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diff --git a/WebKit/chromium/tests/TransparencyWinTest.cpp b/WebKit/chromium/tests/TransparencyWinTest.cpp
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-/*
- * Copyright (C) 2010 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "TransparencyWin.h"
-
-#include "AffineTransform.h"
-#include "ImageBuffer.h"
-
-#include <gtest/gtest.h>
-#include <windows.h>
-
-namespace WebCore {
-
-static FloatRect RECTToFloatRect(const RECT* rect)
-{
- return FloatRect(static_cast<float>(rect->left),
- static_cast<float>(rect->top),
- static_cast<float>(rect->right - rect->left),
- static_cast<float>(rect->bottom - rect->top));
-}
-
-static void drawNativeRect(GraphicsContext* context,
- int x, int y, int w, int h)
-{
- skia::PlatformCanvas* canvas = context->platformContext()->canvas();
- HDC dc = canvas->beginPlatformPaint();
-
- RECT innerRc;
- innerRc.left = x;
- innerRc.top = y;
- innerRc.right = x + w;
- innerRc.bottom = y + h;
- FillRect(dc, &innerRc,
- reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
-
- canvas->endPlatformPaint();
-}
-
-static Color getPixelAt(GraphicsContext* context, int x, int y)
-{
- const SkBitmap& bitmap = context->platformContext()->canvas()->
- getTopPlatformDevice().accessBitmap(false);
- return Color(*reinterpret_cast<const RGBA32*>(bitmap.getAddr32(x, y)));
-}
-
-// Resets the top layer's alpha channel to 0 for each pixel. This simulates
-// Windows messing it up.
-static void clearTopLayerAlphaChannel(GraphicsContext* context)
-{
- SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->
- canvas()->getTopPlatformDevice().accessBitmap(false));
- for (int y = 0; y < bitmap.height(); y++) {
- uint32_t* row = bitmap.getAddr32(0, y);
- for (int x = 0; x < bitmap.width(); x++)
- row[x] &= 0x00FFFFFF;
- }
-}
-
-// Clears the alpha channel on the specified pixel.
-static void clearTopLayerAlphaPixel(GraphicsContext* context, int x, int y)
-{
- SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->
- canvas()->getTopPlatformDevice().accessBitmap(false));
- *bitmap.getAddr32(x, y) &= 0x00FFFFFF;
-}
-
-static std::ostream& operator<<(std::ostream& out, const Color& c)
-{
- std::ios_base::fmtflags oldFlags = out.flags(std::ios_base::hex |
- std::ios_base::showbase);
- out << c.rgb();
- out.flags(oldFlags);
- return out;
-}
-
-TEST(TransparencyWin, NoLayer)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(17, 16), ColorSpaceDeviceRGB));
-
- // KeepTransform
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::NoLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 12));
-
- EXPECT_TRUE(src->context() == helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
- }
-
- // Untransform is not allowed for NoLayer.
-
- // ScaleTransform
- src->context()->save();
- src->context()->scale(FloatSize(2.0, 0.5));
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::NoLayer,
- TransparencyWin::ScaleTransform,
- IntRect(2, 2, 6, 6));
- helper.composite();
-
- // The coordinate system should be based in the upper left of our box.
- // It should be post-transformed.
- EXPECT_TRUE(src->context() == helper.context());
- EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(4, 1, 12, 3) == helper.drawRect());
- }
- src->context()->restore();
-}
-
-TEST(TransparencyWin, WhiteLayer)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // KeepTransform
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::WhiteLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 12));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
- }
-
- // Untransform
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::WhiteLayer,
- TransparencyWin::Untransform,
- IntRect(1, 1, 14, 12));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect());
- }
-
- // ScaleTransform
- src->context()->save();
- src->context()->scale(FloatSize(2.0, 0.5));
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::WhiteLayer,
- TransparencyWin::ScaleTransform,
- IntRect(2, 2, 6, 6));
- helper.composite();
-
- // The coordinate system should be based in the upper left of our box.
- // It should be post-transformed.
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect());
- }
- src->context()->restore();
-}
-
-TEST(TransparencyWin, TextComposite)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // KeepTransform is the only valid transform mode for TextComposite.
