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This fixes the debug build.
Change-Id: I49b932ec26152d8ade19230e3be0f6a25eb8068b
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When we do a hit test move the mouse instead of just updating
m_mousePos
Change-Id: Ic7c4dae14e5d93652eed48a040c8d610ae7c8aed
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Change-Id: I1e5f10adb2d4cd2b5421505761fe02bb6d638ab6
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* commit 'dc9c918705707699f236b003529005d10236772a':
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Change-Id: Ia3e059c74ee6039f1e8a1c9977987865f1156df6
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Change-Id: Id34d3be6b11c4ba77b59dd9fb01a9cc050d581f6
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Change-Id: I48fe99559230a14d29821d40369ad762d79ba04a
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* commit 'b627d5bd0e9b9a4d02131ef694467bfb62b9fb7f':
Fully invalidate the pictureset when content size changes
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bug:5759299
Webkit invals aren't correct when the content size changes (even simply growing
vertically), for now just repaint from scratch in that case.
Change-Id: I408b289bfee1139d6c8f3c7babd963d217cb5bc0
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nativeRestoreState will call java side to start to play if the native side
think the player is still playing.
Currently used when switching from inline mode to full screen mode.
bug:5765848
framework change:
https://android-git.corp.google.com/g/#/c/157864/
Change-Id: I481584ef8764d0d655f242427daa59335673e6fe
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framework LOG macro
Previosuly, the framework, WebKit and Chromium all defined a LOG macro. Logic
in ChromiumIncludes.h made sure that LOG always referred to the framework
implementation.
The framework LOG macro has now been renamed ALOG (b/5449033), so we should
update this logic to make LOG refer to the WebKit implementation.
Bug: 5449033
Change-Id: Ia4793114a8ec0d9da7cbbd261093b73dd9657c93
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Change-Id: Id96b88951fb574a7ab67bd8c5a310d4770111d0e
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WebKit is not currently C++0x compatibile and we have no plans to fix this
downstream. We can remove this if and when it is fixed upstream.
Change-Id: I255e5fcebc3a79d500b0c66eba1fa6c6f5088307
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AOSP defines LOG_ASSERT as well as ALOG_ASSERT, and the former conflicts with
Chromium's LOG_ASSERT. We need to work arund this until LOG_ASSERT is removed
from the framework in AOSP.
Change-Id: I8357486bfd17ea9deb402d07485e8834571f6a22
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bug:5849461
Setting the wrap at creation time can keep the function while reducing the
overhead of calling this during every draw.
The regression is caused by commit 3fbe109c183e8a6e5a5f48c052923e382234d9d1.
Change-Id: Ifd321b43251f919c1fa2adc30af67802db61c5aa
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See https://android-git.corp.google.com/g/157519
Bug: 5449033
Change-Id: Icaed25ccf4d689b533101e966e8303810b61b0d4
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Now ICS is open source, we should be able to remove this now.
bug:4986875
Change-Id: I24a7b31dcdc3eee0cc80aea5e66e1d420686bbce
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Bug: 5747765
Moved the GLExtras::drawGL() call out of GLWebViewState into
LayerAndroid and BaseLayerAndroid. This allows us to apply per-layer
transforms, ensuring that find-on-page highlights are positioned
correctly on their layers.
Change-Id: I65b950875eb736601f8afec1770e5cc0201c0450
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: I4de9cd9a3bc462c4aead1fbcd4ac0f426556bc59
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Bug 5806859
Add deleteSurroundingText to webViewCore to support deleting
multiple characters from ContentEditable fields.
Framework change: I18606014
Change-Id: Ic938d6fa4818bab4bc4188c026b6897d46564255
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This can smooth the animation of the loading progress.
Otherwise, loading progress can look choppy.
Change-Id: I05c2b70f7172e9a05edce7610675719b830949dd
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Bug 5827817
Added a nativeClass parameter to all appropriate JNI methods
and used it instead of GET_NATIVE_VIEW to reduce JNI overhead.
Framework Change: I49c7ecfd
Change-Id: I02004fe10a6513d46a51ba4c630d47499d954223
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: Ia6cf33690679476e7d39c63fa59505491217fdde
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Bug 5774511
Change-Id: I8bfbc07750a129916ee804d6e1cfc1eb11288dc0
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See https://android-git.corp.google.com/g/156801
Bug: 5449033
Change-Id: I46d68746801019310494afde8769e5cc908bc835
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* commit 'f6eccb799100e9b8b94bd9e9e33b8a30e63b32f8':
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Change-Id: Ie2281e8fe54d8934b4caab74b6040bb786bb3af6
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merge." into ics-mr1
* commit '00efa06c5dfaed2d9054aaf9cd5c048a80d4b148':
Enable History API. Do not merge.
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* commit 'f62e398f3b87d76e44d18441fa090c18dcc8be82':
Enable History API. Do not merge.
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Cherry pick Ic6b6860ca4bfe891e84fb0445d67c7ea728c6fe3
The HTML5 History API is disabled at runtime by default in WebKit.
Configure it to be enabled.
Bug: 5767904
Change-Id: Ib7374e0145c581588990baec6e67025c1b7ef693
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- DO NOT MERGE" into ics-mr1
* commit '0d647bc28cc93eef51ec61acd0bb6e445eb2c276':
Fix crash with composited layers - DO NOT MERGE
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ics-mr1
* commit 'd13df54b67ff2373e79cf6c70bd2369e556ec9c0':
Fix crash with composited layers - DO NOT MERGE
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Cherry-pick from master
When we have composited layers inside iframes/frames, the layers
hierarchy is not always up to date at the time of the layerSync()
call. If some of those layers are scheduled to be repainted, the
repaint operation will triggers the update of the composited layers
tree -- possibly resulting in the deallocation of the very same
GraphicsLayer we were painting from, and thus leading to a crash.
The fix consist in gathering all the root RenderLayer (for each
frame containing composited layers) and explicitely asking
RenderLayerCompositor to check if the composited tree needs to be
updated, before we traverse the tree to paint the elements.
bug:5695185
Change-Id: I33a00b847eb19c9aa4b68f0ac3adbe36709ed00b
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