| Commit message (Collapse) | Author | Age | Files | Lines |
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Adding call to resync the parent for webgl compositing
(cherry-picked from commit 6da7f679dc33e74ab2d7e6045fbecdbb5a772d3a)
Change-Id: Id96c44da10a62e0dc90938868877b295a4327153
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Implementation of WebGL in Android WebKit. Exposes a low level 3D
graphics API based on OpenGL ES 2.0 to JavaScript. WebGL is not compiled
by default. It can be enabled by setting ENABLE_WEBGL = true in your
device BoardConfig.mk or directly in external/webkit/Android.mk.
Includes runtime enablement through Browser Settings -> Labs menu.
Enable WebGL debug logs and FPS timing with: adb shell setprop debug.webgl 1
Includes Cross-origin resource sharing support.
Includes fixes for the following Khronos WebGL 1.0.1. tests:
- premultiplyalpha-test.html
- struct-nesting-exceeds-maximum.html
- index-validation.html
- context-attributes-alpha-depth-stencil-antialias.html
- program-test.html
- object-deletion-behaviour.html
Squashed patches:
-----------------------------------------------------------
WebGL implementation for Android
Implementation of WebGL in Android WebKit. Exposes a low level 3D
graphics API based on OpenGL ES 2.0 to JavaScript. WebGL is not compiled
by default. It can be enabled by setting ENABLE_WEBGL = true in your
device BoardConfig.mk or directly in external/webkit/Android.mk. It is
also disabled by default (in WebSettings.cpp) as required by Khronos
until it reaches 100% conformance.
--
From: Anders Edenbrandt <anders.edenbrandt@sonyericsson.com>
Date: Thu, 26 Jan 2012 11:48:41 +0100
WebGL bug fixes and updates
Some updates:
- stability fixes
- image decoder
- redesign of how the FBOs are used
- other bug fixes
--
From: Anders Edenbrandt <anders.edenbrandt@sonyericsson.com>
Date: Tue, 31 Jan 2012 17:20:13 +0100
WebGL code cleanup and bug fixes
--
From: Anders Edenbrandt <anders.edenbrandt@sonyericsson.com>
Date: Thu Mar 15 10:15:33 2012 +0100
More improvements and bug fixes
Updates:
- cleaned up buffer handling, allowing for arbitrary number of buffers
- removed rect from invalidation
- removed screen update request from drawGL
- releasing buffers when the browser is paused
- added missing method 'slice' for typed arrays
- fixed bug in bindFramebuffer
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=c72ff2aa562941d94ceb51ba685d60809ca882a6
Updates to fix some test failures in Khronos Conformance Test Suite:
- Increase max identifier length in shaders to 256
- Add length check on uniforms and attributes
- Add minimal support for compressed textures
(that is, just return the correct error codes)
- Add support for Uint8ClampedByteArray
- Modify how error checking is done on framebuffer operations
- Activate the GL_OES_packed_depth_stencil extension
- Activate the GL_OES_texture_float extension
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=5bfe05848c12a2894697fbb503cfa79981eb96bd
Fix WebGL 1.0.1 premultiplyalpha-test conformance test
Fixing bug with toDataURL when called against a Canvas in which WebGL
content is being rendered and make sure paintRenderingResultsToImageData
isn't used for the premultiplied case.
ihttps://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=5834a1e00f89d898a7a0039d47916b196e40a2c8
Update ANGLE to r1009 to fix WebGL 1.0.1 conformance test
Fixes struct-nesting-exceeds-maximum Khronos WebGL conformance test.
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=ae2392db6360b41a5717f3770a9e63b1bcea45d6
vertexAttribPointer needs to reject large negative offsets
https://bugs.webkit.org/show_bug.cgi?id=85117
Reviewed by Kenneth Russell.