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::TextComposite,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 12));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
- }
-}
-
-TEST(TransparencyWin, OpaqueCompositeLayer)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // KeepTransform
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 12));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
- }
-
- // KeepTransform with scroll applied.
- src->context()->save();
- src->context()->translate(0, -1);
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 14));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 14) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(1, 1, 14, 14) == helper.drawRect());
- }
- src->context()->restore();
-
- // Untransform
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::Untransform,
- IntRect(1, 1, 14, 12));
- helper.composite();
-
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect());
- }
-
- // ScaleTransform
- src->context()->save();
- src->context()->scale(FloatSize(2.0, 0.5));
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::ScaleTransform,
- IntRect(2, 2, 6, 6));
- helper.composite();
-
- // The coordinate system should be based in the upper left of our box.
- // It should be post-transformed.
- EXPECT_TRUE(src->context() != helper.context());
- EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
- EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect());
- }
- src->context()->restore();
-}
-
-TEST(TransparencyWin, WhiteLayerPixelTest)
-{
- // Make a total transparent buffer, and draw the white layer inset by 1 px.
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::WhiteLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 14));
-
- // Coordinates should be in the original space, not the layer.
- drawNativeRect(helper.context(), 3, 3, 1, 1);
- clearTopLayerAlphaChannel(helper.context());
- helper.composite();
- }
-
- // The final image should be transparent around the edges for 1 px, white
- // in the middle, with (3,3) (what we drew above) being opaque black.
- EXPECT_EQ(Color(Color::transparent), getPixelAt(src->context(), 0, 0));
- EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2));
- EXPECT_EQ(Color(Color::black), getPixelAt(src->context(), 3, 3));
- EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 4, 4));
-}
-
-TEST(TransparencyWin, OpaqueCompositeLayerPixel)
-{
- Color red(0xFFFF0000), darkRed(0xFFBF0000);
- Color green(0xFF00FF00);
-
- // Make a red bottom layer, followed by a half green next layer @ 50%.
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- FloatRect fullRect(0, 0, 16, 16);
- src->context()->fillRect(fullRect, red, ColorSpaceDeviceRGB);
- src->context()->beginTransparencyLayer(0.5);
- FloatRect rightHalf(8, 0, 8, 16);
- src->context()->fillRect(rightHalf, green, ColorSpaceDeviceRGB);
-
- // Make a transparency layer inset by one pixel, and fill it inset by
- // another pixel with 50% black.
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, 1, 14, 14));
-
- FloatRect inner(2, 2, 12, 12);
- helper.context()->fillRect(inner, Color(0x7f000000), ColorSpaceDeviceRGB);
- // These coordinates are relative to the layer, whish is inset by 1x1
- // pixels from the top left. So we're actually clearing (2, 2) and
- // (13,13), which are the extreme corners of the black area (and which
- // we check below).
- clearTopLayerAlphaPixel(helper.context(), 1, 1);
- clearTopLayerAlphaPixel(helper.context(), 12, 12);
- helper.composite();
- }
-
- // Finish the compositing.
- src->context()->endTransparencyLayer();
-
- // Check that we got the right values, it should be like the rectangle was
- // drawn with half opacity even though the alpha channel got messed up.
- EXPECT_EQ(red, getPixelAt(src->context(), 0, 0));
- EXPECT_EQ(red, getPixelAt(src->context(), 1, 1));
- EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2));
-
- // The dark result is:
- // (black @ 50% atop green) @ 50% atop red = 0xFF804000
- // which is 0xFFA02000 (Skia computes 0xFFA11F00 due to rounding).
- Color darkGreenRed(0xFF803f00);
- EXPECT_EQ(darkGreenRed, getPixelAt(src->context(), 13, 13));
-
- // 50% green on top of red = FF808000 (rounded to what Skia will produce).
- Color greenRed(0xFF807F00);
- EXPECT_EQ(greenRed, getPixelAt(src->context(), 14, 14));
- EXPECT_EQ(greenRed, getPixelAt(src->context(), 15, 15));
-}
-
-// Tests that translations are properly handled when using KeepTransform.
