| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I6ccd1154fa1b19c2ec2a66878eb675738735f1eb
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Change-Id: Ic0627398c525f9c616024a81a70380775a981361
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When exiting the full screen, we need to let the webkit know the status.
bug:4312214
Change-Id: I4e475da3b426176fd232551e16fbe740994d8d36
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\'goog/honeycomb-mr2\' into honeycomb-LTE
* commit '23652748ca27723b6da70f90460064d542f62130':
DO NOT MERGE
DO NOT MERGE Fix issue with zooming in/out quickly
DO NOT MERGE ANR fix
DO NOT MERGE priority queue based tile manager
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* commit '1d62edecbc901d7d88ac6729e25aa0ad44b3aa04':
DO NOT MERGE
DO NOT MERGE Fix issue with zooming in/out quickly
DO NOT MERGE ANR fix
DO NOT MERGE priority queue based tile manager
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Cherry-pick change I2ae80ddc from master:
Fix crash in font-handling code caused by repainting while a style recalculation was pending.
The Android FrameCache was being updated while a style recalculation
was pending. This would cause the cached fonts in the
FontFallbackList to be accessed, but that cache is not necessarily
consistant while a recalculation is pending.
A similar issue was occurring with recordPictureSet.
In updateFrameCache() and recordPictureSet(), early-abort if the document
is waiting for a style recalculation. In notifyProgressFinished(), remove
the call to updateFrameCache().
Bug: 4292199
Bug: 4291311
Change-Id: Ie8bc4cb0637ccb7aee37597ac08fd8abffc149cd
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Fixes an issue where BaseLayer would get stuck in a state
trying to prepare the next page, but no longer needed to prepare
a new page. This is caused by setting kWillScheduleRequest, but
then the user zooming back to the starting scale.
Change-Id: I4717482e451e3b9ce74b4cc431d7cec6760d1012
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Race condition in BaseTile could cause a texture's owner to change
to a BaseTile, without that BaseTile actually using that texture. This
could cause two texture's to point to the same BaseTile.
Bug: 4268381
Change-Id: I66b38a042e66fc32f4e098428d1f4a537d76a9d8
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Removes TileSets and queues tiles individually
Uses a priority queue to determine which tiles to render first
Stops rendering the front tile page if we are prepping the back one
Limits queue spam by tracking which tiles are already in the queue
Change-Id: Idd4154b8a2771d0db2da94c84a683314597f8542
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Bug: 4283275
Change-Id: Ie05440e3618ffa36004af35fed3d350763f09d50
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Change-Id: I38d38d9c84a32182c84c3f89365ea8760664bd52
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bug:4232704
Change-Id: Ia3ac8a6003c1ff7b06d2a226b3206a3be0f8c6b5
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This is fixing the issue when we move the slider, the moveLastest will send to
0,0, which cause a jump on the slider.
bug:4232704
Change-Id: Ic7235158cbfb690a38f53ca1b3e4757a5d1a69f3
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recalculation was pending."
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recalculation was pending.
The Android FrameCache was being updated while a style recalculation
was pending. This would cause the cached fonts in the
FontFallbackList to be accessed, but that cache is not necessarily
consistant while a recalculation is pending.
A similar issue was occurring with recordPictureSet.
In updateFrameCache() and recordPictureSet(), early-abort if the document
is waiting for a style recalculation. In notifyProgressFinished(), remove
the call to updateFrameCache().
BUG=4292199
Change-Id: I2ae80ddc2d596e2f15455f54f4de7dde6e42ade8
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bug:3456544
Change-Id: I0e6b10e435432ddbf40085c4b3a7a7e22baed28a
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bug:3456526
Change-Id: Idfde406fec0d7afba91506eba806cd0b56cde784
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bug: 4347315
Change-Id: I78c86f7da6174984dae9ac3db21e9168857f651b
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* commit 'e5a6c868b4e82b9c4d7a536d1ab977149346e156':
Fix clipping issues with layers
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* commit '0702955df30f6610313bdf9363bc22a7fd6d640a':
Fix clipping issues with layers
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* commit '2d60bef786645e5b9e2da0e8374d3f06a40d0638':
Fix clipping issues with layers
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Fix remaining gmail/slate.com issues, embedded webview in apps, etc.
bug:4303702
Change-Id: I3fb0e7b618d62d9d8baa096dad4fc4f0ad66cc1b
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Change-Id: I2754c4fdf8a367530e2be5c215e5a3823e4957c5
Signed-off-by: Dima Zavin <dima@android.com>
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honeycomb-mr1
* commit '752846c3545e73f6dc643afc8f8ebd8d84e39fe8':
DO NOT MERGE
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* commit 'c471914f1c3bb86fb8c2fae304d848e7675a9258':
DO NOT MERGE
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* commit '80e2925eccdb827184e288d20181bf186db9391b':
DO NOT MERGE
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cherry pick of https://android-git.corp.google.com/g/#change,106682
b/3491968 stop the hanging of dunkindonuts.com
Sometimes, a sync load can wait forever and lock up the network thread,
here we replace Wait() with TimedWait() with multiple tries to avoid locking.
Unfortunately, TimedWait() doesn't return anything and can't tell if it's
a timeout or a quick pass, so we query timeofday and allow a few seconds for
the system timing error.
Change-Id: I991617130f93b44518d28926725f261d4569d73c
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honeycomb-mr1
* commit '9e879a9666886e49cfea841f0317116a108c1bc0':
DO NOT MERGE
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* commit '4cebdc6a346b38052dbdcc29d90247e4bc7f8c5c':
DO NOT MERGE
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* commit '0357bffe4faf3b906879e8f180ddcc46d97687fc':
DO NOT MERGE
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Cherry-picked from master
Fix layers flickering
bug:4266091 bug:4181605 bug:4211039 bug:4308380
Change-Id: I73950c4378f10b22c5c10d5b697cfba3cb46105a
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* commit '8b8e0317b9dc035ae96cba7eb3a10dfba3c0c172':
Fix for clipped layers
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* commit 'e448c08e0f1ff5c948071498d73ff9b40a52fd21':
Fix for clipped layers
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* commit '8804f0848d7d3165c86cbb529e3b51cffdb4b56b':
Fix for clipped layers
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bug:4303702
Change-Id: I31f8df1e24206ef6389f814d421a3fb84b1dc00f
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Change-Id: I6aeafd3d83bbb114164445e7d9f6da0fbc0589f5
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Change-Id: Ib0e34890dd37736f809bbdd044ecc63320fe0ed6
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Same as https://android-git.corp.google.com/g/#change,105743 but in Master.
Changed the waiting to 10 seconds each attempt after asking around.
Sometimes, a sync load can wait forever and lock up the network thread,
here we replace Wait() with TimedWait() with multiple tries to avoid locking.
Unfortunately, TimedWait() doesn't return anything and can't tell if it's
a timeout or a quick pass, so we query timeofday and allow a few seconds for
the system timing error.
Change-Id: I391fb3f815413f17b2927c1e90cbddab7faed071
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Update draw looper to use the refactored skia code.
Change-Id: I1e97d57f53f05f0699371fbef12ab2ef34faad29
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Change-Id: If7093770b420b37fbb0b073c85f96e781abc55c2
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