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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// This file contains the definition for EventSender.
+//
+// Some notes about drag and drop handling:
+// Windows drag and drop goes through a system call to doDragDrop. At that
+// point, program control is given to Windows which then periodically makes
+// callbacks into the webview. This won't work for layout tests, so instead,
+// we queue up all the mouse move and mouse up events. When the test tries to
+// start a drag (by calling EvenSendingController::doDragDrop), we take the
+// events in the queue and replay them.
+// The behavior of queuing events and replaying them can be disabled by a
+// layout test by setting eventSender.dragMode to false.
+
+#include "config.h"
+#include "EventSender.h"
+
+#include "TestShell.h"
+#include "base/keyboard_codes.h"
+#include "base/time.h"
+#include "public/WebDragData.h"
+#include "public/WebDragOperation.h"
+#include "public/WebPoint.h"
+#include "public/WebString.h"
+#include "public/WebView.h"
+#include "webkit/support/webkit_support.h"
+#include <wtf/Deque.h>
+#include <wtf/StringExtras.h>
+
+#if OS(WINDOWS)
+#include "public/win/WebInputEventFactory.h"
+#endif
+
+// FIXME: layout before each event?
+
+using namespace base;
+using namespace std;
+using namespace WebKit;
+
+TestShell* EventSender::testShell = 0;
+WebPoint EventSender::lastMousePos;
+WebMouseEvent::Button EventSender::pressedButton = WebMouseEvent::ButtonNone;
+WebMouseEvent::Button EventSender::lastButtonType = WebMouseEvent::ButtonNone;
+
+struct SavedEvent {
+ enum SavedEventType {
+ Unspecified,
+ MouseUp,
+ MouseMove,
+ LeapForward
+ };
+
+ SavedEventType type;
+ WebMouseEvent::Button buttonType; // For MouseUp.
+ WebPoint pos; // For MouseMove.
+ int milliseconds; // For LeapForward.
+
+ SavedEvent()
+ : type(Unspecified)
+ , buttonType(WebMouseEvent::ButtonNone)
+ , milliseconds(0) {}
+};
+
+static WebDragData currentDragData;
+static WebDragOperation currentDragEffect;
+static WebDragOperationsMask currentDragEffectsAllowed;
+static bool replayingSavedEvents = false;
+static Deque<SavedEvent> mouseEventQueue;
+
+// Time and place of the last mouse up event.
+static double lastClickTimeSec = 0;
+static WebPoint lastClickPos;
+static int clickCount = 0;
+
+// maximum distance (in space and time) for a mouse click
+// to register as a double or triple click
+static const double multipleClickTimeSec = 1;
+static const int multipleClickRadiusPixels = 5;
+
+// How much we should scroll per event - the value here is chosen to
+// match the WebKit impl and layout test results.
+static const float scrollbarPixelsPerTick = 40.0f;
+
+inline bool outsideMultiClickRadius(const WebPoint& a, const WebPoint& b)
+{
+ return ((a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y)) >
+ multipleClickRadiusPixels * multipleClickRadiusPixels;
+}
+
+// Used to offset the time the event hander things an event happened. This is
+// done so tests can run without a delay, but bypass checks that are time
+// dependent (e.g., dragging has a timeout vs selection).
+static uint32 timeOffsetMs = 0;
+
+static double getCurrentEventTimeSec()
+{
+ return (TimeTicks::Now().ToInternalValue() / Time::kMicrosecondsPerMillisecond + timeOffsetMs) / 1000.0;
+}
+
+static void advanceEventTime(int32_t deltaMs)
+{
+ timeOffsetMs += deltaMs;
+}
+
+static void initMouseEvent(WebInputEvent::Type t, WebMouseEvent::Button b,
+ const gfx::Point& pos, WebMouseEvent* e)
+{
+ e->type = t;
+ e->button = b;
+ e->modifiers = 0;
+ e->x = pos.x();
+ e->y = pos.y();
+ e->globalX = pos.x();
+ e->globalY = pos.y();
+ e->timeStampSeconds = getCurrentEventTimeSec();
+ e->clickCount = clickCount;
+}
+
+// Returns true if the specified key is the system key.
