diff options
Diffstat (limited to 'WebKit/android/stlport/stl/config/user_config.h')
| -rw-r--r-- | WebKit/android/stlport/stl/config/user_config.h | 311 |
1 files changed, 0 insertions, 311 deletions
diff --git a/WebKit/android/stlport/stl/config/user_config.h b/WebKit/android/stlport/stl/config/user_config.h deleted file mode 100644 index 07ac7f9..0000000 --- a/WebKit/android/stlport/stl/config/user_config.h +++ /dev/null @@ -1,311 +0,0 @@ -/* - * Copyright (c) 1999 - * Boris Fomitchev - * - * This material is provided "as is", with absolutely no warranty expressed - * or implied. Any use is at your own risk. - * - * Permission to use or copy this software for any purpose is hereby granted - * without fee, provided the above notices are retained on all copies. - * Permission to modify the code and to distribute modified code is granted, - * provided the above notices are retained, and a notice that the code was - * modified is included with the above copyright notice. - */ - -/* - * Purpose of this file : - * - * To hold user-definable portion of STLport settings which may be overridden - * on per-project basis. - * Please note that if you use STLport iostreams (compiled library) then you have - * to use consistent settings when you compile STLport library and your project. - * Those settings are defined in host.h and have to be the same for a given - * STLport installation. - */ - - -/*========================================================== - * User-settable macros that control compilation: - * Features selection - *==========================================================*/ - -/* - * Use this switch for embedded systems where no iostreams are available - * at all. STLport own iostreams will also get disabled automatically then. - * You can either use STLport iostreams, or no iostreams. - * If you want iostreams, you have to compile library in ../build/lib - * and supply resulting library at link time. - */ -/* -#define _STLP_NO_IOSTREAMS 1 -*/ - -/* - * Set _STLP_DEBUG to turn the "Debug Mode" on. - * That gets you checked iterators/ranges in the manner - * of "Safe STL". Very useful for debugging. Thread-safe. - * Please do not forget to link proper STLport library flavor - * (e.g libstlportstlg.so or libstlportstlg.a) when you set this flag - * in STLport iostreams mode, namespace customization guaranty that you - * link to the right library. - */ -/* -#define _STLP_DEBUG 1 -*/ -/* - * You can also choose the debug level: - * STLport debug level: Default value - * Check only what the STLport implementation consider as invalid. - * It also change the iterator invalidation schema. - * Standard debug level: Check for all operations the standard consider as "undefined behavior" - * even if STlport implement it correctly. It also invalidates iterators - * more often. - */ -/* -#define _STLP_DEBUG_LEVEL _STLP_STLPORT_DBG_LEVEL -#define _STLP_DEBUG_LEVEL _STLP_STANDARD_DBG_LEVEL -*/ -/* When an inconsistency is detected by the 'safe STL' the program will abort. - * If you prefer an exception define the following macro. The thrown exception - * will be the Standard runtime_error exception. - */ -/* -#define _STLP_DEBUG_MODE_THROWS - */ - -/* - * _STLP_NO_CUSTOM_IO : define this if you do not instantiate basic_xxx iostream - * classes with custom types (which is most likely the case). Custom means types - * other than char, wchar_t, char_traits<> and allocator<> like - * basic_ostream<my_char_type, my_traits<my_char_type> > or - * basic_string<char, char_traits<char>, my_allocator > - * When this option is on, most non-inline template functions definitions for iostreams - * are not seen by the client which saves a lot of compile time for most compilers, - * also object and executable size for some. - * Default is off, just not to break compilation for those who do use those types. - * That also guarantees that you still use optimized standard i/o when you compile - * your program without optimization. Option does not affect STLport library build; you - * may use the same binary library with and without this option, on per-project basis. - */ -/* -#define _STLP_NO_CUSTOM_IO -*/ - -/* - * _STLP_NO_RELOPS_NAMESPACE: if defined, don't put the relational - * operator templates (>, <=. >=, !=) in namespace std::rel_ops, even - * if the compiler supports namespaces. - * Note : if the compiler do not support namespaces, those operators are not be provided by default, - * to simulate hiding them into rel_ops. This was proved to resolve many compiler bugs with ambiguity. - */ -/* -#define _STLP_NO_RELOPS_NAMESPACE 1 -*/ - -/* - * If _STLP_USE_OWN_NAMESPACE is in effect, STLport by default will try - * to rename std:: for the user to stlport::. If you do not want this feature, - * please define the following switch and then use stlport:: - */ -/* -#define _STLP_DONT_REDEFINE_STD 1 -*/ - -/* - * _STLP_WHOLE_NATIVE_STD : only meaningful in _STLP_USE_OWN_NAMESPACE mode. - * Normally, STLport only imports necessary components from native std:: namespace - - * those not yet provided by STLport (<iostream>, <complex>, etc.) - * and their dependencies (<string>, <stdexcept>). - * You might want everything from std:: being available in std:: namespace when you - * include corresponding STLport header (like STLport <map> provides std::map as well, etc.), - * if you are going to use both stlport:: and std:: components in your code. - * Otherwise this option is not recommended as it increases the size of your object files - * and slows down compilation. - */ -/* -#define _STLP_WHOLE_NATIVE_STD -*/ - -/* - * Use this option to catch uninitialized members in your classes. - * When it is set, construct() and destroy() fill the class storage - * with _STLP_SHRED_BYTE (see below). - * Note : _STLP_DEBUG and _STLP_DEBUG_ALLOC don't set this option automatically. - */ -/* -#define _STLP_DEBUG_UNINITIALIZED 1 -#define _STLP_DEBUG_ALLOC 1 -*/ - -/* - * Uncomment and provide a definition for the byte with which raw memory - * will be filled if _STLP_DEBUG_ALLOC or _STLP_DEBUG_UNINITIALIZED is defined. - * Choose a value which is likely