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Diffstat (limited to 'WebKit/android/stl/stl_heap.h')
-rw-r--r-- | WebKit/android/stl/stl_heap.h | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/WebKit/android/stl/stl_heap.h b/WebKit/android/stl/stl_heap.h new file mode 100644 index 0000000..651d21a --- /dev/null +++ b/WebKit/android/stl/stl_heap.h @@ -0,0 +1,297 @@ +/* + * + * Copyright (c) 1994 + * Hewlett-Packard Company + * + * Permission to use, copy, modify, distribute and sell this software + * and its documentation for any purpose is hereby granted without fee, + * provided that the above copyright notice appear in all copies and + * that both that copyright notice and this permission notice appear + * in supporting documentation. Hewlett-Packard Company makes no + * representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied warranty. + * + * Copyright (c) 1997 + * Silicon Graphics Computer Systems, Inc. + * + * Permission to use, copy, modify, distribute and sell this software + * and its documentation for any purpose is hereby granted without fee, + * provided that the above copyright notice appear in all copies and + * that both that copyright notice and this permission notice appear + * in supporting documentation. Silicon Graphics makes no + * representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied warranty. + */ + +/* NOTE: This is an internal header file, included by other STL headers. + * You should not attempt to use it directly. + */ + +#ifndef __SGI_STL_INTERNAL_HEAP_H +#define __SGI_STL_INTERNAL_HEAP_H + +__STL_BEGIN_NAMESPACE + +#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) +#pragma set woff 1209 +#endif + +// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap. + +template <class _RandomAccessIterator, class _Distance, class _Tp> +void +__push_heap(_RandomAccessIterator __first, + _Distance __holeIndex, _Distance __topIndex, _Tp __value) +{ + _Distance __parent = (__holeIndex - 1) / 2; + while (__holeIndex > __topIndex && *(__first + __parent) < __value) { + *(__first + __holeIndex) = *(__first + __parent); + __holeIndex = __parent; + __parent = (__holeIndex - 1) / 2; + } + *(__first + __holeIndex) = __value; +} + +template <class _RandomAccessIterator, class _Distance, class _Tp> +inline void +__push_heap_aux(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Distance*, _Tp*) +{ + __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0), + _Tp(*(__last - 1))); +} + +template <class _RandomAccessIterator> +inline void +push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __STL_REQUIRES(typename iterator_traits<_RandomAccessIterator>::value_type, + _LessThanComparable); + __push_heap_aux(__first, __last, + __DISTANCE_TYPE(__first), __VALUE_TYPE(__first)); +} + +template <class _RandomAccessIterator, class _Distance, class _Tp, + class _Compare> +void +__push_heap(_RandomAccessIterator __first, _Distance __holeIndex, + _Distance __topIndex, _Tp __value, _Compare __comp) +{ + _Distance __parent = (__holeIndex - 1) / 2; + while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) { + *(__first + __holeIndex) = *(__first + __parent); + __holeIndex = __parent; + __parent = (__holeIndex - 1) / 2; + } + *(__first + __holeIndex) = __value; +} + +template <class _RandomAccessIterator, class _Compare, + class _Distance, class _Tp> +inline void +__push_heap_aux(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Compare __comp, + _Distance*, _Tp*) +{ + __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0), + _Tp(*(__last - 1)), __comp); +} + +template <class _RandomAccessIterator, class _Compare> +inline void +push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, + _Compare __comp) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __push_heap_aux(__first, __last, __comp, + __DISTANCE_TYPE(__first), __VALUE_TYPE(__first)); +} + +template <class _RandomAccessIterator, class _Distance, class _Tp> +void +__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, + _Distance __len, _Tp __value) +{ + _Distance __topIndex = __holeIndex; + _Distance __secondChild = 2 * __holeIndex + 2; + while (__secondChild < __len) { + if (*(__first + __secondChild) < *(__first + (__secondChild - 1))) + __secondChild--; + *(__first + __holeIndex) = *(__first + __secondChild); + __holeIndex = __secondChild; + __secondChild = 2 * (__secondChild + 1); + } + if (__secondChild == __len) { + *(__first + __holeIndex) = *(__first + (__secondChild - 1)); + __holeIndex = __secondChild - 1; + } + __push_heap(__first, __holeIndex, __topIndex, __value); +} + +template <class _RandomAccessIterator, class _Tp, class _Distance> +inline