-TEST(TransparencyWin, TranslateOpaqueCompositeLayer)
-{
- // Fill with white.
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
- Color white(0xFFFFFFFF);
- FloatRect fullRect(0, 0, 16, 16);
- src->context()->fillRect(fullRect, white, ColorSpaceDeviceRGB);
-
- // Scroll down by 8 (coordinate system goes up).
- src->context()->save();
- src->context()->translate(0, -8);
-
- Color red(0xFFFF0000);
- Color green(0xFF00FF00);
- {
- // Make the transparency layer after translation will be @ (0, -8) with
- // size 16x16.
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::KeepTransform,
- IntRect(0, 0, 16, 16));
-
- // Draw a red pixel at (15, 15). This should be the at (15, 7) after
- // the transform.
- FloatRect bottomRight(15, 15, 1, 1);
- helper.context()->fillRect(bottomRight, green, ColorSpaceDeviceRGB);
- helper.composite();
- }
-
- src->context()->restore();
-
- // Check the pixel we wrote.
- EXPECT_EQ(green, getPixelAt(src->context(), 15, 7));
-}
-
-// Same as OpaqueCompositeLayer, but the canvas has a rotation applied. This
-// tests that the propert transform is applied to the copied layer.
-TEST(TransparencyWin, RotateOpaqueCompositeLayer)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // The background is white.
- Color white(0xFFFFFFFF);
- FloatRect fullRect(0, 0, 16, 16);
- src->context()->fillRect(fullRect, white, ColorSpaceDeviceRGB);
-
- // Rotate the image by 90 degrees. This matrix is the same as
- // cw90.rotate(90); but avoids rounding errors. Rounding errors can cause
- // Skia to think that !rectStaysRect() and it will fall through to path
- // drawing mode, which in turn gives us antialiasing. We want no
- // antialiasing or other rounding problems since we're testing exact pixel
- // values.
- src->context()->save();
- AffineTransform cw90(0, 1, -1, 0, 0, 0);
- src->context()->concatCTM(cw90);
-
- // Make a transparency layer consisting of a horizontal line of 50% black.
- // Since the rotation is applied, this will actually be a vertical line
- // down the middle of the image.
- src->context()->beginTransparencyLayer(0.5);
- FloatRect blackRect(0, -9, 16, 2);
- Color black(0xFF000000);
- src->context()->fillRect(blackRect, black, ColorSpaceDeviceRGB);
-
- // Now draw 50% red square.
- {
- // Create a transparency helper inset one pixel in the buffer. The
- // coordinates are before transforming into this space, and maps to
- // IntRect(1, 1, 14, 14).
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::Untransform,
- IntRect(1, -15, 14, 14));
-
- // Fill with red.
- helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000), ColorSpaceDeviceRGB);
- clearTopLayerAlphaChannel(helper.context());
- helper.composite();
- }
-
- // Finish the compositing.
- src->context()->endTransparencyLayer();
-
- // Top corner should be the original background.
- EXPECT_EQ(white, getPixelAt(src->context(), 0, 0));
-
- // Check the stripe down the middle, first at the top...
- Color gray(0xFF808080);
- EXPECT_EQ(white, getPixelAt(src->context(), 6, 0));
- EXPECT_EQ(gray, getPixelAt(src->context(), 7, 0));
- EXPECT_EQ(gray, getPixelAt(src->context(), 8, 0));
- EXPECT_EQ(white, getPixelAt(src->context(), 9, 0));
-
- // ...now at the bottom.
- EXPECT_EQ(white, getPixelAt(src->context(), 6, 15));
- EXPECT_EQ(gray, getPixelAt(src->context(), 7, 15));
- EXPECT_EQ(gray, getPixelAt(src->context(), 8, 15));
- EXPECT_EQ(white, getPixelAt(src->context(), 9, 15));
-
- // Our red square should be 25% red over the top of those two.