Source/WebCore:
* html/canvas/WebGLRenderingContext.cpp: Use long long for GLsizeiptr and GLintptr
(WebCore):
(WebCore::WebGLRenderingContext::bufferData):
(WebCore::WebGLRenderingContext::bufferSubData):
(WebCore::WebGLRenderingContext::drawElements):
(WebCore::WebGLRenderingContext::getVertexAttribOffset):
(WebCore::WebGLRenderingContext::vertexAttribPointer):
* html/canvas/WebGLRenderingContext.h: Ditto
(WebGLRenderingContext):
* html/canvas/WebGLRenderingContext.idl: Ditto
LayoutTests:
* fast/canvas/webgl/index-validation-expected.txt:
* fast/canvas/webgl/index-validation.html: Add a test case for large negative offset.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@116374 268f45cc-cd09-0410-ab3c-d52691b4dbfc
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=b3a02a0942a0e2c44d23961382145fad6016b2ef
Fix for context-attributes-alpha-depth-stencil-antialias
Support for alpha, depth and stencil to fix WebGL Khronos 1.0.1
conformance test. Report back that antialiasing is not supported on our
platform.
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=22e98195ac73e7e12a59d5b9a42dfc4e2252b475
WebGLRenderingContext should defer caching program info
https://bugs.webkit.org/show_bug.cgi?id=83513
Reviewed by Kenneth Russell.
* html/canvas/WebGLProgram.cpp:
(WebCore::WebGLProgram::WebGLProgram):
(WebCore::WebGLProgram::numActiveAttribLocations): call cacheInfoIfNeeded();
(WebCore::WebGLProgram::getActiveAttribLocation): Ditto.
(WebCore::WebGLProgram::isUsingVertexAttrib0): Ditto.
(WebCore::WebGLProgram::getLinkStatus): Ditto.
(WebCore):
(WebCore::WebGLProgram::cacheActiveAttribLocations):
(WebCore::WebGLProgram::cacheInfoIfNeeded): Cache link status, active attire locations, etc if needed.
(WebCore::WebGLProgram::increaseLinkCount): also invalidate cached info.
* html/canvas/WebGLProgram.h:
(WebGLProgram):
* html/canvas/WebGLRenderingContext.cpp:
(WebCore):
(WebCore::WebGLRenderingContext::linkProgram): Do not cache program info immediately.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@113915 268f45cc-cd09-0410-ab3c-d52691b4dbfc
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=66bc9c1b9eb5151b1b236199d0eeb17df0557b47
Runtime enablement of WebGL
Hooks up with the Java side to enable/disable WebGL through the debug
menu.
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=75aab57859de45a0aaec5a7cad41a12111e9a82e
Support the usage of CORS for WebGL and the 2D canvas
Factor CORS request preparation out of DocumentThreadableLoader
https://bugs.webkit.org/show_bug.cgi?id=61209
2011-05-20 Adam Barth <abarth@webkit.org>
Reviewed by Alexey Proskuryakov.
Factor CORS request preparation out of DocumentThreadableLoader
https://bugs.webkit.org/show_bug.cgi?id=61209
DocumentThreadableLoader has two jobs:
1) Proxy loads between threads.
2) Run the CORS state machine.
This patch begins the work of separating those concerns, allowing CORS
to be used elsewhere in the loading pipeline. In particular, this
patch moves knowledge of how to prepare CORS requests out of
DocumentThreadableLoder.
* loader/CrossOriginAccessControl.cpp:
(WebCore::isOnAccessControlSimpleRequestHeaderWhitelist):
(WebCore::updateRequestForAccessControl):
(WebCore::createAccessControlPreflightRequest):
* loader/CrossOriginAccessControl.h:
* loader/DocumentThreadableLoader.cpp:
(WebCore::DocumentThreadableLoader::DocumentThreadableLoader):
(WebCore::DocumentThreadableLoader::makeSimpleCrossOriginAccessRequest):
(WebCore::DocumentThreadableLoader::makeCrossOriginAccessRequestWithPreflight):
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@86980 268f45cc-cd09-0410-ab3c-d52691b4dbfc
Add rel type prerender to distinguish prerender from prefetch
https://bugs.webkit.org/show_bug.cgi?id=61079
2011-05-21 Gavin Peters <gavinp@chromium.org>
Reviewed by Adam Barth.
