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Conflict due to Android modifications to handle touch events.
See http://trac.webkit.org/changeset/76950
Change-Id: I499d66319614af4bc23f1c0f89f072b814503703
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PCRE switched for YARR - http://trac.webkit.org/changeset/78042
Change-Id: Ie5090e0d7a174e3c2975b807d0b4769b15494156
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Change-Id: I6d3e5f1f868ec266a0aafdef66182ddc3f265dc1
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Bug: 4461705
Change-Id: I0facda892e16e1b626964b032cf337c29f0d3364
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Update merge revisions.
Change-Id: I1ffb3ef0f49409fd2a815c1eb06de57889a83820
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Cherry pick of upstream http://trac.webkit.org/changeset/79988
Needed now due to FastAllocBase and Noncopyable changes in this
merge.
Change-Id: I26c91f7940b106db21e26c37507490acd1546cff
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As of http://trac.webkit.org/changeset/76291 RenderLayer::scrollToOffset
only takes two parameters (the x and y offset). Update our callsites to
reflect this. It seems safe to disregard the booleans.
Change-Id: I63bc103e4fc961968055770792aead82be82435a
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See http://trac.webkit.org/changeset/76248 which introduced
an include of Clipboard.h, causing the real definition of
WebCore::Clipboard to be included in EventHandlerAndroid.cpp. Remove
the stub that was there.
Change-Id: I5bc04bf573aa1da19cbdd282d3611f571e46c6fa
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TextRun.h was removed as an include from Font.h. This
is where FontAndroid was picking it up from. Add it into
FontAndroid.cpp.
See http://trac.webkit.org/changeset/76170
Change-Id: I2d1306fde1742a2e75cb7b47c2a0ad132939258c
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FrameView::syncCompositingStateRecursive() was rename
to FrameVuew::syncCompositingStateIncludingSubframes()
See http://trac.webkit.org/changeset/76196
Change-Id: I615cc9cccee03ac5259079aea47494746b586b25
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Upstream now uses macros rather than inheritance for classes
declard Noncopyable or Fast Allocated.
Note that in the case of PluginTimer and ClipboardAndroid we
now need to explicitly declare them fast allocated. This is
because previously they got the fast allocated methods through
a common superclass (FastAllocBase) but now both parents provide
implementations, so there is an ambiguity the compiler cannot
resolve.
See http://trac.webkit.org/changeset/76248
Change-Id: I186e3fd36bde2074d34f453983d48e8fc223f420
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Implement missing dataSize function introduced in
http://trac.webkit.org/changeset/76371 (JSC only)
Change-Id: Ie9a714cdb41894ceb2d928b6e42ed6a41d8d04a7
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Android.jscbindings.mk
Conflict due to local addition of EntrySyncCustom.cpp and http://trac.webkit.org/changeset/76216
V8NPUtils.cpp
Conflict due to local cherry pick of http://trac.webkit.org/changeset/78994 and
merge of http://trac.webkit.org/changeset/76264
FrameView.h
Conflict due to local addition of updatePositionedObjects() and http://trac.webkit.org/changeset/76278
RangeInputType.cpp
SliderThumbElement.cpp
Conflicts due to Android addition of touch handling code in slider code.
See http://trac.webkit.org/changeset/76147
.gitignore - keep ours
Change-Id: I38aeb361a37e7939f805c6689d7cc8fc720b3e52
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Change-Id: I4d8928d488fb00050058569cf21e7d48e5d5c247
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Change-Id: I5b91decbd693ccbf5c1b8354b37cd68cc9a1ea53
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We fixed two issues here.
First, when fixed left/right both undefined, the renderlayer position already
took the fix margin into consideration, so we don't need to compute that again.
Second, for compute the fix element's ViewRect, we just need the normal width,
not the overflow one.
bug:4440999
Change-Id: I664c64688a89579f0023288185772c61b01c7cc8
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Change-Id: Ib6fbd07827ffba629ed5a560c58e5d005f4d4c75
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if we're drawing a horizontal line, try using a bitmap-shader to simulate the
dash, as this can be much faster than the general SkDashPathEffect.
bug:4163023
Change-Id: I362543d6efb83ebf395cbe92c2d889c590a7c2df
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This should help out in some cases with redirect/login loops.
Bug: 4110115
Change-Id: I42fff7e9227423b9b5ce94234ad6d606234fe252
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Don't save the extras in the picture when drawing.
bug:4126884 bug:4132721
Change-Id: I52c46a33f847e64c1f8245a0bb84445a948d72a4
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bug:4124433
Change-Id: I8cc7203dad408eff30da33f1c9a0a77dd7c97d66
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The problem was that when attempting to forcefully destroy a texture
in TilesManager::cleanupLayersTextures(), the call to
LayerAndroid::removeTexture() may fail if the texture was busy being
painted -- the call to BackedDoubleBufferedTexture::release() would
return false, and the layer may thus still keep a pointer to the texture.
But the release() call, while indicating it failed, was only delaying
the release -- as soon as the texture was marked as not busy, it
could set its owner to nil.
We could thus have a situation where the layer did not reset its
texture pointers because the owner of the texture was not yet
changed, but the texture would then reset its owner to nil as soon
as it was not busy painting.
In TilesManager::cleanupLayersTexture() the next step before deleting
a texture is to check that the texture does not have an owner -- but
by then the texture could have been marked as not busy, and removed
its owner, letting TilesManager destroying it.
bug:3472320
Change-Id: I3bcf169b30dfacba1773d3b79a3c0d205bf3cbdb
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