+static bool applyKeyModifier(const string& modifierName, WebInputEvent* event)
+{
+ bool isSystemKey = false;
+ const char* characters = modifierName.c_str();
+ if (!strcmp(characters, "ctrlKey")
+#if !OS(MAC_OS_X)
+ || !strcmp(characters, "addSelectionKey")
+#endif
+ ) {
+ event->modifiers |= WebInputEvent::ControlKey;
+ } else if (!strcmp(characters, "shiftKey") || !strcmp(characters, "rangeSelectionKey"))
+ event->modifiers |= WebInputEvent::ShiftKey;
+ else if (!strcmp(characters, "altKey")) {
+ event->modifiers |= WebInputEvent::AltKey;
+#if !OS(MAC_OS_X)
+ // On Windows all keys with Alt modifier will be marked as system key.
+ // We keep the same behavior on Linux, see:
+ // WebKit/chromium/src/gtk/WebInputEventFactory.cpp
+ // If we want to change this behavior on Linux, this piece of code must be
+ // kept in sync with the related code in above file.
+ isSystemKey = true;
+#endif
+#if OS(MAC_OS_X)
+ } else if (!strcmp(characters, "metaKey") || !strcmp(characters, "addSelectionKey")) {
+ event->modifiers |= WebInputEvent::MetaKey;
+ // On Mac only command key presses are marked as system key.
+ // See the related code in: WebKit/chromium/src/mac/WebInputEventFactory.cpp
+ // It must be kept in sync with the related code in above file.
+ isSystemKey = true;
+#else
+ } else if (!strcmp(characters, "metaKey")) {
+ event->modifiers |= WebInputEvent::MetaKey;
+#endif
+ }
+ return isSystemKey;
+}
+
+static bool applyKeyModifiers(const CppVariant* argument, WebInputEvent* event)
+{
+ bool isSystemKey = false;
+ if (argument->isObject()) {
+ Vector<string> modifiers = argument->toStringVector();
+ for (Vector<string>::const_iterator i = modifiers.begin(); i != modifiers.end(); ++i)
+ isSystemKey |= applyKeyModifier(*i, event);
+ } else if (argument->isString())
+ isSystemKey = applyKeyModifier(argument->toString(), event);
+ return isSystemKey;
+}
+
+// Get the edit command corresponding to a keyboard event.
+// Returns true if the specified event corresponds to an edit command, the name
+// of the edit command will be stored in |*name|.
+bool getEditCommand(const WebKeyboardEvent& event, string* name)
+{
+#if OS(MAC_OS_X)
+ // We only cares about Left,Right,Up,Down keys with Command or Command+Shift
+ // modifiers. These key events correspond to some special movement and
+ // selection editor commands, and was supposed to be handled in
+ // WebKit/chromium/src/EditorClientImpl.cpp. But these keys will be marked
+ // as system key, which prevents them from being handled. Thus they must be
+ // handled specially.
+ if ((event.modifiers & ~WebKeyboardEvent::ShiftKey) != WebKeyboardEvent::MetaKey)
+ return false;
+
+ switch (event.windowsKeyCode) {
+ case base::VKEY_LEFT:
+ *name = "MoveToBeginningOfLine";
+ break;
+ case base::VKEY_RIGHT:
+ *name = "MoveToEndOfLine";
+ break;
+ case base::VKEY_UP:
+ *name = "MoveToBeginningOfDocument";
+ break;
+ case base::VKEY_DOWN:
+ *name = "MoveToEndOfDocument";
+ break;
+ default:
+ return false;
+ }
+
+ if (event.modifiers & WebKeyboardEvent::ShiftKey)
+ name->append("AndModifySelection");
+
+ return true;
+#else
+ return false;
+#endif
+}
+
+// Key event location code introduced in DOM Level 3.