Add rel type prerender to distinguish prerender from prefetch
https://bugs.webkit.org/show_bug.cgi?id=61079
Chrome right now uses <link rel=prefetch ...> for one of two things,
to warm the cache in the same way as firefox, or to launch a speculative
rendering of a web page, for faster "loading" when the user navigates to it.
This new rel type will let us distinguish the two cases; the rel type prerender
isn't used on the web today, but the Google Web Search example prerendering application
is ready to experiment with it.
* fast/dom/HTMLLinkElement/prerender-expected.txt: Added.
* fast/dom/HTMLLinkElement/prerender.html: Added.
* platform/gtk/Skipped:
* platform/mac/Skipped:
* platform/qt/Skipped:
* platform/win/Skipped:
2011-05-21 Gavin Peters <gavinp@chromium.org>
Reviewed by Adam Barth.
Add rel type prerender to distinguish prerender from prefetch
https://bugs.webkit.org/show_bug.cgi?id=61079
Chrome right now uses <link rel=prefetch ...> for one of two things,
to warm the cache in the same way as firefox, or to launch a speculative
rendering of a web page, for faster "loading" when the user navigates to it.
This new rel type will let us distinguish the two cases; the rel type prerender
isn't used on the web today, but the Google Web Search example prerendering application
is ready to experiment with it.
Test: fast/dom/HTMLLinkElement/prerender.html
* html/HTMLLinkElement.cpp:
(WebCore::HTMLLinkElement::tokenizeRelAttribute):
(WebCore::HTMLLinkElement::process):
* html/HTMLLinkElement.h:
(WebCore::HTMLLinkElement::RelAttribute::RelAttribute):
* loader/cache/CachedResource.cpp:
(WebCore::defaultPriorityForResourceType):
* loader/cache/CachedResource.h:
(WebCore::CachedResource::isLinkResource):
* loader/cache/CachedResourceLoader.cpp:
(WebCore::createResource):
(WebCore::CachedResourceLoader::requestLinkResource):
(WebCore::CachedResourceLoader::canRequest):
* loader/cache/CachedResourceLoader.h:
* loader/cache/CachedResourceRequest.cpp:
(WebCore::cachedResourceTypeToTargetType):
(WebCore::CachedResourceRequest::load):
* platform/network/ResourceRequestBase.h:
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@87020 268f45cc-cd09-0410-ab3c-d52691b4dbfc
Make CachedResource take a ResourceRequest instead of just a url string.
2011-05-24 Nate Chapin <japhet@chromium.org>
Reviewed by Adam Barth.
Change CachedResources to take a ResourceRequest instead of
a url in their constructors and provide a very minimal set of
cases for avoiding reusing a CachedResource. The ResourceRequest
part of this change requires pushing responsibility
for calling Document::completeURL() to the caller, instead of
CachedResourceLoader, since ResourceRequest ASSERTs if it
is constructed with an invalid url.
https://bugs.webkit.org/show_bug.cgi?id=61318
Refactor, no new tests.