- Color redwhite(0xFFdfbfbf);
- Color redgray(0xFF9f8080);
- EXPECT_EQ(white, getPixelAt(src->context(), 0, 1));
- EXPECT_EQ(redwhite, getPixelAt(src->context(), 1, 1));
- EXPECT_EQ(redwhite, getPixelAt(src->context(), 6, 1));
- EXPECT_EQ(redgray, getPixelAt(src->context(), 7, 1));
- EXPECT_EQ(redgray, getPixelAt(src->context(), 8, 1));
- EXPECT_EQ(redwhite, getPixelAt(src->context(), 9, 1));
- EXPECT_EQ(redwhite, getPixelAt(src->context(), 14, 1));
- EXPECT_EQ(white, getPixelAt(src->context(), 15, 1));
-
- // Complete the 50% transparent layer.
- src->context()->restore();
-}
-
-TEST(TransparencyWin, TranslateScaleOpaqueCompositeLayer)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // The background is white on top with red on bottom.
- Color white(0xFFFFFFFF);
- FloatRect topRect(0, 0, 16, 8);
- src->context()->fillRect(topRect, white, ColorSpaceDeviceRGB);
- Color red(0xFFFF0000);
- FloatRect bottomRect(0, 8, 16, 8);
- src->context()->fillRect(bottomRect, red, ColorSpaceDeviceRGB);
-
- src->context()->save();
-
- // Translate left by one pixel.
- AffineTransform left;
- left.translate(-1, 0);
-
- // Scale by 2x.
- AffineTransform scale;
- scale.scale(2.0);
- src->context()->concatCTM(scale);
-
- // Then translate up by one pixel (which will actually be 2 due to scaling).
- AffineTransform up;
- up.translate(0, -1);
- src->context()->concatCTM(up);
-
- // Now draw 50% red square.
- {
- // Create a transparency helper inset one pixel in the buffer. The
- // coordinates are before transforming into this space, and maps to
- // IntRect(1, 1, 14, 14).
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::KeepTransform,
- IntRect(1, -15, 14, 14));
-
- // Fill with red.
- helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000), ColorSpaceDeviceRGB);
- clearTopLayerAlphaChannel(helper.context());
- helper.composite();
- }
-}
-
-// Tests scale mode with no additional copy.
-TEST(TransparencyWin, Scale)
-{
- // Create an opaque white buffer.
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
- FloatRect fullBuffer(0, 0, 16, 16);
- src->context()->fillRect(fullBuffer, Color::white, ColorSpaceDeviceRGB);
-
- // Scale by 2x.
- src->context()->save();
- AffineTransform scale;
- scale.scale(2.0);
- src->context()->concatCTM(scale);
-
- // Start drawing a rectangle from 1->4. This should get scaled to 2->8.
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::NoLayer,
- TransparencyWin::ScaleTransform,
- IntRect(1, 1, 3, 3));
-
- // The context should now have the identity transform and the returned
- // rect should be scaled.
- EXPECT_TRUE(helper.context()->getCTM().isIdentity());
- EXPECT_EQ(2, helper.drawRect().x());
- EXPECT_EQ(2, helper.drawRect().y());
- EXPECT_EQ(8, helper.drawRect().right());
- EXPECT_EQ(8, helper.drawRect().bottom());
-
- // Set the pixel at (2, 2) to be transparent. This should be fixed when
- // the helper goes out of scope. We don't want to call
- // clearTopLayerAlphaChannel because that will actually clear the whole
- // canvas (since we have no extra layer!).
- SkBitmap& bitmap = const_cast<SkBitmap&>(helper.context()->
- platformContext()->canvas()->getTopPlatformDevice().
- accessBitmap(false));
- *bitmap.getAddr32(2, 2) &= 0x00FFFFFF;
- helper.composite();
- }
-
- src->context()->restore();
-
- // Check the pixel we previously made transparent, it should have gotten
- // fixed back up to white.
-
- // The current version doesn't fixup transparency when there is no layer.
- // This seems not to be necessary, so we don't bother, but if it becomes
- // necessary, this line should be uncommented.
- // EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2));
-}
-
-// Tests scale mode with an additional copy for transparency. This will happen
-// if we have a scaled textbox, for example. WebKit will create a new
-// transparency layer, draw the text field, then draw the text into it, then
-// composite this down with an opacity.
-TEST(TransparencyWin, ScaleTransparency)
-{
- // Create an opaque white buffer.