void +__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, + _RandomAccessIterator __result, _Tp __value, _Distance*) +{ + *__result = *__first; + __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value); +} + +template <class _RandomAccessIterator, class _Tp> +inline void +__pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last, + _Tp*) +{ + __pop_heap(__first, __last - 1, __last - 1, + _Tp(*(__last - 1)), __DISTANCE_TYPE(__first)); +} + +template <class _RandomAccessIterator> +inline void pop_heap(_RandomAccessIterator __first, + _RandomAccessIterator __last) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __STL_REQUIRES(typename iterator_traits<_RandomAccessIterator>::value_type, + _LessThanComparable); + __pop_heap_aux(__first, __last, __VALUE_TYPE(__first)); +} + +template <class _RandomAccessIterator, class _Distance, + class _Tp, class _Compare> +void +__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, + _Distance __len, _Tp __value, _Compare __comp) +{ + _Distance __topIndex = __holeIndex; + _Distance __secondChild = 2 * __holeIndex + 2; + while (__secondChild < __len) { + if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) + __secondChild--; + *(__first + __holeIndex) = *(__first + __secondChild); + __holeIndex = __secondChild; + __secondChild = 2 * (__secondChild + 1); + } + if (__secondChild == __len) { + *(__first + __holeIndex) = *(__first + (__secondChild - 1)); + __holeIndex = __secondChild - 1; + } + __push_heap(__first, __holeIndex, __topIndex, __value, __comp); +} + +template <class _RandomAccessIterator, class _Tp, class _Compare, + class _Distance> +inline void +__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, + _RandomAccessIterator __result, _Tp __value, _Compare __comp, + _Distance*) +{ + *__result = *__first; + __adjust_heap(__first, _Distance(0), _Distance(__last - __first), + __value, __comp); +} + +template <class _RandomAccessIterator, class _Tp, class _Compare> +inline void +__pop_heap_aux(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Tp*, _Compare __comp) +{ + __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp, + __DISTANCE_TYPE(__first)); +} + +template <class _RandomAccessIterator, class _Compare> +inline void +pop_heap(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Compare __comp) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __pop_heap_aux(__first, __last, __VALUE_TYPE(__first), __comp); +} + +template <class _RandomAccessIterator, class _Tp, class _Distance> +void +__make_heap(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Tp*, _Distance*) +{ + if (__last - __first < 2) return; + _Distance __len = __last - __first; + _Distance __parent = (__len - 2)/2; + + while (true) { + __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent))); + if (__parent == 0) return; + __parent--; + } +} + +template <class _RandomAccessIterator> +inline void +make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __STL_REQUIRES(typename iterator_traits<_RandomAccessIterator>::value_type, + _LessThanComparable); + __make_heap(__first, __last, + __VALUE_TYPE(__first), __DISTANCE_TYPE(__first)); +} + +template <class _RandomAccessIterator, class _Compare, + class _Tp, class _Distance> +void +__make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, + _Compare __comp, _Tp*, _Distance*) +{ + if (__last - __first < 2) return; + _Distance __len = __last - __first; + _Distance __parent = (__len - 2)/2; + + while (true) { + __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)), + __comp); + if (__parent == 0) return; + __parent--; + } +} + +template <class _RandomAccessIterator, class _Compare> +inline void +make_heap(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Compare __comp) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __make_heap(__first, __last, __comp, + __VALUE_TYPE(__first), __DISTANCE_TYPE(__first)); +} + +template <class _RandomAccessIterator> +void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + __STL_REQUIRES(typename iterator_traits<_RandomAccessIterator>::value_type, + _LessThanComparable); + while (__last - __first > 1) + pop_heap(__first, __last--); +} + +template <class _RandomAccessIterator, class _Compare> +void +sort_heap(_RandomAccessIterator __first, + _RandomAccessIterator __last, _Compare __comp) +{ + __STL_REQUIRES(_RandomAccessIterator, _Mutable_RandomAccessIterator); + while (__last - __first > 1) + pop_heap(__first, __last--, __comp); +} + +#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) +#pragma reset woff 1209 +#endif + +__STL_END_NAMESPACE + +#endif /* __SGI_STL_INTERNAL_HEAP_H */ + +// Local Variables: +// mode:C++ +// End: |