* css/CSSFontSelector.cpp:
(WebCore::CSSFontSelector::addFontFaceRule):
* css/CSSImageValue.cpp:
(WebCore::CSSImageValue::cachedImage):
* css/CSSImportRule.cpp:
(WebCore::CSSImportRule::insertedIntoParent):
* dom/ProcessingInstruction.cpp:
(WebCore::ProcessingInstruction::checkStyleSheet):
* dom/ScriptElement.cpp:
(WebCore::ScriptElement::requestScript):
* html/HTMLLinkElement.cpp:
(WebCore::HTMLLinkElement::process):
* loader/ImageLoader.cpp:
(WebCore::ImageLoader::updateFromElement):
* loader/cache/CachedCSSStyleSheet.cpp:
(WebCore::CachedCSSStyleSheet::CachedCSSStyleSheet):
(WebCore::CachedCSSStyleSheet::didAddClient):
(WebCore::CachedCSSStyleSheet::checkNotify):
* loader/cache/CachedCSSStyleSheet.h:
* loader/cache/CachedFont.cpp:
(WebCore::CachedFont::CachedFont):
* loader/cache/CachedFont.h:
* loader/cache/CachedImage.cpp:
(WebCore::CachedImage::CachedImage):
(WebCore::CachedImage::checkShouldPaintBrokenImage):
* loader/cache/CachedImage.h:
* loader/cache/CachedResource.cpp:
(WebCore::CachedResource::CachedResource):
(WebCore::reuseRequest):
(WebCore::CachedResource::allowReuseOfRequest):
(WebCore::CachedResource::removeClient):
(WebCore::CachedResource::canUseCacheValidator):
* loader/cache/CachedResource.h:
(WebCore::CachedResource::resourceRequest):
(WebCore::CachedResource::url):
* loader/cache/CachedResourceLoader.cpp:
* loader/cache/CachedResourceLoader.h:
* loader/cache/CachedResourceRequest.cpp:
(WebCore::CachedResourceRequest::load):
* loader/cache/CachedScript.cpp:
(WebCore::CachedScript::CachedScript):
* loader/cache/CachedScript.h:
* loader/cache/CachedXSLStyleSheet.cpp:
(WebCore::CachedXSLStyleSheet::CachedXSLStyleSheet):
(WebCore::CachedXSLStyleSheet::didAddClient):
(WebCore::CachedXSLStyleSheet::checkNotify):
* loader/cache/CachedXSLStyleSheet.h:
* svg/SVGFEImageElement.cpp:
(WebCore::SVGFEImageElement::requestImageResource):
* svg/SVGFontFaceUriElement.cpp:
(WebCore::SVGFontFaceUriElement::loadFont):
* xml/XSLImportRule.cpp:
(WebCore::XSLImportRule::loadSheet):
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@87239 268f45cc-cd09-0410-ab3c-d52691b4dbfc
Support cross-origin property for images
2011-05-26 Adam Barth <abarth@webkit.org>
Reviewed by Eric Seidel.
Support cross-origin property for images
https://bugs.webkit.org/show_bug.cgi?id=61015
Test various cases involving CORS requests and canvas tainting.
* http/tests/security/canvas-remote-read-remote-image-allowed-expected.txt: Added.
* http/tests/security/canvas-remote-read-remote-image-allowed-with-credentials-expected.txt: Added.
* http/tests/security/canvas-remote-read-remote-image-allowed-with-credentials.html: Added.
* http/tests/security/canvas-remote-read-remote-image-allowed.html: Added.
* http/tests/security/canvas-remote-read-remote-image-blocked-no-crossorigin-expected.txt: Added.
* http/tests/security/canvas-remote-read-remote-image-blocked-no-crossorigin.html: Added.
* http/tests/security/resources/abe-allow-credentials.php: Added.
* http/tests/security/resources/abe-allow-star.php: Added.
2011-05-26 Adam Barth <abarth@webkit.org>
Reviewed by Eric Seidel.
Support cross-origin property for images
https://bugs.webkit.org/show_bug.cgi?id=61015
This patch add support for the crossorigin attribute of images and
teaches 2D canvas to respect that flag and not taint a canvas if the
image drawn on the canvas is allowed by CORS.
While I was editing this code, I couldn't resist a couple touch-up
changes.
