| Commit message (Collapse) | Author | Age | Files | Lines |
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: I4de9cd9a3bc462c4aead1fbcd4ac0f426556bc59
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Bug 5827817
Added a nativeClass parameter to all appropriate JNI methods
and used it instead of GET_NATIVE_VIEW to reduce JNI overhead.
Framework Change: I49c7ecfd
Change-Id: I02004fe10a6513d46a51ba4c630d47499d954223
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: Ia6cf33690679476e7d39c63fa59505491217fdde
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Bug: 5774164
The previous version of validZip() used a single two-digit ZIP
prefix range with two exceptions, per state. This did not
accurately reflect postal reality, so I've modified the function
to use a proper three-digit ZIP prefix. This should address the
ZIP/state mismatches present in the previous implementation,
including Montana addresses failing detection.
Change-Id: Ia0dada335ff2972e9649308751e60b71799e75ac
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: I35a9fa5e53a83a9c9a920333a3752dd151fbd3b8
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Only enable AppCache when it's been enabled with a call to
WebSetting.setAppCacheEnabled() and if a valid path has been supplied to
WebSetting.setAppCachePath().
Requires a corresponding change to frameworks/base:
https://android-git.corp.google.com/g/155450
Bug: 5745181
Change-Id: I08d0016e19c436edef725f6ad2513bd369fda7b9
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The HTML5 History API is disabled at runtime by default in WebKit.
Configure it to be enabled.
Bug: 5767904
Change-Id: Ic6b6860ca4bfe891e84fb0445d67c7ea728c6fe3
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When we have composited layers inside iframes/frames, the layers
hierarchy is not always up to date at the time of the layerSync()
call. If some of those layers are scheduled to be repainted, the
repaint operation will triggers the update of the composited layers
tree -- possibly resulting in the deallocation of the very same
GraphicsLayer we were painting from, and thus leading to a crash.
The fix consist in gathering all the root RenderLayer (for each
frame containing composited layers) and explicitely asking
RenderLayerCompositor to check if the composited tree needs to be
updated, before we traverse the tree to paint the elements.
bug:5695185
Change-Id: I33a00b847eb19c9aa4b68f0ac3adbe36709ed00b
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bug:4232704
Change-Id: Ice99bc0fa19de93627fe8ffb91085838fa682315
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As a result of the fix for 5688027, computeCursorRings is no longer used.
Change-Id: I4e7f06067608e283d327a8abc09b42de7a9b83d2
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TileBenchmark tool"
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bug:5062896
Depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/154844/
Change-Id: I8e5101fa212568837fe002b14fb9171c2f6dfe22
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bug: 5688027
This function was producing incorrect bounds.
WebKit's bounds are preferable.
Change-Id: I2458a149bcb284b29a45972bb46e5c1cb09c0c66
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This fixes the debug build.
See https://android-git.corp.google.com/g/#/c/150512
Change-Id: Id85c11788c2ad913f8826aa55f49f25401b7ee42
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* commit 'aa81668752d33ae7a345626ab61f1ea9fc931392':
Prevent native crashes on client cert request
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Bug: 4586251
Explicitly manage ref counter for WebUrlLoaderClient. This will
prevent early release of the object.
Change-Id: I4b8e41b470eaacb594ce85afdd650e7827ab4a6d
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* commit '1d9cab1bc5a505a47c7a314699520dcd56ee9d4f':
Fix crash
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Bug: 5727901
Change-Id: Ic2323eca6bc6e77fe428f3602800799e7b996cce
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* commit '5b7927778dc52a2279927acdbef479ca994c843e':
Remove unneeded PictureSet clear
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bug:5720732
Change-Id: Iaf3a41adaa0799867a615b42d1d603aca3c8e35d
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* commit 'c8ec6fac3055c0cb85047eb31c7c6459d28aa1c4':
Support spellcheck on text areas
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Bug: 5719053
Change-Id: I5f69e411d2ade2eaaf5c9e9e39dc8dc7d23425f1
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trees" into ics-mr1
* commit '1d71a5f4405639dece648eda291ab6a2aecbb968':
Don't deep copy animations, prepare animations on both trees
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Bug: 5699085
Previously, animations were copied along with layer trees from the webkit to UI
thread. This changes that to instead use a single object per animation with
refcounting so that animations are kept consistent.
Additionally, animations are now run on both the painting and drawing trees in
the tree manager so that animated content clipped correctly during a tree swap.
Change-Id: I79f0c0e47b717f9fdddf303eb7ec29efc4950aaf
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Bug 5629367
Corresonding Framework change: Icc2fb6b7
Change-Id: Ia6f116362107243f472401a1d6361a72e88832a5
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rendering mode" into ics-mr1
* commit 'f4bc9879b9e1ae40df3ef8165b7d6804184b8499':
Maintain UI-side start times for animations in SW rendering mode
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bug:5704428
Change-Id: I1d1d1f214642b6ff868e8425778565686bfe8b69
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Fix potential race condition due to reordering of stores in init.
Fix cleanup of leftover files. Both of these were introduced
during fix for "Defer CookieManager initialization".
https://android-git.corp.google.com/g/#/c/152972/3
BUG: 5253777
Change-Id: Ib90debe39f009d178b3183c79949fb0f4a18fdb3
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* commit 'f286c7d338f3c0f398ee27abe1d37d670c51dbbb':
Scroll position now passed to all layers
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bug:5666027
Previously, only the most recent version of the scrollablelayerandroid would
have its position updated. This caused issues with position inconsistency
between the painting and drawing version of the layer, if both existed.
Change-Id: Ife29ae4e2cb00fbaa2f6fc95d9914b3434862f10
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* commit 'f1a221194f2b0d5fd82d2e98ced94f0553c45986':
Fix image layer codepath
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- asynchronous loading
- support for tiled content using TiledTexture
- fix repaint/duplication bugs
- share same textures as layers
- disambiguate between images by computing a CRC code
- added better debugging in TilesManager/ClassTracker to track
memory usage
bug:5661120 bug:5572134 bug:5521718
Change-Id: Id422fb991d6233bbe4dc6e5c3c7409468b7dca98
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ics-mr1
* commit '87f8fc15a0e59f6d88c57f390697ba1c5bbaa6c3':
add support for WebTextView on scrolling layers
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Bug: 5677828
Change-Id: I22ecf16c79badab68d8305d2e040057d73b02bea
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With a signed length, invalid negative sizes can bypass data limit
checks of the type:
if (data + length < end)
With an unsigned length, absurdly large lengths will now trigger an
early exit instead of following through into the decoding routine
with a bad length.
Bug: 5143832
Change-Id: I8e4a8d357ee04a36e35ab47d538ce57088734ccf
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* commit '807ee5ec662a7864dee505040ade9a9b3eab143c':
synchronize animation starts with webkit
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