| Commit message (Collapse) | Author | Age | Files | Lines |
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: I35a9fa5e53a83a9c9a920333a3752dd151fbd3b8
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bug:5062896
Depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/154844/
Change-Id: I8e5101fa212568837fe002b14fb9171c2f6dfe22
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* commit '1d9cab1bc5a505a47c7a314699520dcd56ee9d4f':
Fix crash
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Bug: 5727901
Change-Id: Ic2323eca6bc6e77fe428f3602800799e7b996cce
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trees" into ics-mr1
* commit '1d71a5f4405639dece648eda291ab6a2aecbb968':
Don't deep copy animations, prepare animations on both trees
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Bug: 5699085
Previously, animations were copied along with layer trees from the webkit to UI
thread. This changes that to instead use a single object per animation with
refcounting so that animations are kept consistent.
Additionally, animations are now run on both the painting and drawing trees in
the tree manager so that animated content clipped correctly during a tree swap.
Change-Id: I79f0c0e47b717f9fdddf303eb7ec29efc4950aaf
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Bug 5629367
Corresonding Framework change: Icc2fb6b7
Change-Id: Ia6f116362107243f472401a1d6361a72e88832a5
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rendering mode" into ics-mr1
* commit 'f4bc9879b9e1ae40df3ef8165b7d6804184b8499':
Maintain UI-side start times for animations in SW rendering mode
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bug:5704428
Change-Id: I1d1d1f214642b6ff868e8425778565686bfe8b69
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* commit 'f286c7d338f3c0f398ee27abe1d37d670c51dbbb':
Scroll position now passed to all layers
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bug:5666027
Previously, only the most recent version of the scrollablelayerandroid would
have its position updated. This caused issues with position inconsistency
between the painting and drawing version of the layer, if both existed.
Change-Id: Ife29ae4e2cb00fbaa2f6fc95d9914b3434862f10
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ics-mr1
* commit '87f8fc15a0e59f6d88c57f390697ba1c5bbaa6c3':
add support for WebTextView on scrolling layers
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Bug: 5677828
Change-Id: I22ecf16c79badab68d8305d2e040057d73b02bea
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* commit '807ee5ec662a7864dee505040ade9a9b3eab143c':
synchronize animation starts with webkit
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bug:5239801
this better supports animations not synchronous with webkit
Relies on the frameworks/base CL: https://android-git.corp.google.com/g/#/c/152533/
Change-Id: Ia79a475065b3891db8fc4014559062ab1ac95ebe
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* commit '06081e3d5c78c73256b49c85d05e7c41d9e2b6f1':
WebView Animation support
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bug:4982054
Change-Id: I1e8ea5ed7043a7140254a99053cf241de1b0ef3e
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* commit 'bd996ca3728f985d3fee81471268643ca772ed40':
Use isHighEndGfx to double textures
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Bug: 5639612
Change-Id: I308f6fbb8208a0d2e83f2b6d285d4c471137a0e7
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* commit '59b140f3e2721433929e11087d0fdb626afb1a72':
Content and viewport rects set in one step.
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Bug 5342918
The content rect of the WebView was being retrieved during
the draw while the viewport rect was being set when the
draw functor was setup. During animations, the content
rect was changing between the time the draw functor was
retrieved and it was executed. The content rect is now
being set with the viewport rect.
Framework change: I1b0978ee
Change-Id: I05d68dcc73ede1e919ddc1478f48b372b7b64042
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This has not been used for years, and due to WebKit merges the
results are not accurate anymore.
The resulting code is cleaner, less likely to create merge conflicts,
and does not give the impression that this can be turned on and
it will still work.
Needs CL:
https://android-git.corp.google.com/g/#/c/148912/
Change-Id: I617ad00c103ab72038371a3203452d2ccec0e50c
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Bug: 5550648
Change-Id: If3d59e0d197e9383b64f6a9e17d94e022044b5c3
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Bug: 5620362
Change-Id: Ic75ba855b5b86f8b0c3a21ee5dcbcc92b0dc982a
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Bug: 5383911
By removing the inset we cover webkit's text field completely
Change-Id: Ib3edf21beb4e26b38b2195a9e336523336f26eb7
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Bug: 5594608
Change-Id: I09590f8c04904957b079f0458022b960599eb47a
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consumption" into ics-mr1
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For now, we just limit the expansion on x and y direction.
In the future, we need to dynamically allocate and deallocate the memory.
browser change is : c/148242
bug:5522175
Change-Id: I8562c39c55913ab89848afe8a36e8a2784c12727
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Bug: 5558699
Bug: 5572238
Change-Id: Ic199ffda5bc4aa09d39ee54221c6fcce6a91ca05
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Bug: 5522153
Also add some slop to the handle targets, cleaned
up the JNI and improved debugging.
Change-Id: I3b2c3c8b1543d4a1aa599ae2938fa78fe95e01bf
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Bug: 5507800
Change-Id: Icfcfdb9ff019fac7e3e40df679723594fab15dc6
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Bug: 5507239
Also remove all the old, unused layer setExtras stuff
Change-Id: Id1670010536712b7a9f50e74821c9fb7f708e851
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The code is old, so must be some a compiler change that makes
them show up now. Initializing the rect is good anyway, and it
removes the warning.
Change-Id: If076df1250e0c9b9980db0387cd7f99ecb00dc0c
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Bug: 5459736
Change-Id: I2125e8c0162b218f417e777d5ba62bfd314c7f60
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Bug: 5453034
Change-Id: I426aa4ca1b1c253f99c32aaf8cad597c09144af0
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Bug: 5267547
When spellcheck is set to false, disable the
IME suggestions and the spelling error highlighting
Change-Id: Ib62bc760334159aa086214cc6f1388d1abe89cb4
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Bug: 5354191
Refactor how extras are drawn in GL
Change-Id: Ifb61c73abecd2d074903a7fb44fe4b82aacc64ac
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Bug: 5353510
Change-Id: I1bb306381864357dab4c38fd5c182fda2dd08d8c
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Bug: 5367280
Don't scale the old software handle and, more importantly,
don't scale the touch target.
Change-Id: I9a731b2117b3f2fe3bd6ca35388da61c47724d91
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The default for WebView should be still be GPU upload.
That means Gmail will be default to using GPU upload.
bug:5347539
The browser change is in
https://android-git.corp.google.com/g/#/c/137606/
Change-Id: Ic7d42331511b24cf8a58f2f5fb64aaffc18cae5f
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This requires the addition of the following methods ...
- Layer::contentIsScrollable()
- Layer::localToParent()
- ScrollableLayerAndroid::scrollRectIntoView()
Bug: 5262656
Change-Id: I2f1cf3342f73890f98a172f1b4e3f440c02dd9f4
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* changes:
Simplify logic in ScrollableLayerAndroid::scrollTo()
Fixes style and adds some comments to layers code
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Also removes FrameCachePermission::AllowNewest. This should have been removed
as part of https://android-git.corp.google.com/g/#/c/2712.
Bug: 5262656
Change-Id: I4d819cc5087653e4a1180d04ca0b5b20db7e2305
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