Tests: http/tests/security/canvas-remote-read-remote-image-allowed-with-credentials.html
http/tests/security/canvas-remote-read-remote-image-allowed.html
http/tests/security/canvas-remote-read-remote-image-blocked-no-crossorigin.html
* html/HTMLAttributeNames.in:
* html/HTMLCanvasElement.cpp:
(WebCore::HTMLCanvasElement::securityOrigin):
* html/HTMLCanvasElement.h:
* html/HTMLImageElement.idl:
* html/canvas/CanvasRenderingContext.cpp:
(WebCore::CanvasRenderingContext::checkOrigin):
* html/canvas/CanvasRenderingContext2D.cpp:
(WebCore::CanvasRenderingContext2D::createPattern):
* loader/ImageLoader.cpp:
(WebCore::ImageLoader::updateFromElement):
* loader/cache/CachedResource.cpp:
(WebCore::CachedResource::passesAccessControlCheck):
* loader/cache/CachedResource.h:
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@87473 268f45cc-cd09-0410-ab3c-d52691b4dbfc
HTMLVideoElement::currentSrc() should return a KURL
2011-05-27 Adam Barth <abarth@webkit.org>
Reviewed by Eric Seidel.
HTMLVideoElement::currentSrc() should return a KURL
https://bugs.webkit.org/show_bug.cgi?id=61578
I suspect we got into this mess because the author of this code didn't
know about the URL attribute in WebKit IDL, which is super useful!
Bad news: The line of code in question seems to have another bug, which
I've documented in a FIXME. Let the yak shaving continue!
* html/HTMLMediaElement.cpp:
(WebCore::urlForLogging):
(WebCore::HTMLMediaElement::loadResource):
(WebCore::HTMLMediaElement::isSafeToLoadURL):
(WebCore::HTMLMediaElement::selectNextSourceChild):
(WebCore::HTMLMediaElement::getPluginProxyParams):
* html/HTMLMediaElement.h:
(WebCore::HTMLMediaElement::currentSrc):
(WebCore::HTMLMediaElement::currentURL):
* html/canvas/CanvasRenderingContext.cpp:
(WebCore::CanvasRenderingContext::checkOrigin):
* rendering/HitTestResult.cpp:
(WebCore::HitTestResult::absoluteMediaURL):
- This complete URL call was unnecessary because currentSrc is
already absolute.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@87539 268f45cc-cd09-0410-ab3c-d52691b4dbfc
Disallow use of cross-domain media (images, video) in WebGL
2011-06-09 Kenneth Russell <kbr@google.com>
Reviewed by Adam Barth.
Disallow use of cross-domain media (images, video) in WebGL
https://bugs.webkit.org/show_bug.cgi?id=62257
Updated WebGL implementation to track recent spec updates in this area.
Tests: http/tests/security/webgl-remote-read-remote-image-allowed-with-credentials.html
http/tests/security/webgl-remote-read-remote-image-allowed.html
http/tests/security/webgl-remote-read-remote-image-blocked-no-crossorigin.html
* html/canvas/CanvasRenderingContext.cpp:
(WebCore::CanvasRenderingContext::wouldTaintOrigin):
(WebCore::CanvasRenderingContext::checkOrigin):
* html/canvas/CanvasRenderingContext.h:
(WebCore::CanvasRenderingContext::checkOrigin):
* html/canvas/WebGLRenderingContext.cpp:
(WebCore::WebGLRenderingContext::readPixels):
(WebCore::WebGLRenderingContext::texImage2D):
(WebCore::WebGLRenderingContext::videoFrameToImage):
(WebCore::WebGLRenderingContext::texSubImage2D):
* html/canvas/WebGLRenderingContext.h:
2011-06-09 Kenneth Russell <kbr@google.com>
Reviewed by Adam Barth.
Disallow use of cross-domain media (images, video) in WebGL
https://bugs.webkit.org/show_bug.cgi?id=62257
Updated origin-clean-conformance.html to track upstream version in
Khronos repository. Added new layout tests mirroring those added
in bug 61015 which verify that new CORS support for images is
working in the context of WebGL.
Verified new tests in WebKit and Chromium. Skipped tests on
platforms where WebGL is disabled.
