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-rw-r--r--WebCore/svg/SVGPathBlender.h62
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diff --git a/WebCore/svg/SVGPathBlender.h b/WebCore/svg/SVGPathBlender.h
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+/*
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SVGPathBlender_h
+#define SVGPathBlender_h
+
+#if ENABLE(SVG)
+#include "SVGPathConsumer.h"
+#include "SVGPathSource.h"
+#include <wtf/Noncopyable.h>
+
+namespace WebCore {
+
+class SVGPathBlender : public Noncopyable {
+public:
+ SVGPathBlender();
+ ~SVGPathBlender();
+
+ bool blendAnimatedPath(float, SVGPathSource*, SVGPathSource*, SVGPathConsumer*);
+ void cleanup();
+
+private:
+ bool blendMoveToSegment();
+ bool blendLineToSegment();
+ bool blendLineToHorizontalSegment();
+ bool blendLineToVerticalSegment();
+ bool blendCurveToCubicSegment();
+ bool blendCurveToCubicSmoothSegment();
+ bool blendCurveToQuadraticSegment();
+ bool blendCurveToQuadraticSmoothSegment();
+ bool blendArcToSegment();
+
+ float blendAnimatedFloat(float, float);
+ FloatPoint blendAnimatedFloatPoint(FloatPoint&, FloatPoint&);
+
+ SVGPathSource* m_fromSource;
+ SVGPathSource* m_toSource;
+ SVGPathConsumer* m_consumer;
+ PathCoordinateMode m_mode;
+ float m_progress;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // SVGPathBlender_h