENABLE(SVG) && ENABLE(SVG_ANIMATION)
#include "SVGAnimateMotionElement.h"
-#include "MappedAttribute.h"
+#include "Attribute.h"
#include "RenderObject.h"
+#include "RenderSVGResource.h"
#include "SVGElementInstance.h"
#include "SVGMPathElement.h"
#include "SVGParserUtilities.h"
+#include "SVGPathParserFactory.h"
#include "SVGPathElement.h"
#include "SVGTransformList.h"
#include <math.h>
@@ -83,11 +83,12 @@ bool SVGAnimateMotionElement::hasValidTarget() const
return false;
}
-void SVGAnimateMotionElement::parseMappedAttribute(MappedAttribute* attr)
+void SVGAnimateMotionElement::parseMappedAttribute(Attribute* attr)
{
if (attr->name() == SVGNames::pathAttr) {
m_path = Path();
- pathFromSVGData(m_path, attr->value());
+ SVGPathParserFactory* factory = SVGPathParserFactory::self();
+ factory->buildPathFromString(attr->value(), m_path);
} else
SVGAnimationElement::parseMappedAttribute(attr);
}
@@ -179,7 +180,10 @@ void SVGAnimateMotionElement::calculateAnimatedValue(float percentage, unsigned,
AffineTransform* transform = target->supplementalTransform();
if (!transform)
return;
-
+
+ if (target->renderer())
+ target->renderer()->setNeedsTransformUpdate();
+
if (!isAdditive())
transform->makeIdentity();
@@ -211,9 +215,12 @@ void SVGAnimateMotionElement::applyResultsToTarget()
{
// We accumulate to the target element transform list so there is not much to do here.
SVGElement* targetElement = this->targetElement();
- if (targetElement && targetElement->renderer())
- targetElement->renderer()->setNeedsLayout(true);
-
+ if (!targetElement)
+ return;
+
+ if (RenderObject* renderer = targetElement->renderer())
+ RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer);
+
// ...except in case where we have additional instances in <use> trees.
const HashSet<SVGElementInstance*>& instances = targetElement->instancesForElement();
const HashSet<SVGElementInstance*>::const_iterator end = instances.end();
@@ -223,8 +230,10 @@ void SVGAnimateMotionElement::applyResultsToTarget()
AffineTransform* transform = shadowTreeElement->supplementalTransform();
AffineTransform* t = targetElement->supplementalTransform();
transform->setMatrix(t->a(), t->b(), t->c(), t->d(), t->e(), t->f());
- if (shadowTreeElement->renderer())
- shadowTreeElement->renderer()->setNeedsLayout(true);
+ if (RenderObject* renderer = shadowTreeElement->renderer()) {
+ renderer->setNeedsTransformUpdate();
+ RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer);
+ }
}
}
@@ -243,5 +252,3 @@ float SVGAnimateMotionElement::calculateDistance(const String& fromString, const
}
#endif // ENABLE(SVG)
-
-// vim:ts=4:noet