+// See also: http://www.w3.org/TR/DOM-Level-3-Events/#events-keyboardevents
+enum KeyLocationCode {
+ DOMKeyLocationStandard = 0x00,
+ DOMKeyLocationLeft = 0x01,
+ DOMKeyLocationRight = 0x02,
+ DOMKeyLocationNumpad = 0x03
+};
+
+EventSender::EventSender(TestShell* shell)
+ : m_methodFactory(this)
+{
+ // Set static testShell variable since we can't do it in an initializer list.
+ // We also need to be careful not to assign testShell to new windows which are
+ // temporary.
+ if (!testShell)
+ testShell = shell;
+
+ // Initialize the map that associates methods of this class with the names
+ // they will use when called by JavaScript. The actual binding of those
+ // names to their methods will be done by calling bindToJavaScript() (defined
+ // by CppBoundClass, the parent to EventSender).
+ bindMethod("mouseDown", &EventSender::mouseDown);
+ bindMethod("mouseUp", &EventSender::mouseUp);
+ bindMethod("contextClick", &EventSender::contextClick);
+ bindMethod("mouseMoveTo", &EventSender::mouseMoveTo);
+ bindMethod("mouseWheelTo", &EventSender::mouseWheelTo);
+ bindMethod("leapForward", &EventSender::leapForward);
+ bindMethod("keyDown", &EventSender::keyDown);
+ bindMethod("dispatchMessage", &EventSender::dispatchMessage);
+ bindMethod("enableDOMUIEventLogging", &EventSender::enableDOMUIEventLogging);
+ bindMethod("fireKeyboardEventsToElement", &EventSender::fireKeyboardEventsToElement);
+ bindMethod("clearKillRing", &EventSender::clearKillRing);
+ bindMethod("textZoomIn", &EventSender::textZoomIn);
+ bindMethod("textZoomOut", &EventSender::textZoomOut);
+ bindMethod("zoomPageIn", &EventSender::zoomPageIn);
+ bindMethod("zoomPageOut", &EventSender::zoomPageOut);
+ bindMethod("scheduleAsynchronousClick", &EventSender::scheduleAsynchronousClick);
+ bindMethod("beginDragWithFiles", &EventSender::beginDragWithFiles);
+
+ // When set to true (the default value), we batch mouse move and mouse up
+ // events so we can simulate drag & drop.
+ bindProperty("dragMode", &dragMode);
+#if OS(WINDOWS)
+ bindProperty("WM_KEYDOWN", &wmKeyDown);
+ bindProperty("WM_KEYUP", &wmKeyUp);
+ bindProperty("WM_CHAR", &wmChar);
+ bindProperty("WM_DEADCHAR", &wmDeadChar);
+ bindProperty("WM_SYSKEYDOWN", &wmSysKeyDown);
+ bindProperty("WM_SYSKEYUP", &wmSysKeyUp);
+ bindProperty("WM_SYSCHAR", &wmSysChar);
+ bindProperty("WM_SYSDEADCHAR", &wmSysDeadChar);
+#endif
+}
+
+void EventSender::reset()
+{
+ // The test should have finished a drag and the mouse button state.
