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Merge "Fix scrolling offset of ScrollableLayer when we touch them. With the n...
Nicolas Roard
2011-10-07
2
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+3
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Fix scrolling offset of ScrollableLayer when we touch them.
Nicolas Roard
2011-10-07
2
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+3
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Merge "Fix inverted mode rendering"
Nicolas Roard
2011-10-07
3
-19
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+64
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Fix inverted mode rendering
Nicolas Roard
2011-10-06
3
-19
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+64
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Fix WebViewCore uninitialised data.
Ben Murdoch
2011-10-07
2
-111
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+95
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Fix repaint request logic for the image layer code path
Nicolas Roard
2011-10-06
3
-25
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+22
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Fix repaint issues with overflow layers
Nicolas Roard
2011-10-05
1
-0
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+2
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Merge "Streamline the layers update codepath. Directly update the layers tran...
Nicolas Roard
2011-10-05
5
-13
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+63
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Streamline the layers update codepath.
Nicolas Roard
2011-10-04
5
-13
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+63
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Merge "Remove m_contentsImage usage"
John Reck
2011-10-04
5
-11
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+37
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Remove m_contentsImage usage
John Reck
2011-10-04
5
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+37
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Fix ring clip
John Reck
2011-10-04
1
-3
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+14
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allow for compositing of 1x1 plugins
Chris Craik
2011-10-03
1
-0
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+6
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HW accelate button focus rings
John Reck
2011-10-03
3
-15
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+15
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Merge "Fine-tune the number of buckets in PictureSet add some clearing logic ...
Nicolas Roard
2011-09-30
1
-1
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+33
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Fine-tune the number of buckets in PictureSet
Nicolas Roard
2011-09-30
1
-1
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+33
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Merge "Turn on the new Gpu Upload code path"
Teng-Hui Zhu
2011-09-30
1
-1
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+1
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Turn on the new Gpu Upload code path
Teng-Hui Zhu
2011-09-30
1
-1
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+1
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Merge "Fix low-res tiles rendering too early"
Chris Craik
2011-09-30
1
-7
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+7
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Fix low-res tiles rendering too early
Chris Craik
2011-09-30
1
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+7
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Merge "The new Gpu upload code path."
Teng-Hui Zhu
2011-09-30
1
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+22
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The new Gpu upload code path.
Teng-Hui Zhu
2011-09-30
1
-1
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+22
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Merge "Initialize to BUCKET_SIZE instead of 0"
Russell Brenner
2011-09-30
1
-7
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+25
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Initialize to BUCKET_SIZE instead of 0
Russell Brenner
2011-09-30
1
-7
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+25
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Merge "Make the Gpu Upload path faster"
Teng-Hui Zhu
2011-09-30
1
-8
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+18
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Make the Gpu Upload path faster
Teng-Hui Zhu
2011-09-29
1
-8
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+18
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Merge "Use state machine to track tile state"
Chris Craik
2011-09-29
7
-66
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+187
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Use state machine to track tile state
Chris Craik
2011-09-29
7
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+187
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Add debug informations to keep better track of layers allocation
Nicolas Roard
2011-09-29
5
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+61
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Fix a memory leak with LayerAndroid
Nicolas Roard
2011-09-29
7
-24
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+78
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Merge "Make bucket sizes in increments of 256"
Russell Brenner
2011-09-28
2
-7
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+41
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Make bucket sizes in increments of 256
Russell Brenner
2011-09-27
2
-7
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+41
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Merge "Don't scale text selection handles"
John Reck
2011-09-28
3
-19
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+86
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Don't scale text selection handles
John Reck
2011-09-28
3
-19
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+86
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Dynamically set the upper limit of layer tiles' texture number
Teng-Hui Zhu
2011-09-27
2
-21
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+9
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Merge "Increase the texture number for layers"
Teng-Hui Zhu
2011-09-27
1
-1
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+1
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Increase the texture number for layers
Teng-Hui Zhu
2011-09-27
1
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+1
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Merge "Do not force "mobile" sites to use a viewport"
Ben Murdoch
2011-09-27
1
-17
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+0
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Do not force "mobile" sites to use a viewport
Ben Murdoch
2011-09-26
1
-17
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+0
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Merge "Limit the number of buckets in a PictureSet"
Russell Brenner
2011-09-27
3
-34
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+45
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Limit the number of buckets in a PictureSet
Russell Brenner
2011-09-26
3
-34
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+45
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Merge "Add temporary work-around to allow loading local data from Documents w...
Steve Block
2011-09-27
4
-1
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+29
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Add temporary work-around to allow loading local data from Documents with sub...
Steve Block
2011-09-26
4
-1
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+29
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Merge "Egl sync code path should be only activated when we are in GpuUpload m...
Teng-Hui Zhu
2011-09-26
1
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+2
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Egl sync code path should be only activated when we are in GpuUpload mode
Teng-Hui Zhu
2011-09-26
1
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+2
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Merge "Add shared images for layers"
Nicolas Roard
2011-09-26
8
-43
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+323
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Add shared images for layers
Nicolas Roard
2011-09-26
8
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+323
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Reconcile with ics-factoryrom-release
The Android Open Source Project
2011-09-26
0
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+0
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merge in ics-factoryrom-release history after reset to ics-factoryrom
The Android Automerger
2011-09-25
0
-0
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+0
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merge in ics-factoryrom-release history after reset to ics-factoryrom
The Android Automerger
2011-09-25
0
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+0
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