* http/tests/canvas/webgl/origin-clean-conformance-expected.txt:
* http/tests/canvas/webgl/origin-clean-conformance.html:
* http/tests/security/webgl-remote-read-remote-image-allowed-expected.txt: Added.
* http/tests/security/webgl-remote-read-remote-image-allowed-with-credentials-expected.txt: Added.
* http/tests/security/webgl-remote-read-remote-image-allowed-with-credentials.html: Added.
* http/tests/security/webgl-remote-read-remote-image-allowed.html: Added.
* http/tests/security/webgl-remote-read-remote-image-blocked-no-crossorigin-expected.txt: Added.
* http/tests/security/webgl-remote-read-remote-image-blocked-no-crossorigin.html: Added.
* platform/gtk/Skipped:
* platform/mac-leopard/Skipped:
* platform/mac-wk2/Skipped:
* platform/qt/Skipped:
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@88489 268f45cc-cd09-0410-ab3c-d52691b4dbfc
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=0ddd7c1d91c08fbee6c99b79fa9971a7ac914384
Runtime enablement of WebGL logs
Allows enabling WebGL method level logging using:
adb shell setprop debug.webgl 1
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=307d4a2b5b20f2609497ceaea1eca2e29a8a781f
Adding WebGL FPS timing to logs
Samples WebGL average FPS every 15 frames and outputs to WebGL debug log.
TODO: Add setting to browser debug settings that overlays FPS on web
pages.
Postpone deleteRenderbuffer/deleteTexture until all framebuffer attachment points are removed.
https://bugs.webkit.org/show_bug.cgi?id=74741
Reviewed by Kenneth Russell.
Source/WebCore:
Use WebGLObject's attachment count mechanism to track if a renderbuffer/texture
is still attached to framebuffers, and if its deletion should be delated or not.
* html/canvas/WebGLFramebuffer.cpp:
(WebCore::WebGLFramebuffer::setAttachmentForBoundFramebuffer):
(WebCore::WebGLFramebuffer::getAttachment):
(WebCore::WebGLFramebuffer::removeAttachmentFromBoundFramebuffer):
(WebCore::WebGLFramebuffer::deleteObjectImpl):
(WebCore::WebGLFramebuffer::isBound):
* html/canvas/WebGLFramebuffer.h:
LayoutTests:
* fast/canvas/webgl/object-deletion-behaviour-expected.txt:
* fast/canvas/webgl/object-deletion-behaviour.html: synced with khronos side.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@103272 268f45cc-cd09-0410-ab3c-d52691b4dbfc
https://www.codeaurora.org/gitweb/quic/la/?p=platform/external/webkit.git;a=commit;h=9def386340c74f2a745fb041b1cb11daa30d1a82
-----------------------------------------------------------
(cherry-picked from commit 6d9d732ff06a6b265d02b18d7034068a68ef0fde)
Conflicts:
Android.mk
Source/WebCore/ChangeLog
Change-Id: I3bbf993fe5a3d6cea53e019c8fa3912ecd2bd429
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bug:7271856
Path was untested/broken
Change-Id: I053cb0255665b57b89524debbad9f78286ba9a37
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Bug: 7163457
Oops
Change-Id: I08d25259810faa3983e6f84165b5ae9f286ece3f
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Change-Id: Iab18e8b5e2f0e37c380c8a15e51255121c3b1966
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bug:6925835
Change-Id: Idaf37156cd0c42f59151dc2dca95acfef542d312
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This fixes a frequent warning that was occurring due to empty-content layers
being painted in merged layers:
"Warning: painting PicturePile without content!"