+ ASSERT(currentDragData.isNull());
+ currentDragData.reset();
+ currentDragEffect = WebKit::WebDragOperationNone;
+ currentDragEffectsAllowed = WebKit::WebDragOperationNone;
+ pressedButton = WebMouseEvent::ButtonNone;
+ dragMode.set(true);
+#if OS(WINDOWS)
+ wmKeyDown.set(WM_KEYDOWN);
+ wmKeyUp.set(WM_KEYUP);
+ wmChar.set(WM_CHAR);
+ wmDeadChar.set(WM_DEADCHAR);
+ wmSysKeyDown.set(WM_SYSKEYDOWN);
+ wmSysKeyUp.set(WM_SYSKEYUP);
+ wmSysChar.set(WM_SYSCHAR);
+ wmSysDeadChar.set(WM_SYSDEADCHAR);
+#endif
+ lastMousePos = WebPoint(0, 0);
+ lastClickTimeSec = 0;
+ lastClickPos = WebPoint(0, 0);
+ clickCount = 0;
+ lastButtonType = WebMouseEvent::ButtonNone;
+ timeOffsetMs = 0;
+}
+
+WebView* EventSender::webview()
+{
+ return testShell->webView();
+}
+
+void EventSender::doDragDrop(const WebKit::WebPoint& eventPos,
+ const WebDragData& dragData,
+ WebDragOperationsMask mask)
+{
+ WebMouseEvent event;
+ initMouseEvent(WebInputEvent::MouseDown, pressedButton, lastMousePos, &event);
+ WebPoint clientPoint(event.x, event.y);
+ WebPoint screenPoint(event.globalX, event.globalY);
+ currentDragData = dragData;
+ currentDragEffectsAllowed = mask;
+ currentDragEffect = webview()->dragTargetDragEnter(dragData, 0, clientPoint, screenPoint, currentDragEffectsAllowed);
+
+ // Finish processing events.
+ replaySavedEvents();
+}
+
+WebMouseEvent::Button EventSender::getButtonTypeFromButtonNumber(int buttonCode)
+{
+ if (!buttonCode)
+ return WebMouseEvent::ButtonLeft;
+ if (buttonCode == 2)
+ return WebMouseEvent::ButtonRight;
+ return WebMouseEvent::ButtonMiddle;
+}
+
+int EventSender::getButtonNumberFromSingleArg(const CppArgumentList& arguments)
+{
+ int buttonCode = 0;
+ if (arguments.size() > 0 && arguments[0].isNumber())
+ buttonCode = arguments[0].toInt32();
+ return buttonCode;
+}
+
+void EventSender::updateClickCountForButton(WebMouseEvent::Button buttonType)
+{
+ if ((getCurrentEventTimeSec() - lastClickTimeSec < multipleClickTimeSec)
+ && (!outsideMultiClickRadius(lastMousePos, lastClickPos))
+ && (buttonType == lastButtonType))
+ ++clickCount;
+ else {
+ clickCount = 1;
+ lastButtonType = buttonType;
+ }
+}
+
+//
+// Implemented javascript methods.
+//
+
+void EventSender::mouseDown(const CppArgumentList& arguments, CppVariant* result)
+{
+ if (result) // Could be 0 if invoked asynchronously.
+ result->setNull();
+
+ webview()->layout();
+
+ int buttonNumber = getButtonNumberFromSingleArg(arguments);
+ ASSERT(buttonNumber != -1);
+
+ WebMouseEvent::Button buttonType = getButtonTypeFromButtonNumber(buttonNumber);
+
+ updateClickCountForButton(buttonType);
+
+ WebMouseEvent event;
+ pressedButton = buttonType;
+ initMouseEvent(WebInputEvent::MouseDown, buttonType, lastMousePos, &event);
+ if (arguments.size() >= 2 && (arguments[1].isObject() || arguments[1].isString()))
+ applyKeyModifiers(&(arguments[1]), &event);
+ webview()->handleInputEvent(event);
+}
+
+void EventSender::mouseUp(const CppArgumentList& arguments, CppVariant* result)
+{
+ if (result) // Could be 0 if invoked asynchronously.
