| Commit message (Collapse) | Author | Age | Files | Lines |
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No functional change.
See corresponding frameworks/base
change https://android-git.corp.google.com/g/#change,125699
Change-Id: Iad7260fd506c13e773ee7a6c2225cbc71e8acdab
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Bug: 6317798
Change-Id: I377753d119d74bbd2569be586d980081f78d15e7
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bug:6283539
Change-Id: I0d5fb92a9ad7e8b6781900bbc08e5afd48c53614
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Bug 6300264
Change-Id: I29ffffa9be33884a3e6a1c9fc5bb5cac95585cdc
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Bug: 6317798
Change-Id: Idea47af14e282b42c902c8158f08f6742ba576da
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Add null checks for m_baseLayer. Refactor common code to a separate
getLayerTransform() function that returns a draw tranform ptr.
Bug: 6239165
Change-Id: I7c2079e58b49c10a780b099fea9e3d7959b7fe00
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Multiple paths were redundant, as they both synchronized the layers, and drew
the base if needed.
depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/179964/
largely reverts 3adbe453816c9282bfe1d212e813661ce2590955
Change-Id: Ic60f79521dc62e7c2281302bc51a3dfde16d396f
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This reverts commit eb4152454774fa6e38c8be1a2810bc893d494de3
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This reverts commit 76a09fb547aa97b2f0e9cbb1e4a800d61b30a477
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Bug 6264769
Framework Change: I9ee89f8b1d4e6954092b8c4d677fb75b79354b36
Change-Id: Ie937a8c55da0f8aef66cfcee11beb961669b7168
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Additionally, paint area outside the content bounds with content bg color in
software rendering path.
bug:6304213
Change-Id: I6fe5246e82d30fe000e570c8dccb605d46fc428d
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Bug: 6052412
Change-Id: I76b27408223212090558fa3e7a2c878a97549c2c
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Change-Id: I41feadb23dce25af321331c459eb159c6141831b
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Make sure we release the local ref returned by NewByteArray() once we've taken a
global ref to the array.
Also fix up the rest of the file to use ScopedLocalRef to avoid this kind of
problem in future.
Bug: 5498704
Change-Id: I33754a0188a3c08a5c34d0e161cd7073f83070c6
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BaseTile,BaseTileTexture -> Tile,TileTexture
Used in layers other than the base
LayerGroup -> Surface
Renamed to convey that it is a member of the SurfaceCollection, and that the
layers grouped inside are painted together (if at all)
DualTiledTexture -> SurfaceBacking
Better conveys that this is the raster backing for a surface that can
paint. It may be implemented with two tiled textures for now, but that isn't
as important as its relationship to the surface.
TiledTexture -> TileGrid
Renamed to make it more clear that it was a container of tiles, and to be
less similar to TileTexture
Change-Id: I843f8603a2080cfe5a7313ba1c2eff10620f8aa2
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Change-Id: I948679e429018550e8b7fb867a8c24edc61b443f
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Bug: 6087201
Change-Id: I2ff23f7b6f8ba13f8e5593d81d2576ef60c5930d
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Depends on frameworks/base change https://android-git.corp.google.com/g/#/c/177934/
Change-Id: I9154017ef2990b3bebd038cabcaf3d93c9df14d8
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We need to respect the background color set for webview and combine that with
the CSS background.
Since we are tiled based and need to avoid double drawing, we need to determine
the areas not covered by available tiles and draw the background. This involves
a bit computation overhead. Therefore, we only compute those areas when alpha
is between 1 to 254.
When alpha is 255, we just need a glClear. When alpha is 0, nothing need to be
drawn.
Due to the fact that the tile can be partially drawn, texture generator need to
know the background color to clear the tiles for the base layer.
bug:5684832
Change-Id: I51f9d219f2722cc088eeea603623f9660f7a136a
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Bug 6270400
Framework Change: I2aa65b405b3a394b55821a4d688afeb22244c2c7
Change-Id: I1f06b7220e22665f5932928855c81eca6534bf2f
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Bug 6111763
Framework Change: I56a862a6c0f0d7799f4e935bb7f5103bb2edbb9b
Change-Id: I015e1a57e81e897c124af5d96ba76b4d07a381fc
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Bug: 5218987
Change-Id: Ie88a117e52d1835114415ee6721108d8a882594a
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Bug 6198286
Framework Change: I3c51ed5f6988d58440badfbe8b076fd83d48ae2a
Change-Id: I55604f3ec28586beaec5fd98a27c9f4b8a59a8a5
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Change-Id: Ia19117c876165a65f508d236193392940142d429
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Push the bulk of the work to PlatformGraphicsContext
PlatformGraphicsContext does not depend on having a GraphicsContext
Get ImageAndroid::drawPattern off of mCanvas
Get BitmapImage::draw off of mCanvas
Get WebFrameView off of mCanvas
Cleanup GradientAndroid and remove mCanvas usage
Change-Id: I3c8ad10c030cbc384436463e197ca1c0a69d34eb
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Breaks low res tiling, and expanded rendering bounds.
Change-Id: Iec3ba2adceb6bd95399594d29fd8c0b18c1122ce
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Bug 6206177
The left/bottom of the caret is always the point at which the
selection should point. The top/right is at the "top" of the text.
Change-Id: Ie13f6ad5bfea3614892c0f986e019393f77ab3cf
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Bug 6194009
Framework Change: I460db436bd79d8ff72b457b5878ffe468400031f
Change-Id: I7f8bc7266df52a67245b0a971826fd14e0d715c5
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Depends on https://android-git.corp.google.com/g/171224
Changes the plugin code to provide the WebView (not WebViewClassic) jobject
instance into the plugin, as this provides the full public API expected.
As a knock-on, I had to plumb WebViewCore jobject through to MediaTexture
so it can retain the sendPluginDrawMsg() call. This isn't pretty, but in
terms of layering it's no worse than before.
Change-Id: Iaaa6e0c6b65963fedaff078a20477d8595c82a5d
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Change-Id: Ifd27772aba0435ea55008400e4b42181bf45b944
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Change-Id: I841b3e021298738c91701068992798a55290a520
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Bug: 6052412
Change-Id: If188ea2e54b52f16767d8df8d66c4a80f5a400c0
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Bug 6176413
Framework Change: I6b8f244cd747d6d19c261d685a3cfb9ef4d71ec3
Change-Id: I487322ca9578c003f937b92ca4e8d46d34ea8c78
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