Change-Id: I71dbc3cdf1adbbcdd15c833add753cdd06cfcd4f
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used PicturePile.
bug:6835416
Change-Id: I7b66d9a6b5bea7196181e2a6dfcecef33d4996d0
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used PicturePile.
bug:6835416
Change-Id: I5d810af206e111cfb7645e53d11f1aa6b35b313e
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Change-Id: I68b4c303b59fd4127c83e9ccb1d43ed630e21253
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bug:6653638
Change-Id: I839917feb1803bc1f4ace5aa2367067024a18706
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bug:6560078
Change-Id: I1ef7b3e6398f1cb9a80027a6917d9a557deb8c6f
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Bug: 6563848
Change-Id: I167487fab64c97b6c4ec7f1b14639415ce15e26f
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We do this check in other places. We still need a better
solution for the general case.
bug:6540356
Change-Id: I3f75c62141d7b6993928927117d972d0ec224b55
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bug:6522485 bug:6486951
Change-Id: Ia707efed9311e4352eed3ab005ec7ca93b8444e4
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This will reduce the need to go to single surface rendering mode,
as well as improving jank by reducing the number of surfaces we need.
(tested on a set of popular sites, we now need up to 16 times less
surfaces, commonly 4-5 times less)
bug:5683630 bug:6499283 bug:6366440
Change-Id: I761c6a60279e5b21dca8bc1faccd956be58e3702
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This was causing content to go missing.
bug:6504906
This reverts commit 0b072353e2ad89087c944dfb4acb1eff87bbac49
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This will reduce the need to go to single surface rendering mode.
bug:5683630 bug:6499283
Change-Id: I482060b38d856c81ae8eff296e76252892e6a610
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Not checking for cachedImage for the background images...
bug:6482165
Change-Id: I9de5ee9cef446cd07688b40f6b04bdd493e40edd
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bug:6221600
Change-Id: I974eb846200d43bd3635ed1787a5753f87a547dd
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- extract image for body background (a lot more memory-friendly)
- implement tiling / repeat
- handles background color
bug:1352305
Change-Id: I0efa27e09416e3c3848a4a53ced650cbb3d9f7ce
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Preliminary support for color background.
bug:1352305
Change-Id: Ibd82017c18fd939b253d22a455aae484ea308544
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bug:1352305
Change-Id: Id9caaae9b9442729110b52c75004f634d8284db4
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Change-Id: I41feadb23dce25af321331c459eb159c6141831b
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Change-Id: Ib873df1bb3e7a76a5a34acc89e4deff217e698e0
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BaseTile,BaseTileTexture -> Tile,TileTexture
Used in layers other than the base
LayerGroup -> Surface
Renamed to convey that it is a member of the SurfaceCollection, and that the
layers grouped inside are painted together (if at all)
DualTiledTexture -> SurfaceBacking
Better conveys that this is the raster backing for a surface that can
paint. It may be implemented with two tiled textures for now, but that isn't
as important as its relationship to the surface.
TiledTexture -> TileGrid
Renamed to make it more clear that it was a container of tiles, and to be
less similar to TileTexture
Change-Id: I843f8603a2080cfe5a7313ba1c2eff10620f8aa2
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Change-Id: I841b3e021298738c91701068992798a55290a520
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- Promote absolute positioned elements to be composited
- Reorder the elements as needed in LayerAndroid
- Simplify fixed elements composition culling (don't do it anymore,
we just promote everything and let the Layers sort things out)
Change-Id: If76cf76a92410dec7e305a1a70c660d8597e399a
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Started using ALOGW/E for indicating warnings/errors
Also delete the unused TilesTracker.h
Change-Id: I1986a3057efd4c8e260dbc020e21c02d4d646cf3
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Layers can now use a LayerContent object to draw their content.
We currently have two subclasses, one using an SkPicture (currently
used for composited layers), the other using a PictureSet (that we
use for the base layer). First step toward unification...
Change-Id: I5e7fd06a653f02f8721613fd3a39d36fb64a8614
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Displays surface collection count on tiles when visual indicator is on.
Change-Id: Ibe90792279849baff6f5bf0d71b80d9081471dc4
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With the latest refactoring we lost the possibility of having a layer
other than LayerAndroid be fixed positioned. This CL remove the
FixedLayerAndroid class (rename it into FixedPositioning) of the
hierarchy, and use delegation to apply fixed position.
