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Source
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WebCore
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platform
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graphics
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android
/
GLWebViewState.h
Commit message (
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Author
Age
Files
Lines
*
Merge "Minimize tearing for fixed element in single surface mode" into jb-dev
Teng-Hui Zhu
2012-05-30
1
-0
/
+3
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\
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*
Minimize tearing for fixed element in single surface mode
Teng-Hui Zhu
2012-05-30
1
-0
/
+3
*
|
Reduce UI-thread computation
Chris Craik
2012-05-25
1
-0
/
+2
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/
*
Fix invalidations sent to framework
Nicolas Roard
2012-05-17
1
-0
/
+2
*
Unify the naming of rectangles used for draw.
Teng-Hui Zhu
2012-05-03
1
-14
/
+14
*
DO NOT MERGE: Fix clipping issue due to webview animation(scaling)
Teng-Hui Zhu
2012-04-25
1
-1
/
+1
*
remove several unneeded variables/parameters
Chris Craik
2012-04-13
1
-4
/
+0
*
Rename several classes
Chris Craik
2012-04-04
1
-7
/
+7
*
Use new draw-less functor execution mode to do work without redrawing
Teng-Hui Zhu
2012-04-02
1
-4
/
+5
*
Add back low res base layer rendering, and expanded bounds prefetching
Chris Craik
2012-03-30
1
-3
/
+0
*
reimplement BaseLayerAndroid as a LayerAndroid subclass
Chris Craik
2012-03-22
1
-46
/
+0
*
Replace picture count with the SurfaceCollection count
Chris Craik
2012-03-09
1
-4
/
+1
*
layer rendering cleanup/rewrite
Chris Craik
2012-02-28
1
-4
/
+4
*
Fix rounding error in clip
Chris Craik
2012-02-16
1
-5
/
+4
*
Plumbing to notify WebViewCore when paints should pause
Chris Craik
2012-02-02
1
-1
/
+1
*
Clean up tranfer queue before EGL context destroy
Teng-Hui Zhu
2012-01-27
1
-2
/
+0
*
Swap tiles when viewport changes slightly, and properly cap prepare bounds
Chris Craik
2011-12-09
1
-1
/
+2
*
Add visual indicator for tree swap info
Teng-Hui Zhu
2011-12-05
1
-1
/
+3
*
Merge "Show the frame perf info for debug purpose"
Teng-Hui Zhu
2011-12-02
1
-0
/
+2
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\
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*
Show the frame perf info for debug purpose
Teng-Hui Zhu
2011-12-02
1
-0
/
+2
*
|
Scroll position now passed to all layers
Chris Craik
2011-12-01
1
-1
/
+1
|
/
*
synchronize animation starts with webkit
Chris Craik
2011-11-29
1
-1
/
+2
*
Use isHighEndGfx to double textures
John Reck
2011-11-21
1
-0
/
+2
*
synchronous layer updates, and animation deferral during paint
Chris Craik
2011-11-16
1
-17
/
+9
*
Fallback mode when running out of textures for layers
Nicolas Roard
2011-11-10
1
-0
/
+19
*
Remove the global button lock
John Reck
2011-11-07
1
-2
/
+1
*
Merge "Implement dual textures for layers to handle zooming correctly." into ...
Nicolas Roard
2011-10-20
1
-0
/
+4
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\
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*
Implement dual textures for layers to handle zooming correctly.
Nicolas Roard
2011-10-20
1
-0
/
+4
*
|
fix layer updates dropping invals
Chris Craik
2011-10-19
1
-3
/
+2
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/
*
Switch find on page to GL
John Reck
2011-10-07
1
-9
/
+3
*
HW accelate button focus rings
John Reck
2011-10-03
1
-1
/
+2
*
We be GL ringing it all over them layers
John Reck
2011-09-19
1
-2
/
+2
*
Enable double buffering via base tiles
Chris Craik
2011-09-02
1
-1
/
+1
*
better locking while scrolling, but disables double buffering
Chris Craik
2011-08-25
1
-11
/
+3
*
Re-enable tile prefetching, correct and adjust max tile allocation logic
Chris Craik
2011-08-22
1
-2
/
+4
*
Refactoring of BaseLayerAndroid and GLWebViewState:
Nicolas Roard
2011-08-19
1
-46
/
+11
*
Revert prefetching for now, as we do not have enough tiles on stingray
Nicolas Roard
2011-08-18
1
-1
/
+1
*
tile prefetching now triggered automatically
Chris Craik
2011-08-17
1
-0
/
+12
*
Support registering page swap callback, content inval
Chris Craik
2011-08-02
1
-0
/
+6
*
added pageswap callback from drawGL to WebView
Chris Craik
2011-07-28
1
-1
/
+2
*
Implements tiled layers. We remove all the existing code in LayerAndroid
Nicolas Roard
2011-07-14
1
-0
/
+10
*
Remove legacy fps cap
John Reck
2011-06-22
1
-1
/
+0
*
Merge WebKit at r75315: Move Android-specific WebCore files to Source
Steve Block
2011-05-12
1
-0
/
+300