Commit message (Expand) | Author | Age | Files | Lines | |
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* | Pin renderers to threads instead of tiles | Chris Craik | 2012-06-19 | 1 | -1/+0 |
* | Enable multiple tile painting threads | Chris Craik | 2012-06-19 | 1 | -16/+10 |
* | Correctly handle the EGL context recreation. | Teng-Hui Zhu | 2012-05-23 | 1 | -1/+0 |
* | Merge "Fix stale tile problem" into jb-dev | Chris Craik | 2012-05-14 | 1 | -2/+7 |
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| * | Fix stale tile problem | Chris Craik | 2012-05-14 | 1 | -2/+7 |
* | | dirty all tiles when entering/exiting single surface mode | Chris Craik | 2012-05-10 | 1 | -0/+3 |
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* | Rewrite PictureSet with TURBO! | John Reck | 2012-05-02 | 1 | -2/+2 |
* | Fix max texture setup | Teng-Hui Zhu | 2012-05-01 | 1 | -9/+9 |
* | Better handle the EGL context lost situation. | Teng-Hui Zhu | 2012-04-20 | 1 | -0/+7 |
* | Reorganize platform/graphics/android | Nicolas Roard | 2012-04-06 | 1 | -0/+209 |