| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ia541ed77797442b5894b6fb88b3b829cc59c3535
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Change-Id: I60ce9d780725b58b45e54165733a8ffee23b683e
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Add new and remove deleted files to fix makefiles.
See http://trac.webkit.org/changeset/79861 for new
XSLTreeViewer generation.
Also remove a stub from TemporaryLInkStubs that we now get
by compiling the correct files in JSC (see
http://trac.webkit.org/changeset/78634).
Change-Id: I550b035b7c9c915b42738366da7817dca020c9a8
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Android.jscbindings.mk 79223
Conflict due to http://trac.webkit.org/changeset/79223
Android.mk
Conflicts due to http://trac.webkit.org/changeset/79825 and
http://trac.webkit.org/changeset/79978
Android.v8bindings.mk 80367
Conflicts due to http://trac.webkit.org/changeset/80103 and
http://trac.webkit.org/changeset/80367
HTMLMediaElement.cpp
Conflicts due to http://trac.webkit.org/changeset/80030 and
local TOUCH_EVENTS modifications.
HTMLDocumentParser.cpp
Conflict due to http://trac.webkit.org/changeset/79772 and
local ANDROID_INSTRUMENT modifications.
CachedResourceLoader.cpp|h
Conflicts due to http://trac.webkit.org/changeset/78602 and
ANDROID_BLOCK_NETWORK_IMAGE.
MemoryCache.h
Conflicts due to http://trac.webkit.org/changeset/78848 and
ANDROID_INSTRUMENT.
FrameView.cpp
Conflict due to http://trac.webkit.org/changeset/78928 and
locally added updatePositionedObjects function.
NetworkStateNotifier
JobjectWrapper.cpp
Git seems to have got confused with a rename here in
JobjectWrapper.cpp, keep ours.
Conflicts due to http://trac.webkit.org/changeset/79563 and
local Android additions.
PluginViewNone.cpp 79904
Conflicts due to http://trac.webkit.org/changeset/79904 and
local cherry pick of http://trac.webkit.org/changeset/79988
RenderBox.cpp
Conflicts due to http://trac.webkit.org/changeset/79467 and
local android modifications.
Change-Id: I98bd80de86b5169212da137ad3df42c1c35e8931
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Change-Id: Ia7a83357124c9e1cdb1debf55d9661ec0bd09a61
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Basically, the GL textures generated for the surface texture will be used
for showing the screenshot.
Surface texture will be recycled every time a new video starts.
But GL textures will be recycled either when running out of memory bound,
or when the mediaplayer is deleted.
1. Add the VideoLayerManager as a static instance to manage the info of textures
allocated for the screenshot. The basic info will be added into the manager
while the video is played and prepared. During the draw time, the matirx info
will be updated, too.
2. When there are too many screenshots are created, then we will discard the
oldest one and just show the grey static rectangle to replace the screenshot.
The corresponding framework change is 112501.
Change-Id: Ifea60c96532500f9c93062cc97f7c4ef978046b0
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PCRE switched for YARR - http://trac.webkit.org/changeset/78042
Change-Id: Ie5090e0d7a174e3c2975b807d0b4769b15494156
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Change-Id: I6d3e5f1f868ec266a0aafdef66182ddc3f265dc1
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Change-Id: I4d8928d488fb00050058569cf21e7d48e5d5c247
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Change-Id: I5b91decbd693ccbf5c1b8354b37cd68cc9a1ea53
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Change-Id: Ic67a5093a7c09b870ec34160ae0c999162dddcfc
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Change-Id: I81db2c8ade83fcaf85db13629a12b7e0d2e6dccc
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Change-Id: I602bbdc3974787a3b0450456a30a7868286921c3
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See http://trac.webkit.org/changeset/74646
Change-Id: Ib0ef9902925ddb13ec97fad0753515b10b1d3c01
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Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
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