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
- FloatRect fullBuffer(0, 0, 16, 16);
- src->context()->fillRect(fullBuffer, Color::white, ColorSpaceDeviceRGB);
-
- // Make another layer (which duplicates how WebKit will make this). We fill
- // the top half with red, and have the layer be 50% opaque.
- src->context()->beginTransparencyLayer(0.5);
- FloatRect topHalf(0, 0, 16, 8);
- src->context()->fillRect(topHalf, Color(0xFFFF0000), ColorSpaceDeviceRGB);
-
- // Scale by 2x.
- src->context()->save();
- AffineTransform scale;
- scale.scale(2.0);
- src->context()->concatCTM(scale);
-
- // Make a layer inset two pixels (because of scaling, this is 2->14). And
- // will it with 50% black.
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::OpaqueCompositeLayer,
- TransparencyWin::ScaleTransform,
- IntRect(1, 1, 6, 6));
-
- helper.context()->fillRect(helper.drawRect(), Color(0x7f000000), ColorSpaceDeviceRGB);
- clearTopLayerAlphaChannel(helper.context());
- helper.composite();
- }
-
- // Finish the layer.
- src->context()->restore();
- src->context()->endTransparencyLayer();
-
- Color redBackground(0xFFFF8080); // 50% red composited on white.
- EXPECT_EQ(redBackground, getPixelAt(src->context(), 0, 0));
- EXPECT_EQ(redBackground, getPixelAt(src->context(), 1, 1));
-
- // Top half (minus two pixel border) should be 50% gray atop opaque
- // red = 0xFF804141. Then that's composited with 50% transparency on solid
- // white = 0xFFC0A1A1.
- Color darkRed(0xFFBF8080);
- EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2));
- EXPECT_EQ(darkRed, getPixelAt(src->context(), 7, 7));
-
- // Bottom half (minus a two pixel border) should be a layer with 5% gray
- // with another 50% opacity composited atop white.
- Color darkWhite(0xFFBFBFBF);
- EXPECT_EQ(darkWhite, getPixelAt(src->context(), 8, 8));
- EXPECT_EQ(darkWhite, getPixelAt(src->context(), 13, 13));
-
- Color white(0xFFFFFFFF); // Background in the lower-right.
- EXPECT_EQ(white, getPixelAt(src->context(), 14, 14));
- EXPECT_EQ(white, getPixelAt(src->context(), 15, 15));
-}
-
-TEST(TransparencyWin, Text)
-{
- OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB));
-
- // Our text should end up 50% transparent blue-green.
- Color fullResult(0x80008080);
-
- {
- TransparencyWin helper;
- helper.init(src->context(),
- TransparencyWin::TextComposite,
- TransparencyWin::KeepTransform,
- IntRect(0, 0, 16, 16));
- helper.setTextCompositeColor(fullResult);
-
- // Write several different squares to simulate ClearType. These should
- // all reduce to 2/3 coverage.
- FloatRect pixel(0, 0, 1, 1);
- helper.context()->fillRect(pixel, 0xFFFF0000, ColorSpaceDeviceRGB);
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF00FF00, ColorSpaceDeviceRGB);
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF0000FF, ColorSpaceDeviceRGB);
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF008080, ColorSpaceDeviceRGB);
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF800080, ColorSpaceDeviceRGB);
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF808000, ColorSpaceDeviceRGB);
-
- // Try one with 100% coverage (opaque black).
- pixel.move(1.0f, 0.0f);
- helper.context()->fillRect(pixel, 0xFF000000, ColorSpaceDeviceRGB);
-
- // Now mess with the alpha channel.
- clearTopLayerAlphaChannel(helper.context());
- helper.composite();
- }
-
- Color oneThirdResult(0x55005555); // = fullResult * 2 / 3
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 0, 0));
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 1, 0));
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 2, 0));
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 3, 0));
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 4, 0));
- EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 5, 0));
- EXPECT_EQ(fullResult, getPixelAt(src->context(), 6, 0));
- EXPECT_EQ(Color::transparent, getPixelAt(src->context(), 7, 0));
-}
-
-} // namespace WebCore