+ result->setNull();
+
+ webview()->layout();
+
+ int buttonNumber = getButtonNumberFromSingleArg(arguments);
+ ASSERT(buttonNumber != -1);
+
+ WebMouseEvent::Button buttonType = getButtonTypeFromButtonNumber(buttonNumber);
+
+ if (isDragMode() && !replayingSavedEvents) {
+ SavedEvent savedEvent;
+ savedEvent.type = SavedEvent::MouseUp;
+ savedEvent.buttonType = buttonType;
+ mouseEventQueue.append(savedEvent);
+ replaySavedEvents();
+ } else {
+ WebMouseEvent event;
+ initMouseEvent(WebInputEvent::MouseUp, buttonType, lastMousePos, &event);
+ if (arguments.size() >= 2 && (arguments[1].isObject() || arguments[1].isString()))
+ applyKeyModifiers(&(arguments[1]), &event);
+ doMouseUp(event);
+ }
+}
+
+void EventSender::doMouseUp(const WebMouseEvent& e)
+{
+ webview()->handleInputEvent(e);
+
+ pressedButton = WebMouseEvent::ButtonNone;
+ lastClickTimeSec = e.timeStampSeconds;
+ lastClickPos = lastMousePos;
+
+ // If we're in a drag operation, complete it.
+ if (currentDragData.isNull())
+ return;
+ WebPoint clientPoint(e.x, e.y);
+ WebPoint screenPoint(e.globalX, e.globalY);
+
+ currentDragEffect = webview()->dragTargetDragOver(clientPoint, screenPoint, currentDragEffectsAllowed);
+ if (currentDragEffect)
+ webview()->dragTargetDrop(clientPoint, screenPoint);
+ else
+ webview()->dragTargetDragLeave();
+ webview()->dragSourceEndedAt(clientPoint, screenPoint, currentDragEffect);
+ webview()->dragSourceSystemDragEnded();
+
+ currentDragData.reset();
+}
+
+void EventSender::mouseMoveTo(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+ if (arguments.size() < 2 || !arguments[0].isNumber() || !arguments[1].isNumber())
+ return;
+ webview()->layout();
+
+ WebPoint mousePos(arguments[0].toInt32(), arguments[1].toInt32());
+
+ if (isDragMode() && pressedButton == WebMouseEvent::ButtonLeft && !replayingSavedEvents) {
+ SavedEvent savedEvent;
+ savedEvent.type = SavedEvent::MouseMove;
+ savedEvent.pos = mousePos;
+ mouseEventQueue.append(savedEvent);
+ } else {
+ WebMouseEvent event;
+ initMouseEvent(WebInputEvent::MouseMove, pressedButton, mousePos, &event);
+ doMouseMove(event);
+ }
+}
+
+void EventSender::mouseWheelTo(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+ if (arguments.size() < 2 || !arguments[0].isNumber() || !arguments[1].isNumber())
+ return;
+
+ // Force a layout here just to make sure every position has been
+ // determined before we send events (as well as all the other methods
+ // that send an event do). The layout test calling this
+ // (scrollbars/overflow-scrollbar-horizontal-wheel-scroll.html, only one
+ // for now) does not rely on this though.
+ webview()->layout();
+
+ int horizontal = arguments[0].toInt32();
+ int vertical = arguments[1].toInt32();
+
+ WebMouseWheelEvent event;
+ initMouseEvent(WebInputEvent::MouseWheel, pressedButton, lastMousePos, &event);
+ event.wheelTicksX = static_cast<float>(horizontal);
+ event.wheelTicksY = static_cast<float>(vertical);
+ event.deltaX = -horizontal * scrollbarPixelsPerTick;
+ event.deltaY = -vertical * scrollbarPixelsPerTick;
+ webview()->handleInputEvent(event);
+}
+
+void EventSender::doMouseMove(const WebMouseEvent& e)
+{
+ lastMousePos = WebPoint(e.x, e.y);
+
+ webview()->handleInputEvent(e);
+
+ if (pressedButton == WebMouseEvent::ButtonNone || currentDragData.isNull())
+ return;
+ WebPoint clientPoint(e.x, e.y);
+ WebPoint screenPoint(e.globalX, e.globalY);
+ currentDragEffect = webview()->dragTargetDragOver(clientPoint, screenPoint, currentDragEffectsAllowed);
+}
+
+void EventSender::keyDown(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+ if (arguments.size() < 1 || !arguments[0].isString())
+ return;
+ bool generateChar = false;
+
+ // FIXME: I'm not exactly sure how we should convert the string to a key
+ // event. This seems to work in the cases I tested.
