| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug: 6008243
Change-Id: I32df636933d77dc9d7174f7a025a1ee70bb945fa
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Change-Id: I5804c865f4bce6452213dc89337ff6a5e6100c9e
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First step. Move libui headers to their new home.
Change-Id: I2e770e6b53c2f34432b0df2937c4cc33af6dc52b
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Bug: 6019693
Change-Id: I7b4f6d83e8913e647e8ac7340afd01d609c4343b
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bug:6008955
framework change:
https://android-git.corp.google.com/g/#/c/165735/
Change-Id: I4228af004ac2060fa53cf49d34cde68b15fedc80
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Change-Id: I104f02e5e6ec50c002a2bdc960b428ece13528dd
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These changes are required to work with r3022 of Skia
Change-Id: I4d4a13bad9acc54934bbb46bdfc08ee424c7a33a
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Change-Id: I93c76ccd401b1fe611cc9c1ea361251667422c7b
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Instead of using WebKit's cursor location use the start and end
of the text highlight region since we only highlight text and not
other content like images
Change-Id: I1b84b8a0be34c56e87169d215c581fdada745362
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Change-Id: Ie1943ef0ba2d353fac20ff67f78a1647921daec4
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Change-Id: I2d3f2c88a18c6c6ae63ec6aae376497437f513c7
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Change-Id: Iba601e384549c11cf659a47e06c586048f624148
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Change-Id: I8e2e400940c7c84055aeb2624958aaf47804900b
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This will avoid ANR when texture generation thread is stuck b/c transfer queue
is running out of slots, at the same time, EGL context get destroyed and no
more draw call coming to free up more slots.
Abandon the surface texture will also help to be more memory friendly.
Move the highEndGfx check to TilesManager.
bug:5639899
Change-Id: I98f0289ae5ca18361f71dec853327223506e3073
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Change-Id: I1c76b6177a7d182d68ad050ff4e2951b59104c79
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Bug: 5879729
WebViewCore was in the rather naughty habit of forcefully deleting an
SkPicture pointer that was currently in use by CachedRoot on the UI
thread. It isn't even necessary for WebViewCore to hold this pointer
once it has been fed to the CachedRoot, so I have transferred ownership
to the CachedRoot itself, who instead of forcefully deleting the
SkPicture simply unref()s it when it is finished. This addresses the
nasty crashes we've been seeing when the UI thread attempts to do
something with the SkPicture that has been deleted behind its back by
the WebKit thread.
Change-Id: Ifb364f822fc03d2c3813b2edb2b038124c65fc1f
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Bug: 5822424
Fixed by removing all padding adjustments and rendering buttons
natively as draw commands
Change-Id: I6adcdfbd75b3c586414b5e6e60aeca01f5d05b9d
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Change-Id: I0033b8794ae33dade050069d6c209653f0d21fd1
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Both of these functions now work with the current base layer's
picture set. That should have the navcache completely out of
find-on-page.
Change-Id: I8ab4ac4a3a4d16cfff034e73aa817fad1fc426a7
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Bug 5806267
Use visual selection to determine the webkit selection.
The webkit selection can be used to cut text from an editable
area. It can also be used to do better complex character text
copy.
Framework Change: I56543d17670a8c98484314c89c7fa6a94cb809e4
Change-Id: I194c6d9e2add67151b97092a1a54f5c081296000
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Change-Id: I7395a5f17b0ccfe8dafcc97fa3ab8897676608e9
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Need to revist software drawing in general, but this gets it working for now
Change-Id: I1745de7a67c75400c31a070f1e17a0602b0df190
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Change-Id: Id34d3be6b11c4ba77b59dd9fb01a9cc050d581f6
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See https://android-git.corp.google.com/g/157519
Bug: 5449033
Change-Id: Icaed25ccf4d689b533101e966e8303810b61b0d4
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Bug: 5747765
Moved the GLExtras::drawGL() call out of GLWebViewState into
LayerAndroid and BaseLayerAndroid. This allows us to apply per-layer
transforms, ensuring that find-on-page highlights are positioned
correctly on their layers.
Change-Id: I65b950875eb736601f8afec1770e5cc0201c0450
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Bug: 5774164
The previous version of validZip() used a single two-digit ZIP
prefix range with two exceptions, per state. This did not
accurately reflect postal reality, so I've modified the function
to use a proper three-digit ZIP prefix. This should address the
ZIP/state mismatches present in the previous implementation,
including Montana addresses failing detection.
Change-Id: Ia0dada335ff2972e9649308751e60b71799e75ac
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: I35a9fa5e53a83a9c9a920333a3752dd151fbd3b8
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As a result of the fix for 5688027, computeCursorRings is no longer used.
Change-Id: I4e7f06067608e283d327a8abc09b42de7a9b83d2
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TileBenchmark tool"
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bug:5062896
Depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/154844/
Change-Id: I8e5101fa212568837fe002b14fb9171c2f6dfe22
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bug: 5688027
This function was producing incorrect bounds.
WebKit's bounds are preferable.
Change-Id: I2458a149bcb284b29a45972bb46e5c1cb09c0c66
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* commit '1d9cab1bc5a505a47c7a314699520dcd56ee9d4f':
Fix crash
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Bug: 5727901
Change-Id: Ic2323eca6bc6e77fe428f3602800799e7b996cce
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* commit '5b7927778dc52a2279927acdbef479ca994c843e':
Remove unneeded PictureSet clear
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bug:5720732
Change-Id: Iaf3a41adaa0799867a615b42d1d603aca3c8e35d
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* commit 'c8ec6fac3055c0cb85047eb31c7c6459d28aa1c4':
Support spellcheck on text areas
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Bug: 5719053
Change-Id: I5f69e411d2ade2eaaf5c9e9e39dc8dc7d23425f1
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trees" into ics-mr1
* commit '1d71a5f4405639dece648eda291ab6a2aecbb968':
Don't deep copy animations, prepare animations on both trees
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