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bug:6431194
Change-Id: I444b1efb7ab12a18994c8b0553fa80f2ce09d386
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- extract image for body background (a lot more memory-friendly)
- implement tiling / repeat
- handles background color
bug:1352305
Change-Id: I0efa27e09416e3c3848a4a53ced650cbb3d9f7ce
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Bug: 6448418
Change-Id: I624d78a2b674cbd91ebe70008c70967101fbb12a
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null value" into jb-dev
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depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/188470/
bug:6429897
Change-Id: I374534b0302b5029d69b058c670083e6ad33ea95
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Bug: 6427052
Originally changed as part of making keyboard navigation nicer,
but had unintended side effects
Change-Id: Ib3696490c0861df6a88e63e5af3a6e540e13986c
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framework change:
https://android-git.corp.google.com/g/#/c/188149/
bug:6447729
Change-Id: Id115fd1d4ad62e958fec1ff27f7dc7d55a59b6cc
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Bug: 6447632
Change-Id: Ib2fb66f607dd62ffa2d8acbe5882ad6219413120
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Bug: 6445656
Change-Id: I3d9e2cece4b3ec86deb00e98ae98f281525dab48
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Bug: 6249185
Change-Id: Id9d57dc9adcbb37d1a39d33c6abd8e896ced1785
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into jb-dev
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Bug 6436989
The layer transform was not being updated quickly enough after
a draw, causing the thumb selection handle to become misplaced.
Change-Id: I6cd33baaaba258c9d0977f06e7793ade2816b95d
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Bug: 6445600
Clip fast partial invals to the screen instead of an arbitrary size
limit
Change-Id: Iafcbcb427566db87420b8bfc54eb9148530913ce
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The rects are referring to the same rect under different coordinates,
so we just prefix the coordinates' name to differentiate the rects.
This is pure refactor, no functional change.
bug:6338456
Change-Id: Ic072a4f5aa56a25751e0151a697c0e31bca94ef5
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jb-dev
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bug: 6226962
Change-Id: I3c705e50b7204df6be732422a8fcacacaf5ce7e9
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Bug: 6442353
SkNWayCanvas needs to be translated as well or it screws up our clipping
Change-Id: Ic8bb64aaa796f5cff58b0fab15062e6c8f5f0d23
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jb-dev
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In single-surface rendering, we did not paint the surface collection
correctly if there was more than one child on the base surface
(which is the case with fixed-background elements).
Change-Id: I6e8d34630060414159b5f13cd302c1dc2165a048
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Bug: 6436745
Change-Id: I7225fbb3c05d9c8ea79180740bbf1b5f3faf6ead
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Bug 6434432
Change-Id: I42181f232332e4c015ed403d53248b9e0b787043
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This changes how partial invals are done by adding a hybrid mode.
What we used to do is generate a SkPicture for the new area. This
SkPicture would possibly be larger than the actual inval, depending
on various merge rules (more SkPictures == slower to draw a tile)
The new code rewrites PictureSet entirely, preserving many of the old rules
but cleans up the code and adds the concept of a "PrerenderedInval". This is
a partial inval that WebKit has rasterized. By having WebKit produce both
a SkPicture and a SkBitmap, we avoid needing to play back the picture and
avoid overdrawing. We take this SkBitmap, and simply update the front
textures with it. This gives us full partial invals through the entire
system without hitting any driver bugs, and with minimal copies. And while
the SkPicture may be larger than the inval, the SkBitmap that is rasterized
is not - it matches the area webkit has said is dirty.
Change-Id: Ieb7ecc9db0d4f679102fda004a43399f9b319ebc
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bug:6405861
Change-Id: Ife0dcc6416b18bbd50b4d244e6464f423f651de6
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When content is empty, just minus an empty rect.
bug:6404975
Change-Id: Ia12a64f93345bde7d3b92a99746b29e2e71bb652
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bug:6336994
Depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/186187/
Change-Id: Id9a179728a504a32b52bede9d30deb0dbeb39423
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Bug 6363497
Change-Id: I97d6e7caf1820a624f92a12b69bd4ccfab80e0b9
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bug:6323847
depends on frameworks/base change: https://android-git.corp.google.com/g/#/c/184313/
Change-Id: I8f21317af746d501c92e338ce678434a2479576c
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Bug: 6396295
Change-Id: I7c115a06ee7605956d205d1401b84d1118c8be85
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bug:1352305
Change-Id: Id9caaae9b9442729110b52c75004f634d8284db4
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Change-Id: Ia503e508a13c40c29f18db924dce4ac711b03c68
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GeolocationPermissionsClassic
CookieManagerClassic
WebIconDatabaseClassic
WebStorageClassic
Change-Id: I3fb125ea286db55c906d80e322b06060464a8bff
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Unless framework provide a better message, we can't avoid this EGL context issue
totally if mis-match happen again.
Clean up some obsolete code.
Change-Id: Ica03daecd58f9757c8cad41e0f40d5d51b041748
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This reverts commit 68c1e19ccf6ea08208332b6cd19fadc5716159f5
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This reverts commit 960271d799b3ee4b8de483109435a9092d99c468
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