+ // FIXME: Should we also generate a KEY_UP?
+ string codeStr = arguments[0].toString();
+
+ // Convert \n -> VK_RETURN. Some layout tests use \n to mean "Enter", when
+ // Windows uses \r for "Enter".
+ int code = 0;
+ int text = 0;
+ bool needsShiftKeyModifier = false;
+ if ("\n" == codeStr) {
+ generateChar = true;
+ text = code = base::VKEY_RETURN;
+ } else if ("rightArrow" == codeStr)
+ code = base::VKEY_RIGHT;
+ else if ("downArrow" == codeStr)
+ code = base::VKEY_DOWN;
+ else if ("leftArrow" == codeStr)
+ code = base::VKEY_LEFT;
+ else if ("upArrow" == codeStr)
+ code = base::VKEY_UP;
+ else if ("delete" == codeStr)
+ code = base::VKEY_BACK;
+ else if ("pageUp" == codeStr)
+ code = base::VKEY_PRIOR;
+ else if ("pageDown" == codeStr)
+ code = base::VKEY_NEXT;
+ else if ("home" == codeStr)
+ code = base::VKEY_HOME;
+ else if ("end" == codeStr)
+ code = base::VKEY_END;
+ else {
+ // Compare the input string with the function-key names defined by the
+ // DOM spec (i.e. "F1",...,"F24"). If the input string is a function-key
+ // name, set its key code.
+ for (int i = 1; i <= 24; ++i) {
+ char functionChars[10];
+ snprintf(functionChars, 10, "F%d", i);
+ string functionKeyName(functionChars);
+ if (functionKeyName == codeStr) {
+ code = base::VKEY_F1 + (i - 1);
+ break;
+ }
+ }
+ if (!code) {
+ WebString webCodeStr = WebString::fromUTF8(codeStr.data(), codeStr.size());
+ ASSERT(webCodeStr.length() == 1);
+ text = code = webCodeStr.data()[0];
+ needsShiftKeyModifier = needsShiftModifier(code);
+ if ((code & 0xFF) >= 'a' && (code & 0xFF) <= 'z')
+ code -= 'a' - 'A';
+ generateChar = true;
+ }
+ }
+
+ // For one generated keyboard event, we need to generate a keyDown/keyUp
+ // pair; refer to EventSender.cpp in WebKit/WebKitTools/DumpRenderTree/win.
+ // On Windows, we might also need to generate a char event to mimic the
+ // Windows event flow; on other platforms we create a merged event and test
+ // the event flow that that platform provides.
+ WebKeyboardEvent eventDown, eventChar, eventUp;
+ eventDown.type = WebInputEvent::RawKeyDown;
+ eventDown.modifiers = 0;
+ eventDown.windowsKeyCode = code;
+ if (generateChar) {
+ eventDown.text[0] = text;
+ eventDown.unmodifiedText[0] = text;
+ }
+ eventDown.setKeyIdentifierFromWindowsKeyCode();
+
+ if (arguments.size() >= 2 && (arguments[1].isObject() || arguments[1].isString()))
+ eventDown.isSystemKey = applyKeyModifiers(&(arguments[1]), &eventDown);
+
+ if (needsShiftKeyModifier)
+ eventDown.modifiers |= WebInputEvent::ShiftKey;
+
+ // See if KeyLocation argument is given.