to cause a noticeable problem if dereferenced - * or otherwise abused. A good value may already be defined for your platform. - */ -/* -#define _STLP_SHRED_BYTE 0xA3 -*/ - -/* - * This option is for gcc users only and only affects systems where native linker - * does not let gcc to implement automatic instantiation of static template data members/ - * It is being put in this file as there is no way to check if we are using GNU ld automatically, - * so it becomes user's responsibility. - */ -/* -#define _STLP_GCC_USES_GNU_LD -*/ - -/*========================================================== - * Compatibility section - *==========================================================*/ - -/* - * Define this macro to disable anachronistic constructs (like the ones used in HP STL and - * not included in final standard, etc. - */ -/* -#define _STLP_NO_ANACHRONISMS 1 -*/ - -/* - * Define this macro to disable STLport extensions (for example, to make sure your code will - * compile with some other implementation ) - */ -/* -#define _STLP_NO_EXTENSIONS 1 -*/ - -/* - * You should define this macro if compiling with MFC - STLport <stl/config/_windows.h> - * then include <afx.h> instead of <windows.h> to get synchronisation primitives - */ -/* -#define _STLP_USE_MFC 1 -*/ - -/* - * boris : this setting is here as we cannot detect precense of new Platform SDK automatically - * If you are using new PSDK with VC++ 6.0 or lower, - * please define this to get correct prototypes for InterlockedXXX functions - */ -/* -#define _STLP_NEW_PLATFORM_SDK 1 -*/ - -/* - * For the same reason as the one above we are not able to detect easily use - * of the compiler coming with the Platform SDK instead of the one coming with - * a Microsoft Visual Studio release. This change native C/C++ library location - * and implementation, please define this to get correct STLport configuration. - */ -/* -#define _STLP_USING_PLATFORM_SDK_COMPILER 1 -*/ - -/* - * Some compilers support the automatic linking feature. - * Uncomment the following if you prefer to specify the STLport library - * to link with yourself. - * For the moment, this feature is only supported and implemented within STLport - * by the Microsoft compilers. - */ -/* -#define _STLP_DONT_USE_AUTO_LINK 1 -*/ - -/* - * If you customize the STLport generated library names don't forget to give - * the motif you used during configuration here if you still want the auto link - * to work. (Do not remove double quotes in the macro value) - */ -/* -#define _STLP_LIB_NAME_MOTIF "???" - */ - -/* - * When using automatic linking (see above), output a message that tells the - * user which lib is getting linked via 'pragma message(..)'. - * This setting has no effect if automatic linking is not active. - */ -/* -#define _STLP_VERBOSE_AUTO_LINK 1 -*/ - -/* - * Use minimum set of default arguments on template classes that have more - * than one - for example map<>, set<>. - * This has effect only if _STLP_LIMITED_DEFAULT_TEMPLATES is on. - * If _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS is set, you'll be able to compile - * set<T> with those compilers, but you'll have to use __set__<T, less<T>> - * - * Affects : map<>, multimap<>, set<>, multiset<>, hash_*<>, - * queue<>, priority_queue<>, stack<>, istream_iterator<> - */ -/* -#define _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS 1 -*/ - -/* - * The agregation of strings using the + operator is an expensive operation - * as it requires construction of temporary objects that need memory allocation - * and deallocation. The problem can be even more important if you are adding - * several strings together in a single expression. To avoid this problem STLport - * implement expression template. With this technique addition of 2 strings is not - * a string anymore but a temporary object having a reference to each of the - * original strings involved in the expression. This object carry information - * directly to the destination string to set its size correctly and only make - * a single call to the allocator. This technique also works for the addition of - * N elements where elements are basic_string, C string or a single character. - * The drawback can be longer compilation time and bigger executable size. - * STLport rebuild: Yes - */ -/* -#define _STLP_USE_TEMPLATE_EXPRESSION 1 -*/ - -/* - * By default the STLport basic_string implementation use a little static buffer - * (of 16 chars when writing this doc) to avoid systematically memory allocation - * in case of little basic_string. The drawback of such a method is bigger - * basic_string size and some performance penalty for method like swap. If you - * prefer systematical dynamic allocation turn on this macro. - * STLport rebuild: Yes - */ -/* -#define _STLP_DONT_USE_SHORT_STRING_OPTIM 1 -*/ - -/* - * To reduce the famous code bloat trouble due to the use of templates STLport grant - * a specialization of some containers for pointer types. So all instanciations - * of those containers with a pointer type will use the same implementation based on - * a container of void*. This feature has show very good result on object files size - * but after link phase and optimization you will only experiment benefit if you use - * many container with pointer types. - */ -/* -#define _STLP_USE_PTR_SPECIALIZATIONS 1 -*/ - -/* - * To achieve many different optimizations within the template implementations STLport - * uses some type traits technique. With this macro you can ask STLport to use the famous - * boost type traits rather than the internal one. The advantages are more compiler - * integration and a better support. If you only define this macro once the STLport has been - * built you just have to add the boost install path within your include path. If you want - * to use this feature at STLport built time you will have to define the - * STLP_BUILD_BOOST_PATH enrironment variable with the value of the boost library path. - */ -/* -#define _STLP_USE_BOOST_SUPPORT 1 -*/ - -/*==========================================================*/ - -/* - Local Variables: - mode: C++ - End: -*/ |
