| Commit message (Collapse) | Author | Age | Files | Lines |
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bug: 5197948
Change-Id: Iece573a141feda56af2123b5fc9ace4cefa5139d
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bug: 5114637
Change-Id: I08213be77036d6e8918bfec3915fcf09210c4f8c
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bug: 5114637
Change-Id: Idfadf95b9b65bf87ad2edf76fd2c5fc0513a75c3
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related to the old texture management and introduce two new classes:
- PaintedSurface, used as a placeholder ui-side for the regularly
changing LayerAndroid
- TiledTexture, implementing the tiling of PaintedSurface using a set
of BaseTile
bug:4580444 bug:3392331
Change-Id: I0daa079d2acce49f3baa8c312ea0b0dd457ccd5c
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B/c of driver limitation, we are using 2D texture target for our Surface
Texture, this will be switched to EXTERNAL_OES soon. In order to have smooth
transition, I added the code which can handle both types and it depends on what
Surface Texture itself reports.
Tested with both modes on Crespo since its driver support both.
bug:4905428
Change-Id: Ic91702e7b8f75329f7d948e9217f7fc689a95bbb
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This moves files in the following WebCore subdirectories ...
- bindings/js
- bindings/v8/custom
- plugins/android
- platform/android
- platform/graphics/android
- page/
- css/
- dom/
- loader/archive/android
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