+ if (arguments.size() >= 3 && arguments[2].isNumber()) {
+ int location = arguments[2].toInt32();
+ if (location == DOMKeyLocationNumpad)
+ eventDown.modifiers |= WebInputEvent::IsKeyPad;
+ }
+
+ eventChar = eventUp = eventDown;
+ eventUp.type = WebInputEvent::KeyUp;
+ // EventSender.m forces a layout here, with at least one
+ // test (fast/forms/focus-control-to-page.html) relying on this.
+ webview()->layout();
+
+ // In the browser, if a keyboard event corresponds to an editor command,
+ // the command will be dispatched to the renderer just before dispatching
+ // the keyboard event, and then it will be executed in the
+ // RenderView::handleCurrentKeyboardEvent() method, which is called from
+ // third_party/WebKit/WebKit/chromium/src/EditorClientImpl.cpp.
+ // We just simulate the same behavior here.
+ string editCommand;
+ if (getEditCommand(eventDown, &editCommand))
+ testShell->webViewHost()->setEditCommand(editCommand, "");
+
+ webview()->handleInputEvent(eventDown);
+
+ testShell->webViewHost()->clearEditCommand();
+
+ if (generateChar) {
+ eventChar.type = WebInputEvent::Char;
+ eventChar.keyIdentifier[0] = '\0';
+ webview()->handleInputEvent(eventChar);
+ }
+
+ webview()->handleInputEvent(eventUp);
+}
+
+void EventSender::dispatchMessage(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+#if OS(WINDOWS)
+ if (arguments.size() == 3) {
+ // Grab the message id to see if we need to dispatch it.
+ int msg = arguments[0].toInt32();
+
+ // WebKit's version of this function stuffs a MSG struct and uses
+ // TranslateMessage and DispatchMessage. We use a WebKeyboardEvent, which
+ // doesn't need to receive the DeadChar and SysDeadChar messages.
+ if (msg == WM_DEADCHAR || msg == WM_SYSDEADCHAR)
+ return;
+
+ webview()->layout();
+
+ unsigned long lparam = static_cast<unsigned long>(arguments[2].toDouble());
+ webview()->handleInputEvent(WebInputEventFactory::keyboardEvent(0, msg, arguments[1].toInt32(), lparam));
+ } else
+ ASSERT_NOT_REACHED();
+#endif
+}
+
+bool EventSender::needsShiftModifier(int keyCode)
+{
+ // If code is an uppercase letter, assign a SHIFT key to
+ // eventDown.modifier, this logic comes from
+ // WebKit/WebKitTools/DumpRenderTree/Win/EventSender.cpp
+ return (keyCode & 0xFF) >= 'A' && (keyCode & 0xFF) <= 'Z';
+}
+
+void EventSender::leapForward(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+ if (arguments.size() < 1 || !arguments[0].isNumber())
+ return;
+
+ int milliseconds = arguments[0].toInt32();
+ if (isDragMode() && pressedButton == WebMouseEvent::ButtonLeft && !replayingSavedEvents) {
+ SavedEvent savedEvent;
+ savedEvent.type = SavedEvent::LeapForward;
+ savedEvent.milliseconds = milliseconds;
+ mouseEventQueue.append(savedEvent);
+ } else
+ doLeapForward(milliseconds);
+}
+
+void EventSender::doLeapForward(int milliseconds)
+{
+ advanceEventTime(milliseconds);
+}
+
+// Apple's port of WebKit zooms by a factor of 1.2 (see
+// WebKit/WebView/WebView.mm)
+void EventSender::textZoomIn(const CppArgumentList&, CppVariant* result)
+{
+ webview()->setZoomLevel(true, webview()->zoomLevel() + 1);
+ result->setNull();
+}
+
+void EventSender::textZoomOut(const CppArgumentList&, CppVariant* result)
+{
