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Diffstat (limited to 'WebKit/chromium/src/AudioDestinationChromium.cpp')
-rw-r--r-- | WebKit/chromium/src/AudioDestinationChromium.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/WebKit/chromium/src/AudioDestinationChromium.cpp b/WebKit/chromium/src/AudioDestinationChromium.cpp new file mode 100644 index 0000000..bed2562 --- /dev/null +++ b/WebKit/chromium/src/AudioDestinationChromium.cpp @@ -0,0 +1,125 @@ +/* + * Copyright (C) 2010 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(WEB_AUDIO) + +#include "AudioDestinationChromium.h" + +#include "AudioSourceProvider.h" +#include "WebKit.h" +#include "WebKitClient.h" + +using namespace WebKit; + +namespace WebCore { + +// Buffer size that the Chromium audio system will call us back with. +// This value may need to be tuned based on the OS. +// FIXME: It may be possible to reduce this value once real-time threads +// and other Chromium audio improvements are made. +const unsigned callbackBufferSize = 2048; + +// Buffer size at which the web audio engine will render. +const unsigned renderBufferSize = 128; + +const unsigned renderCountPerCallback = callbackBufferSize / renderBufferSize; + +// FIXME: add support for multi-channel. +const unsigned numberOfChannels = 2; + +// Factory method: Chromium-implementation +PassOwnPtr<AudioDestination> AudioDestination::create(AudioSourceProvider& provider, double sampleRate) +{ + return adoptPtr(new AudioDestinationChromium(provider, sampleRate)); +} + +AudioDestinationChromium::AudioDestinationChromium(AudioSourceProvider& provider, double sampleRate) + : m_provider(provider) + , m_renderBus(numberOfChannels, renderBufferSize, false) + , m_sampleRate(sampleRate) + , m_isPlaying(false) +{ + m_audioDevice = adoptPtr(webKitClient()->createAudioDevice(callbackBufferSize, numberOfChannels, sampleRate, this)); + ASSERT(m_audioDevice.get()); +} + +AudioDestinationChromium::~AudioDestinationChromium() +{ + stop(); +} + +void AudioDestinationChromium::start() +{ + if (!m_isPlaying && m_audioDevice.get()) { + m_audioDevice->start(); + m_isPlaying = true; + } +} + +void AudioDestinationChromium::stop() +{ + if (m_isPlaying && m_audioDevice.get()) { + m_audioDevice->stop(); + m_isPlaying = false; + } +} + +double AudioDestination::hardwareSampleRate() +{ + // FIXME: implement this properly for Chromium. + return 44100.0; +} + +// Pulls on our provider to get the rendered audio stream. +void AudioDestinationChromium::render(const WebVector<float*>& audioData, size_t numberOfFrames) +{ + bool isNumberOfChannelsGood = audioData.size() == numberOfChannels; + if (!isNumberOfChannelsGood) { + ASSERT_NOT_REACHED(); + return; + } + + bool isBufferSizeGood = numberOfFrames == callbackBufferSize; + if (!isBufferSizeGood) { + ASSERT_NOT_REACHED(); + return; + } + + // Split up the callback buffer into smaller chunks which we'll render one after the other. + for (unsigned i = 0; i < renderCountPerCallback; ++i) { + m_renderBus.setChannelMemory(0, audioData[0] + i * renderBufferSize, renderBufferSize); + m_renderBus.setChannelMemory(1, audioData[1] + i * renderBufferSize, renderBufferSize); + m_provider.provideInput(&m_renderBus, renderBufferSize); + } +} + +} // namespace WebCore + +#endif // ENABLE(WEB_AUDIO) |