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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: I4de9cd9a3bc462c4aead1fbcd4ac0f426556bc59
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This can smooth the animation of the loading progress.
Otherwise, loading progress can look choppy.
Change-Id: I05c2b70f7172e9a05edce7610675719b830949dd
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Bug 5827817
Added a nativeClass parameter to all appropriate JNI methods
and used it instead of GET_NATIVE_VIEW to reduce JNI overhead.
Framework Change: I49c7ecfd
Change-Id: I02004fe10a6513d46a51ba4c630d47499d954223
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: Ia6cf33690679476e7d39c63fa59505491217fdde
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Bug 5774511
Change-Id: I8bfbc07750a129916ee804d6e1cfc1eb11288dc0
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See https://android-git.corp.google.com/g/156801
Bug: 5449033
Change-Id: I46d68746801019310494afde8769e5cc908bc835
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* commit 'f6eccb799100e9b8b94bd9e9e33b8a30e63b32f8':
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Change-Id: Ie2281e8fe54d8934b4caab74b6040bb786bb3af6
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merge." into ics-mr1
* commit '00efa06c5dfaed2d9054aaf9cd5c048a80d4b148':
Enable History API. Do not merge.
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* commit 'f62e398f3b87d76e44d18441fa090c18dcc8be82':
Enable History API. Do not merge.
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Cherry pick Ic6b6860ca4bfe891e84fb0445d67c7ea728c6fe3
The HTML5 History API is disabled at runtime by default in WebKit.
Configure it to be enabled.
Bug: 5767904
Change-Id: Ib7374e0145c581588990baec6e67025c1b7ef693
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- DO NOT MERGE" into ics-mr1
* commit '0d647bc28cc93eef51ec61acd0bb6e445eb2c276':
Fix crash with composited layers - DO NOT MERGE
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ics-mr1
* commit 'd13df54b67ff2373e79cf6c70bd2369e556ec9c0':
Fix crash with composited layers - DO NOT MERGE
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Cherry-pick from master
When we have composited layers inside iframes/frames, the layers
hierarchy is not always up to date at the time of the layerSync()
call. If some of those layers are scheduled to be repainted, the
repaint operation will triggers the update of the composited layers
tree -- possibly resulting in the deallocation of the very same
GraphicsLayer we were painting from, and thus leading to a crash.
The fix consist in gathering all the root RenderLayer (for each
frame containing composited layers) and explicitely asking
RenderLayerCompositor to check if the composited tree needs to be
updated, before we traverse the tree to paint the elements.
bug:5695185
Change-Id: I33a00b847eb19c9aa4b68f0ac3adbe36709ed00b
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switching out - DO NOT MERGE" into ics-mr1
* commit '9a4df506f5f02fbd4cca2cde580324c45a0b56f5':
When in singlesurfacemode, resist switching out - DO NOT MERGE
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MERGE" into ics-mr1
* commit '08a2aede30839b296a2fad9d27939c4aaa6ccbb1':
When in singlesurfacemode, resist switching out - DO NOT MERGE
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ics-mr1
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cherry-pick of https://android-git.corp.google.com/g/#/c/155078/ into MR1 branch
bug:5660814
We want to avoid swapping in and out of singlesurface mode when we have enough
textures to hold the content, but not while the content is updating.
Change-Id: I3c45f2b9f3c8e06b397b701fb53ac6ac5ff8efdd
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zoom state - DO NOT MERGE" into ics-mr1
* commit 'acd6e2772da194e45555acd3c5792246c91a15f5':
When loading new content, reset zoom state - DO NOT MERGE
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MERGE" into ics-mr1
* commit '2cc4497f17622689c7cd981e220795762660df5c':
When loading new content, reset zoom state - DO NOT MERGE
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cherry-pick of https://android-git.corp.google.com/g/#/c/155121/2 into MR1 branch
bug:5757950
Change-Id: I34042e8b1f1adf1fc1826d7fde5500708bef3b60
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* commit 'e5b6855637cefa440231d37a2dc4326bebe9833e':
Return the tile generation thread to default priority.
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* commit '41aebb2b842adadd00ec4d6682160e05d4e24f63':
Return the tile generation thread to default priority.
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With this partial revert of ececd484e5832707be4a73b70da37f862eb14c35 , single core devices can't have tile generation starved by javascript/plugins.
bug:5746432
Change-Id: I42b5799f4ba136e1c6f9812219824d21390bace2
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Bug: 5774164
The previous version of validZip() used a single two-digit ZIP
prefix range with two exceptions, per state. This did not
accurately reflect postal reality, so I've modified the function
to use a proper three-digit ZIP prefix. This should address the
ZIP/state mismatches present in the previous implementation,
including Montana addresses failing detection.
Change-Id: Ia0dada335ff2972e9649308751e60b71799e75ac
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There is a companion change in external/skia.
bug: 5800195
Change-Id: I5af3743b0dbda8ffcf09dfb09416170e90053d31
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Change-Id: I232614356be965331cefe086f4c3c44f44b7c1a7
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: I35a9fa5e53a83a9c9a920333a3752dd151fbd3b8
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This fixed the sync problem for the pure color tiles.
When Tex Gen thread detect that the tile is pure color, UI need to pick it up
in the right time. To avoid adding too many sync object, the simplest way is
following the same idea of transfer queue.
At the same time, using a separate queue and adding simple operation on top of
it can limit the impact to the original transfer queue which is highly coupled
with SurfTex implemenation.
bug:5808996
Change-Id: I518d358c5626815b27f285d4dcadcee9c3234835
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Only enable AppCache when it's been enabled with a call to
WebSetting.setAppCacheEnabled() and if a valid path has been supplied to
WebSetting.setAppCachePath().
Requires a corresponding change to frameworks/base:
https://android-git.corp.google.com/g/155450
Bug: 5745181
Change-Id: I08d0016e19c436edef725f6ad2513bd369fda7b9
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font update. Bug 5472953 : Need glyphs for Vertical Text Form"
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Bug 5472953 : Need glyphs for Vertical Text Form
1. Enable some mappings after new fallback font(https://android-git.corp.google.com/g/#/c/155813/).
2. Add more mappings for converting punctuations to their vertical forms.
3. Error corrections for 0x002d, 0x003b and 0x3019.
Change-Id: I63f2c58af1d7bf6c8b9f5bd93c7a0d9f9f70f691
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The HTML5 History API is disabled at runtime by default in WebKit.
Configure it to be enabled.
Bug: 5767904
Change-Id: Ic6b6860ca4bfe891e84fb0445d67c7ea728c6fe3
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Group all the uniform location (handle) together by types.
This can help to simplify the interface.
There should be no functionality change here.
Change-Id: I10d4e5f0157e775109fd8daed5a88eae967b506f
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