Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix inverted mode rendering | Nicolas Roard | 2011-10-06 | 1 | -9/+12 |
* | Support drawing the quad in GL_NEAREST mode. | Teng-Hui Zhu | 2011-09-20 | 1 | -2/+4 |
* | Revert "WebView animation support" | Teng-Hui Zhu | 2011-09-06 | 1 | -5/+1 |
* | WebView animation support | Teng-Hui Zhu | 2011-08-31 | 1 | -1/+5 |
* | Remove old code handling SurfTex RGBA in 2D mode | Teng-Hui Zhu | 2011-08-11 | 1 | -12/+0 |
* | Fix transparency bug, and add support for contrast | Nicolas Roard | 2011-08-02 | 1 | -2/+16 |
* | Implement an invert screen mode | John Reck | 2011-07-15 | 1 | -0/+12 |
* | Implements tiled layers. We remove all the existing code in LayerAndroid | Nicolas Roard | 2011-07-14 | 1 | -2/+2 |
* | Add the matrix handle to the shaders. | Teng-Hui Zhu | 2011-07-08 | 1 | -2/+3 |
* | Browser ST: Support both OES and 2D texture target | Teng-Hui Zhu | 2011-06-24 | 1 | -3/+38 |
* | Merge WebKit at r75315: Move Android-specific WebCore files to Source | Steve Block | 2011-05-12 | 1 | -0/+107 |