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path: root/Source/WebCore/platform/graphics/android/MediaLayer.cpp
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* Fix plugin crashes due to bad ref counting.Derek Sollenberger2011-08-291-3/+3
| | | | | bug: 5197948 Change-Id: Iece573a141feda56af2123b5fc9ace4cefa5139d
* Return NativeWindow on subsequent requests for the plugin's surface.Derek Sollenberger2011-08-051-1/+5
| | | | | bug: 5114637 Change-Id: I08213be77036d6e8918bfec3915fcf09210c4f8c
* Replace plugin's OpenGL API with a NativeWindow API.Derek Sollenberger2011-08-031-39/+24
| | | | | bug: 5114637 Change-Id: Idfadf95b9b65bf87ad2edf76fd2c5fc0513a75c3
* Implements tiled layers. We remove all the existing code in LayerAndroidNicolas Roard2011-07-141-2/+2
| | | | | | | | | | | related to the old texture management and introduce two new classes: - PaintedSurface, used as a placeholder ui-side for the regularly changing LayerAndroid - TiledTexture, implementing the tiling of PaintedSurface using a set of BaseTile bug:4580444 bug:3392331 Change-Id: I0daa079d2acce49f3baa8c312ea0b0dd457ccd5c
* Browser ST: Support both OES and 2D texture targetTeng-Hui Zhu2011-06-241-1/+2
| | | | | | | | | | | | | B/c of driver limitation, we are using 2D texture target for our Surface Texture, this will be switched to EXTERNAL_OES soon. In order to have smooth transition, I added the code which can handle both types and it depends on what Surface Texture itself reports. Tested with both modes on Crespo since its driver support both. bug:4905428 Change-Id: Ic91702e7b8f75329f7d948e9217f7fc689a95bbb
* Merge WebKit at r75315: Move Android-specific WebCore files to SourceSteve Block2011-05-121-0/+152
This moves files in the following WebCore subdirectories ... - bindings/js - bindings/v8/custom - plugins/android - platform/android - platform/graphics/android - page/ - css/ - dom/ - loader/archive/android