Change-Id: Ib291fcaefe6a4431849ccfe2cf458fac6cac58aa
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Change-Id: Ia3810e83a2d919ff5fa37b8fcd92e6cbbb63d569
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Merge multiple painted layers into a LayerGroup to share a dualTiledTexture
see LayerAndroid::canJoinGroup() for merging rules
Change-Id: I5f5b156894c3743825f570b47d34e905d74de10a
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Change-Id: Ic94e67678e7f5783bf6690308d0a13ce2202d1f2
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Change-Id: I588aa5709e7a3c2ced9479c3cf9c1827bf6f7733
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Change-Id: I7b2b3a7312c89bc505d7f629380df0d3f24eee5f
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Bug: 5782062
added scrollbar size to layer size
Change-Id: I66f91f7837edaca5d78b12a615360502f8016f31
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Bug 5774511
Change-Id: I8bfbc07750a129916ee804d6e1cfc1eb11288dc0
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When we have composited layers inside iframes/frames, the layers
hierarchy is not always up to date at the time of the layerSync()
call. If some of those layers are scheduled to be repainted, the
repaint operation will triggers the update of the composited layers
tree -- possibly resulting in the deallocation of the very same
GraphicsLayer we were painting from, and thus leading to a crash.
The fix consist in gathering all the root RenderLayer (for each
frame containing composited layers) and explicitely asking
RenderLayerCompositor to check if the composited tree needs to be
updated, before we traverse the tree to paint the elements.
bug:5695185
Change-Id: I33a00b847eb19c9aa4b68f0ac3adbe36709ed00b
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Bug: 5774119
Add support for layer scrolling; also fixes the scrollTop demo
referenced in bug: 5748199
Change-Id: Id04a3d52bb1e75e9ee24a4f1b8aa9b0334369ba1
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Bug 5507867
Change-Id: I5ad4f23945d168dc0b59fa8e62406228873a721a
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bug:5748182
Adjusted text detection logic to also simply detect content, and moved to a
separate class. No content means a picture is not attached to the layer, and a PaintedSurface isn't allocated to the layer on the UI side.
Most commonly, this avoids allocating textures for the clipping element for an
overscroll div, but only if it has nothing to paint.
Change-Id: I5e57d497780c0532e0f28ac94b7ced3de9718e92
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We only keep the scrollable layers invalidating their entire area
instead of incurring this penalty for *all* layers.
Also remove unnecessary repaint when scrolling (we have the entire
content on the UI side already).
While the entire scrollable area will be invalidated and marked
as dirty, the existing code in PaintedSurface already only look at
the visible tiles of scrollable layers to consider the layer's content
as being ready to display, so the real world penalty (while far from
optimal) is limited.
Implementing the correct approach (only invalidating what really
changed on scrollable layers) would sadly be a lot more complex,
as currently webkit will *not* send us the repaint invals if they
are on a currently clipped area, as webkit's default behaviour
to implement scrolling of such element is to repaint them anyway...
bug:5721618
Change-Id: I9af240d5f42f00f9ab07710e43ef8d72dfaf8155
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* commit 'f1a221194f2b0d5fd82d2e98ced94f0553c45986':
Fix image layer codepath
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- asynchronous loading
- support for tiled content using TiledTexture
- fix repaint/duplication bugs
- share same textures as layers
- disambiguate between images by computing a CRC code
- added better debugging in TilesManager/ClassTracker to track
memory usage
bug:5661120 bug:5572134 bug:5521718
Change-Id: Id422fb991d6233bbe4dc6e5c3c7409468b7dca98
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* commit '807ee5ec662a7864dee505040ade9a9b3eab143c':
synchronize animation starts with webkit
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bug:5239801
this better supports animations not synchronous with webkit
Relies on the frameworks/base CL: https://android-git.corp.google.com/g/#/c/152533/
Change-Id: Ia79a475065b3891db8fc4014559062ab1ac95ebe
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