+ webview()->setZoomLevel(true, webview()->zoomLevel() - 1);
+ result->setNull();
+}
+
+void EventSender::zoomPageIn(const CppArgumentList&, CppVariant* result)
+{
+ webview()->setZoomLevel(false, webview()->zoomLevel() + 1);
+ result->setNull();
+}
+
+void EventSender::zoomPageOut(const CppArgumentList&, CppVariant* result)
+{
+ webview()->setZoomLevel(false, webview()->zoomLevel() - 1);
+ result->setNull();
+}
+
+void EventSender::replaySavedEvents()
+{
+ replayingSavedEvents = true;
+ while (!mouseEventQueue.isEmpty()) {
+ SavedEvent e = mouseEventQueue.first();
+ mouseEventQueue.removeFirst();
+
+ switch (e.type) {
+ case SavedEvent::MouseMove: {
+ WebMouseEvent event;
+ initMouseEvent(WebInputEvent::MouseMove, pressedButton, e.pos, &event);
+ doMouseMove(event);
+ break;
+ }
+ case SavedEvent::LeapForward:
+ doLeapForward(e.milliseconds);
+ break;
+ case SavedEvent::MouseUp: {
+ WebMouseEvent event;
+ initMouseEvent(WebInputEvent::MouseUp, e.buttonType, lastMousePos, &event);
+ doMouseUp(event);
+ break;
+ }
+ default:
+ ASSERT_NOT_REACHED();
+ }
+ }
+
+ replayingSavedEvents = false;
+}
+
+void EventSender::contextClick(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+ webview()->layout();
+
+ updateClickCountForButton(WebMouseEvent::ButtonRight);
+
+ // Generate right mouse down and up.
+
+ WebMouseEvent event;
+ pressedButton = WebMouseEvent::ButtonRight;
+ initMouseEvent(WebInputEvent::MouseDown, WebMouseEvent::ButtonRight, lastMousePos, &event);
+ webview()->handleInputEvent(event);
+
+ initMouseEvent(WebInputEvent::MouseUp, WebMouseEvent::ButtonRight, lastMousePos, &event);
+ webview()->handleInputEvent(event);
+
+ pressedButton = WebMouseEvent::ButtonNone;
+}
+
+void EventSender::scheduleAsynchronousClick(const CppArgumentList& arguments, CppVariant* result)
+{
+ result->setNull();
+
+ webkit_support::PostTaskFromHere(m_methodFactory.NewRunnableMethod(
+ &EventSender::mouseDown, arguments, static_cast<CppVariant*>(0)));
+ webkit_support::PostTaskFromHere(m_methodFactory.NewRunnableMethod(
+ &EventSender::mouseUp, arguments, static_cast<CppVariant*>(0)));
+}
+
+void EventSender::beginDragWithFiles(const CppArgumentList& arguments, CppVariant* result)
+{
+ currentDragData.initialize();
+ Vector<string> files = arguments[0].toStringVector();
+ for (size_t i = 0; i < files.size(); ++i)
+ currentDragData.appendToFileNames(webkit_support::GetAbsoluteWebStringFromUTF8Path(files[i]));
+ currentDragEffectsAllowed = WebKit::WebDragOperationCopy;
+
+ // Provide a drag source.
+ webview()->dragTargetDragEnter(currentDragData, 0, lastMousePos, lastMousePos, currentDragEffectsAllowed);
+
+ // dragMode saves events and then replays them later. We don't need/want that.
+ dragMode.set(false);
+
+ // Make the rest of eventSender think a drag is in progress.
+ pressedButton = WebMouseEvent::ButtonLeft;
+
+ result->setNull();
+}
+
+//
+// Unimplemented stubs
+//
+
+void EventSender::enableDOMUIEventLogging(const CppArgumentList&, CppVariant* result)
+{
+ result->setNull();
+}
+
+void EventSender::fireKeyboardEventsToElement(const CppArgumentList&, CppVariant* result)
+{
+ result->setNull();
+}
+
+void EventSender::clearKillRing(const CppArgumentList&, CppVariant* result)
+{
+ result->setNull();
+}